Talk:GeForce 256
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Lotta Direct X babble. Direct X versions don't tell me what the cards can and can't do.
Permedia 2
editFor the record, the Permedia-2 didn't have on-chip hardware T&L. It incorporated hardware similar to the earlier Glint Delta chip which accelerated triangle setup, but T&L was still handled in software by the host CPU.
The Glint Gamma follow-on to the Delta chip did have full hardware T&L support for OpenGL.
GeForce SE
editA GeForce SE was also available from at least one vendor (Guillemot, their 3D Prophet card) that had SDR DRAM. I do not have any other specs. 198.49.81.49 (talk) 18:36, 18 November 2014 (UTC)
How about more qualitative improvements
editWhen I got my first GeForce card, compared to the previous card I had, the main benefit wasn't so much its increased speed, but its ability to use things like cube maps and bump maps, which were simply impossible on older Nvidia hardware and on competing hardware of the time. When playing a game that supported those, it looked like more of a leap forward than the article suggests. — Preceding unsigned comment added by 80.114.146.117 (talk) 18:42, 19 February 2017 (UTC)
DDR release date
editIs the release date accurate? Various articles seem to imply that it was being released in December 1999 or January 2000. http://www.anandtech.com/show/429 http://www.tomshardware.com/reviews/leadtek-winfast-geforce-256-ddr-review,157.html 80.162.33.59 (talk) 18:30, 14 June 2017 (UTC)
Source for "World's first GPU"
editThe article states: "GeForce 256 was marketed as "the world's first 'GPU', or Graphics Processing Unit", a term Nvidia defined at the time as "a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second".[7]"
The given source does not support the claim that it was marketed as such. It also points to an outdated link; an archive of the original article is available at the link. But it also doesn't provide that quote. — Preceding unsigned comment added by 2001:A61:111F:1701:9993:82A:9C1B:EAAA (talk) 17:29, 14 April 2022 (UTC)