Talk:Final Fantasy (video game)/Archive 2

Latest comment: 7 years ago by InternetArchiveBot in topic External links modified
Archive 1Archive 2

GA Reassessment

This discussion is transcluded from Talk:Final Fantasy (video game)/GA1. The edit link for this section can be used to add comments to the reassessment.

I didn't see any response to this, so I'm starting a GA review. The review started with this timestamp, not the one below. Pagrashtak 21:28, 15 July 2008 (UTC)

The references in this article aren't up to snuff. What makes http://collector.5gigs.com/series/ff1ver.txt a reliable source? http://www.nuklearpower.com/daily.php?date=021228 is a little flimsy for its sentence. It doesn't say anything about the ears at all. Reference 11 gives the publisher as MobyGames, but the page doesn't say MobyGames anywhere on it. Reference 12 gives the author as "Unicorn Lynx", when the author is Johnathan Metts. There are several {{Fact}} templates in the article, and the "WonderSwan Color" and "Musical Score" sections are completely unreferenced. Pagrashtak 23:20, 13 July 2008 (UTC)
This is supposed to go in WP:GAR if I'm understanding the intentions correctly. Gary King (talk) 17:37, 16 July 2008 (UTC)
I rarely deal with GA, so I might be doing this incorrectly, but I'm following the instructions for an individual reassessment, not a community reassessment. It was my understanding from the instructions that I transclude this on the article talk page and not the GAR page. Pagrashtak 18:25, 16 July 2008 (UTC)
Oh okay; is the goal of this to ultimately end up with a result of either a Keep or a Delist? Gary King (talk) 18:26, 16 July 2008 (UTC)
The goal is to improve the article, but this will end with a keep or delist—hopefully a keep. Honestly, I didn't even want to mess with any process, so I just posted my concerns about the references on the talk page, hoping someone would fix the worst of it. They sat there for a couple of days with no improvements, so I felt I needed to start a GAR to get some response. The article was promoted back in 2006 and it's clear the article isn't up to current GA standards. It probably needed a review in any case. Pagrashtak 18:53, 16 July 2008 (UTC)
Yep, I agree that the article needs work. I thought these /GA subpages were reserved for GA reviews for GAN, though, but I rarely do reviews for GAR so I don't really know :) Gary King (talk) 18:56, 16 July 2008 (UTC)
Let's go through the references for which there are questions, shall we? Some of these may be reliable but I'm not sure, so here we go!

Here they are; now, which ones are clearly notable or not notable? Judgesurreal777 (talk) 00:56, 18 July 2008 (UTC)

I marked two. Gary King (talk) 01:35, 18 July 2008 (UTC)
I see some work has been done, but mostly a few days ago. Are these sources still under discussion? Pagrashtak 18:06, 23 July 2008 (UTC)
Absolutely, I need each and every one of these marked for their reliability so I can replace them, and am not sure which ones are and are not. Judgesurreal777 (talk) 19:11, 23 July 2008 (UTC)
It wouldn't hurt to change some of them anyways. Taking a look at the MCV ref at random, it's used to reference a release date, but the article was written prior to release. Even if MCV is reliable, it really should be replaced by something written post-release. Such a reference shouldn't be too difficult to find. Pagrashtak 19:18, 23 July 2008 (UTC)
Ok, most of them have been removed, and the ones that remain are reliable. Now, gotta format the references, and fill this article with content and references. Judgesurreal777 (talk) 23:54, 29 July 2008 (UTC)

This reassessment appears to have stalled. The removal of unreliable sources has left many unsourced claims. Some of them may not need a cite at the GA level, some could be reworded or removed without affecting broadness of coverage. However, it looks to me like the article needs to be delisted. In addition to the lack of sources, the backstory is somewhat detailed and in universe in style, with only two references to the gaming perspective, the first being rather awkward (200 years before the start of the game would today be 1808?). If someone is enthusiastic to fix the article right now, then please say. Geometry guy 10:38, 5 October 2008 (UTC)

I'm now delisting per the above. Geometry guy 14:46, 11 October 2008 (UTC)

WSC

The infobox doesn't say who the publisher is of the WonderSwan version. SharkD (talk) 01:23, 19 August 2008 (UTC)

Release year

Is it notable to add that it was released on the same year as the original Metal Gear and Zelda? Ffgamera (talk) 03:21, 30 November 2008 (UTC)

No. And in Japan Zelda was released a year before the other two. —Preceding unsigned comment added by Belasted (talkcontribs) 03:26, 30 November 2008 (UTC)

Bandi Wonderswan?!

How could the Wonderswan port of Final Fansty I be releaced on December 9, 2000 if it was never releaced until December 30, 2000?! That should be changed. mcjakeqcool Mcjakeqcool (talk) 08:47, 18 January 2009 (UTC)

Do you have a source for that? GameSpot (a reliable source) states December 9, 2000. The Prince (talk) 13:27, 18 January 2009 (UTC)
A little late in reply, but the fact of the matter is that the WonderSwan color was not releaced until the 30th December 2000, so it is not possible to have ANY TILTE releaced before that point. mcjakeqcool Mcjakeqcool (talk) 17:16, 26 March 2009 (UTC)

GA Review

This review is transcluded from Talk:Final Fantasy (video game)/GA2. The edit link for this section can be used to add comments to the review.

Hi! I just finished reading this article and think that it is good overall, except for the plot section. While reading it I, personally, became very confused as to what was being discussed for a number of reasons. Firstly, there are a lot of proper nouns, which can be harder to digest than standard nouns, so if you can replace some of them it would probably make reading easier. Secondly, it seems to be in a "this happens... then this happens... then this happens" format which can be kind of... well, bland. If it could be rewritten so that it reads more like a storyline rather than a list that's just in paragraph form, that would probably be a good idea.

Otherwise, I think that this is ready to be a GA. Great work! I'm putting it on hold for now for further improvements. (Also, sorry if my concerns seem kind of confusing; it can be difficult to explain problems like this, and I don't know enough about the game to fix it myself... just let me know if you need clarification) –Drilnoth (TC) 16:03, 7 March 2009 (UTC)

2nd opinion

I was wondering if another reviewer could take a look at the plot section... I'm really not all that familiar with what they should be like for a video game article, so I'd appreciate it if someone with a little more experience could take a look. Thanks! –Drilnoth (TC) 22:03, 16 March 2009 (UTC)

I've taken a good hard look at the article, especially the Plot section. Despite being an avid gamer, I've never played Final Fantasy. I feel that the Plot section adequately explains the story of the game, even from the perspective of someone unfamiliar with the game. It is in accordance with WP:VG's article guidelines, although in my opinion the section does admittedly need to remove some of its more trivial details before it could be considered for A-class or FAC. I feel that the article in its current form is GA material. — Levi van Tine (tc) 07:58, 19 March 2009 (UTC)
Thanks for the extra look; I think that I may have been getting a little tired when I read that section so all the names got confusing. I'm going to pass this nomination as a success. Good work, everyone, and sorry about the delay! –Drilnoth (TC) 13:11, 19 March 2009 (UTC)
Yeah — plot sections tend to feel terse, especially because we are trying to summarize as succinctly as possible. — Deckiller 06:29, 2 April 2009 (UTC)

8 bit-theatre

Should there be a section added for the comedy series because it's a parody of the first game? —Preceding unsigned comment added by 71.243.51.50 (talk) 19:42, 4 June 2009 (UTC)

No, it has nothing to do with the game besides that it vaguely touches many of the main plot points and originally used character graphics from the game. Anomie 01:46, 5 June 2009 (UTC)
Yes, because touching many of the main plot points, and using game sprites has nothing to do with the game. Sorry, but I don't see how that makes sense. If the game inspired a highly successful web-comic, then it should probably be mentioned, maybe not in its own section, but how about a section on FFI in Pop Culture, or something like that. OCRemix could also be mentioned. [[User:Mr.Vanker| Mr.Vanker]] (talk) 16:16, 17 November 2009 (UTC)
It should receive, at most, one sentence in the "legacy" section. OCR is mentioned in the FF1/2 music article. --PresN 16:28, 17 November 2009 (UTC)
And, in fact, a one sentence mention has been in there since 2006 or so. Anomie 18:32, 17 November 2009 (UTC)
Alright, I didn't see that... my bad. I'm happy with whats here. Hr.VankerTalkContrib 20:43, 18 November 2009 (UTC)

Questionable addition

There is apparently an edit war currently over the inclusion of the following paragraph:

The world and locations were created first, to fit the cartridge limitations, and the story was created second. The story was based on the concept of the four classical elements. Sakaguchi's use of events and music was largely inspired by James Cameron's hit movie The Terminator.[1]

I have removed it for the moment as the cited source does not seem to support a single statement in the paragraph. Specifically:

  • The source states "he started the game creation with the story and an 'overall world view of the game'", which contradicts the claim that the world and locations were created first and the story second.
  • The source states "The original concept was how the earth came into being, using different elements to represent the make-up of earth", not supporting the statement that "The story was based on the concept of the four classical elements".
  • The source states that "Sakaguchi draws inspiration for making games from James Cameron films, such as the Terminator movies". It does not name The Terminator as a specific inspiration for anything, it does not state that any specific game elements (e.g. events or music) were so inspired, it does not state that any Cameron films were a "large" inspiration, and it doesn't state whether anything in this game was inspired in such a manner or whether the inspiration applies to Sakaguchi's other games such as Rad Racer and 3D World Runner.

It is possible that some of these statements could be supported by referring to the article in the February 1999 issue of Next Generation magazine, but if so that article should be cited rather than this summary (and it would be nice to provide direct quotes for those of us without access to that article). Please discuss the matter here before re-adding the content. Thanks. Anomie 18:13, 24 January 2010 (UTC)

Yeah I think the original article should be located. Unfortunately I don't know where to find it :( Also I'm not a great writer so feel free to reword my edits to make the information clearer. In any case I do think it's blatant that the information shouldn't be totally removed. Reword to make it clearer, but don't remove just because this is a Featured Article. See also [1] Jonathan Hardin' (talk) 19:23, 24 January 2010 (UTC)
Bump Jonathan Hardin' (talk) 11:18, 3 March 2010 (UTC)

Random question

I thought it was spelled "Corneria" not "Coneria"? —Preceding unsigned comment added by 75.34.22.196 (talk) 20:26, 8 July 2010 (UTC)

You must be an 8-Bit Theater fan. There are 5 lines of dialog in the game that mention the name of the place (one or more guards, Queen Jane, a person in the town, someone mentioning that Matoya lives to the north of Coneria, and someone mentioning that the TNT is in Coneria's Treasury), and all say "Coneria". Anomie 21:11, 8 July 2010 (UTC)
Or you meant "Cornelia" because supposedly on PSP or at least on iPhone iOS version, it is spelled "coRneLia" and here is the info for it http://finalfantasy.wikia.com/wiki/Cornelia_(Final_Fantasy) hope this clarify some stuff. Neoking (talk) 09:28, 24 July 2011 (UTC)

Peninsula of Power

One interesting tidbit regarding the "Peninsula of Power"; it is actually retained for multiple platforms on the Final Fantasy 1 (Classic). It is an easy way to level up and pretty much unbalances the game in the beginning which allows one to quickly have access to the airship due to having high amounts of gold and experience level. http://finalfantasy.wikia.com/wiki/Peninsula_of_Power With this trick you can get so much gold you do not have to fight monsters to get the gold needed to buy magic and equipment and dungeons and bosses poses no threat at all till you get the airship. I think it is fascinating how they can re-design the whole game from 8 bit to 16 bit and go multiple platforms and still keep the "Peninsula of Power" and it is actually fun to be able to use this glitch.Neoking (talk) 09:52, 24 July 2011 (UTC)

Missing Reference

Reference 4 links to a missing page. Please fix. — Preceding unsigned comment added by 121.220.209.210 (talk) 01:53, 16 December 2012 (UTC)

Layout problem

The "See also" section looks kind of dumb, with a few graphic boxes way over on the right and lots of white screen left and center. Wegesrand (talk) 16:08, 7 May 2013 (UTC)

English interviews that can be used to expand the article

1UP.com has those interviews that are very interesting:

Jonathan Hardin' (talk) 12:03, 21 August 2013 (UTC)

Minigame

The following was removed by Lucia Black https://en.wikipedia.org/wiki/User:Lucia_Black for apparently a lack of a reliable source. I think it should be added back to the article. If anyone can find a better source, please include it and put this section back. It is relevant because it technically makes Final Fantasy and two game cartridge, in a sense. We used to play this puzzle quite a bit just for fun and any real fan of the game will remember it as well.

REMOVED SECTION A secret minigame was included along with the main game and could be accessed once the player had acquired a ship. To access the mini game, the player would board the ship and press the B button several times while simultaneously holding down the A button. This would reveal a puzzle where the goal was to organize 15 squares in numerical order. Successful completion of the game would result in a monetary reward. [2]

Mikisiw (talk) 15:16, 6 May 2014 (UTC)

In addition to the source not being reliable, inclusion of the minor minigame is way too much a minor detail for this article. It does get a mention in Gameplay of Final Fantasy, minigames section. --PresN 17:38, 6 May 2014 (UTC)

References

  1. ^ "Next Generation interviews Sakaguchi". RPGamer. 1999. Retrieved 2010-01-24.
  2. ^ http://finalfantasy.wikia.com/wiki/15_Puzzle

Cover art

There is no official MOS guideline regarding video games, and Project's version is not official but may be useful. Shall we change to the Famicom box or keep the NES box? Unlike later successors, the Famicom box lacks English title. --George Ho (talk) 02:02, 20 October 2014 (UTC)

A bit late but since the English box art has been in use for years and the fact that in most cases there is a preference to use English ones we should keep it. There is also not the possibility for confusion due to naming issues like there are with some of the later entries (ex the Final Fantay IV article having a box art with Final Fantasy II on it).--67.68.29.1 (talk) 04:13, 16 July 2015 (UTC)
Could we have both side-by-side? They're quite different. —ajf (talk) 19:31, 17 July 2015 (UTC)
Nope. One only, since they're both copyrighted images. And even if the artwork is cooler for the Japanese version, the standard is the most common English cover should be used, and on top of that, not to change the image without a good reason- relevant guideline is at WP:STOPCHANGINGIT. --PresN 20:05, 17 July 2015 (UTC)
Ah, shame. I just read through WP:STOPCHANGINGIT though, and there's something interesting there:

If the game was released for multiple platforms with a similar cover, a cover without any platform-related logotypes should be used by editing the cover picture in order to create a platform-neutral picture.

The current image is for the NES, but FF1 was also released on the MSX, and the MSX version shares the same cover art ([2]) as the Famicom release ([3]). Should we use a cropped version of the Famicom or MSX image, then? —ajf (talk) 20:37, 17 July 2015 (UTC)
As those are both Japanese, no. The images aren't the same, either, though they use the same base art- the idea of that section is that if the box art is the same on PS3/X360 except with a stripe down the side that says the console name, crop out that stripe. --PresN 23:06, 17 July 2015 (UTC)
That was created to prevent people from edit warring and was neve meant to suggest this if there were two similar foreing language box arts that they can be used over a long standing English one.--67.68.29.1 (talk) 18:54, 18 July 2015 (UTC)
In other words that line would have only applied if the decision was between the Famicom and the MSX version of a Jpanese exclusive game.--67.68.29.1 (talk) 22:47, 18 July 2015 (UTC)

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