Talk:Half-Life (video game)/Archive 1

Latest comment: 19 years ago by Yar Kramer
Archive 1Archive 2Archive 3

Why isn't this article simply at Half-Life? The radiological term would never be capitalized so I don't see any reasonable ambiguity here. We already have Quantum Leap and quantum leap. --mav 00:17, 8 Sep 2003 (UTC) >


HL uses a modified version of the Quake 1 engine (as explained by Ken Birdwell of Valve [1]). Though, Birdwell does say that they used about 50 lines of the Q2 source. --Mrwojo 03:35, 22 Oct 2003 (UTC)


Should there be mention of the fact that the original M4/M203 weapon in the game, as depicted in the image, may have been visually inaccurate? The High Definition Pack (comes with Blue Shift) changed its appearance dramatically. The question that has been scratching my brain is whether or not the original weapon was ever meant to be an M4. --Brendan 22:50, 08 Oct 2004 (UTC)

Wasn't it supposed to be an MP5? I question the physical possibility of putting a grenade launcher underneath one, but that's what I think it was supposed to be. HL2 has an "MP7A1" I think. Perhaps the weapons section should differentiate between pre- and post- HD pack.

I have added information regarding the High Definition Pack. Brendan Hide 07:22, 21 Nov 2004 (UTC)


I am just wondering if the special forces/marines/.. are US marines. I've been looking for Valve material stating this, but since HL is a story with fictional locations, I would suggest we change the US marine corp to a more generalised and more NPOV special forces or marines. BFunk 08:36, 22 Nov 2004 (UTC)

According to the beginning of Opposing Force, the soldiers are USMC Special Forces from a fictional Santego Military Base in Arizona. The Black Ops are a mystery, but they do have a black helicopter ;-). --Mrwojo 16:07, 22 Nov 2004 (UTC)
Hmm, you're right, didn't play OpFor for a very long time, I have to admin.BFunk 18:13, 22 Nov 2004 (UTC)
Actually, in Opposing Force it says that Adrian Shepard's training was USMC Special Forces, it says his current assignment is the Hazardous Environment Combat Unit. Your allies sometimes yell things like "Let's go, marines!" but that is because they are soldiers that was recruited at the same time along with Shepard. It is quite likely that the majority of the soldiers in Half-Life are ex-marines, but I suspect they also include ex-Navy Seals and other special forces groups. The apache helicopters are marked 'ARMY', the marines would use their own helicopters marked 'marines' or 'USMC'. And in the instruction manual for Half-Life, the MP5 is called the "Navy Seals MP5" or "Navy Seals Sub-Machine gun" or something like that.
Also in Half-Life you hear grnuts saying stuff like "I didn't sign up for this. Monsters, sure, but civillians?" I believe that that the Hazardous Environment Combat Unit is a special military force set up to fight unusual threats or in unusual circumstances, such as aliens or pananormal phenomona. And it doesn't make
Some Half-Life fans actually refuse to acknowledge Opposing Force as being official (though I believe it is official) simply because it was made by Gearbox not Valve, and there is no mention of opfor stuff in Half-Life 2. Half-Life simply refers to the soldiers as 'the military'. And during early development, the soldiers were going to be CIA special forces. The soldiers being marines is consistant with Opposing Force but actually contradicts original Half-Life to an extent, as the original low definition grunts really do not look anything like US marines and there is no mention of them being USMC. If the soldiers are HECU, that is nicely consistant with both Half-Life and Opposing Force.
I would quite like to create a new page for the Hazardous Environment Combat Unit, much like the pages that exist for character descriptions. It wouldn't make any sense for me to do so at the moment though, as the soldiers are refered to as US Marines. Would anyone mind if I edited the page and change the US Marines references to the Hazardous Environment Combat Unit / the military and created a new page for the Hazardous Environment Combat Unit? your evil twin 10:50, 27 July 2005 (UTC)
A lot of the equipment you find (like the HD pack's trigger mines, and some crates) have USMC stencilled on them. Also, I think a lot of the MP5's in use by American forces are the Navy version, because that type was specifically manufactured by Heckler & Koch for American forces. Battle Ape 09:41, 20 September 2005 (UTC)
There is no way that the military sent to kill the scientist in HL1 were anything other than regular Marines. Sure, he said "i didnt sign up for this" - all soldiers sign up for enlistment. Plus, i doubt the game creators would even bother with black ops, when the other military are special forces themselves, therefore, the military were plain and simple marines. -Bboymatty
First, I think you're confusing special forces with black ops. Second, this'd be better discussed in Talk:Hazardous Environment Combat Unit (Half-Life). --Yar Kramer 05:54, 4 October 2005 (UTC)

User:Violetriga please explain first why HLDM is correct over DMC? You even removed my link to the correct wiki-entry on Deathmatch Classic. BFunk

DMC is a mod - that sentence is about HLDM, the multiplayer part of HL. DMC is already correctly listed under the Mods section. violet/riga (t) 10:39, 22 Nov 2004 (UTC)
You are right, apologies. I have no clue what the difference is between DMC and HLDM? Can you plz explain these? BFunk 12:01, 22 Nov 2004 (UTC)
HLDM is the multiplayer part of HL that originally came with the game, with free-for-all or team matches using the original weapons and (originally) about 6 different maps. DMC is a multiplayer mod based on Quake I that was released as a bonus on patch 1.1.0.7. violet/riga (t) 12:11, 22 Nov 2004 (UTC)
OKay, I just checked it and now completely understand the difference, what I thought was DMC was actually HLDM. BFunk 18:13, 22 Nov 2004 (UTC)

I've removed this once already, so now I'll ask: What's the point in copying the list of weapons added by Opposing Force here? --Mrwojo 22:03, 22 Dec 2004 (UTC)