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Facebook keepalive should be moved out of this page
editThis page should be reserved for protocol-related details. The Facebook feature is something completely different and should be moved out. Furthermore, IMHO Facebook has not yet achieved maturity for having its sub-features listed anywhere other than its own site. Todd (talk) 22:52, 26 December 2008 (UTC)
Two somewhat different meanings of the term
editThe external link is to a page on a somewhat different subject than the (short) article.
The article is about simply validating that another machine is still out there (and is completely uncited). The external link is about HTTP keepalive, which adds persistent connection to the HTTP protocol. - 207.246.150.86 (talk) 22:29, 21 April 2008 (UTC)
- Seconded. The phrasing "In Internet, by default Keepalive is set as 2 hours" is vague, and the statement that the link is considered down if no answer is received is merely incorrect. What is more, using TCP/IP Keep-Alive messages is condemned by the standard. Please, see part 4.2.3.6 "TCP Keep-Alives" of RFC 1122 for details. - 195.148.30.59 (talk) 14:23, 8 June 2008 (UTC)
- Thirded. HTTP persistent connections are quite different from the TCP-Keepalive mechanism. I will move that to an "Other uses" section. The default of at least 2 hours is specified in RFC 1122. I wouldn't say that RFC 1122 "condemns" keep-alive messages. It argues why they should be off by default, but it explicitely allows and formalizes their use - and besides the internet has become a bit more dynamic since 1989. — Preceding unsigned comment added by Ligneus (talk • contribs) 15:35, 18 June 2015 (UTC)
Ethernet?
editWhat is this thing about Ethernet frame lengths? They are padded to 64 bytes, so where do the claims of 60 and 54 bytes come from? — Preceding unsigned comment added by82.146.125.129 (talk) 13:04, 8 February 2012 (UTC)
- It is not uncommon to talk about smaller frames. The 64 byte minimum us enforced by Ethernet controllers which automatically pad frames shorter than 64 bytes to 64 bytes. ---—Kvng 17:36, 14 March 2013 (UTC)
Merger Discussion
editMerge Discussion
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Request received to merge articles: Heartbeat (computing) into Keepalive; dated November 2015. Discuss here. GenQuest "Talk to Me" 06:59, 28 November 2015 (UTC)
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- Not done Only commenter explains that the merge should not take place. GenQuest "Talk to Me" 01:42, 15 February 2016 (UTC)