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editMin/Maxing is a specific term related to role playing games. While min/maxing is of huge significance in most RPGs, I have never come across the term in relation to strategy games. The term certainly originated in an RPG context where it is in wide and current use, I am unsure as to whether anyone bar user 203.79.93.231 uses it in a strategy gaming context. It would be possible to tack all sorts of similar addenda to this article, but I believe the effect would be negative, consider the example:
A similar phenomenon exists in supermarket shopping, where the Min-Maxer, during shopping selection (the analogue of character creation) spends the absolute minimum on the basic, commodity items, e.g. by buying value milk (the Min) in order to gain the highest possible proportion of expensive, powerful cheeses (the Max). This technique often leads to extremely unbalanced refrigerator contents, so practicers are rather unpopular dinner party hosts.
I propose that the paragraph "A similar phenomenon exists in strategy games, where the Min-Maxer, during army selection (the analogue of character creation) takes the absolute minimum of the basic, compulsary forces (the Min) in order to gain the highest possible proportion of specialized, powerful troops (the Max). This technique often leads to extremely unbalanced and thus boring forces, so practicers are rather unpopular foes." be struck from the article since it has no relevance to role-playing game terms.
Actually, The term has significant usage in Warhammer:40k, Though it usually said when a player build an army specifically targetted to defeating a single opponent army. (lots of rapidfire vs an unarmored horde, etc) --130.89.187.192 (talk) 14:08, 22 January 2008 (UTC)
The term Min-Max has been around and used in common gamer parlance for a lot, lot longer than this article seems to think. It was not 'made popular' by the mentioned Webcomic, because it has been in use for much longer. In fact, I would say that the character was instead based off the term itself, not the other way around. Theroguex 19:19, 15 October 2007 (UTC)
- You sound like a passionate scrub. --75.82.52.24 (talk) 17:27, 25 May 2015 (UTC)
This article is not encyclopedic. It reads like a fan boy talking about his favorite gaming strategies. For example: the City of Heroes paragraph is almost completely off-topic. Naming specific abilities is inapropriate for the scope of Wikipedia. I suggest it should be re-written assuming a 45 year old mother of four is reading it (of which I am not one- I'm a fan boy, but that's irrelevant). ILikeFish (talk) 18:46, 4 November 2008 (UTC)
The term from the writer and the source is incorrect. The term I posted from the TV tropes site is more accurate. Being published in a magazine does not make one correct, and you can go to any Roleplaying forum for tabletop games to get the information. The correct definition is someone who maximizes one particular character aspect such as strength, while ignoring a weakness. Concerro (talk) 15:05, 9 November 2010 (UTC)
I would define these actions more properly as "stacking" For whatever purpose a players disregards one or more stats or units in favor of another stat/unit you would simply say for example that the player was "stacking strength" or "stacking Unit X". When one or more base stats feed into a desired outcome a player may allocate points based on what base stat produces the most of the desired outcome. As points are added the player can evaluate the relative value gained by adding a unit from each base stat. The player will always add whichever base stat will improve the desired outcome by the greatest amount. And furthermore the player would only add points as long as that particular outcome was the most desirable. So there's a constant process of evaluation to ensure that the the minimum amount of resources are spent to achieve the maximum result as expressed by the desired outcome. This is only relevant when stacking just doesn't work due to game mechanics designed to prevent just such a tactic.Shrekducks (talk) 20:27, 11 February 2013 (UTC)
Redirect to Glossary of video game terms?
edit- The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section. A summary of the conclusions reached follows.
- The result of this discussion was Redirect created...
Three times now, users have tried to redirect this article to Glossary of video game terms. While this article does address video games in part, from the lead sentence alone, this topic is clearly about more than just video games. In fact, the term (like many concepts in video gaming) originated in tabletop RPGs. The first paragraph discusses games in general terms, and only the second, much smaller, paragraph discusses VGs in specific. If you really feel this one needs to be merged and redirected somewhere, I do not think it is appropriate to limit the redirect to a VG article per what I have said above. 2601:D:B480:ED2:5C41:6248:6078:2A31 (talk) 15:51, 24 May 2015 (UTC)
- Of the two reliable sources used in the article, one primarily focuses on the term in relation to table-top roleplaying, whereas the other mainly focuses on the video game-aspect of it. Honestly, I've been thinking about AfDing it for a while, seeing the lack of reliable sources. I assume there isn't such a thing as a Glossary of roleplaying terms? It would make sense put it on both of those, if it was there. Still, though, Wikipedia isn't a dictionary, and it's probably the best to move the small amount of content here to the Glossary-article and perhaps Wiktionary. I'm all for turning this into a redirect. ~Mable (chat) 17:24, 24 May 2015 (UTC)
You are now in violation of WP:3RR. Please stop until a consensus is reached. You are the only one reverting. Multiple editors think it should be a redirect. Chambr (talk) 18:57, 24 May 2015 (UTC)
- ...Which is why the user started writing something on here. You seem to have re-reverted again as well: really, all just stop until consensus is reached -_- ~Mable (chat) 19:19, 24 May 2015 (UTC)
Just because he started writing here, it doesn't give him the right to continue reverting to HIS edit. Chambr (talk) 20:59, 24 May 2015 (UTC)Also, he is the one who started reverting edits. Both myself and another editor have reverted him. He is the one going around consensus. It should be left as it was until a consensus is reached to change it. Chambr (talk) 21:02, 24 May 2015 (UTC)- Ah, I did not see that it was originally an article and not a redirect. I will revert myself. Chambr (talk) 21:37, 24 May 2015 (UTC)
- It's alright - either way, there is no hurry :) So, what do you think? Is it a good idea to make this a redirect to the glossary, should it remain an article, or something else? I don't think there's really enough to work with to keep it as it is... ~Mable (chat) 21:52, 24 May 2015 (UTC)
- I don't think there is near enough for a standalone article. What is said in this article can easily be explained in the glossary article. Also, there are many terms that one could argue warrant a standalone article if this precedent is set here by leaving this an article. Chambr (talk) 22:23, 24 May 2015 (UTC)
- I was the one who originally redirected the page to glossary. I've made an section on the glossary page already so it's safe to move/redirect it at any time. --☣Anarchyte☣ 00:55, 25 May 2015 (UTC)
- Awesome. Thanks very much for the help. I am going to go ahead and redirect it. Chambr (talk) 01:30, 25 May 2015 (UTC)
- It's alright - either way, there is no hurry :) So, what do you think? Is it a good idea to make this a redirect to the glossary, should it remain an article, or something else? I don't think there's really enough to work with to keep it as it is... ~Mable (chat) 21:52, 24 May 2015 (UTC)