Archive 1

Companies

I removed this list from the article. None of them lead to an encyclopedic page about motion graphics. Wikipedia is not web directory. If some companies are notable, please write articles about them and link them. Otherwise the list is just spamdvertising.

`'mikka (t) 14:48, 30 August 2006 (UTC)

I agree that many of those links are spam and the worthy studios (MK12, Psyop, etc) should have their own pages.

I've removed these as well, as they carry little relevance and are not very known:

I've also added Motionographer back, because it's the most prominent blog about motion graphics.[1]

Should this article be merged with Motion graphic?--Weakmassive 07:55, 18 November 2006 (UTC)

Oppose Merge. Skill (talent) is a different subject matter from technology (tools) and product. When they are not explained separately, It just makes the unexperienced observer lose respect for the skill and assume that it's all about access to tools or technical knowledge. Oicumayberight 19:44, 18 November 2006 (UTC)
In the industry, "motion design" and "motion graphics" basically mean the same thing - which is "motion graphic design" or "graphic design in motion". I understand your concern, but I think having two separate entries is confusing. One article that addresses both the skill involved, as well as the tools is the way to go. Also, why did you rename "Motion graphics" to "Motion graphic"? The plural form is obviously more known.--Weakmassive 20:57, 19 November 2006 (UTC)
The easy answer to your last question first is when a plural title is moved to a singular, the plural version is still linked to the singular on the a redirect page.
As for the merge. I understand that exclusivity of the term used in the industry. The term is growing beyond use in the industry. This means you will have management and administrative types with shallow understanding either misusing the term or misusing the talent associated with the term. The best way to avoid this is to make clear distinction between talent and tools. If you could do this in one article, I wouldn't be opposed. But as an experienced graphic designer, I've seen it happen with the term desktop publishing. If you notice, that article mixes skill and software. This is a reflection of how the industry has muddied the differences between DTP and GD to the point that many of those hiring think that graphic design is all about knowing software. It's not too late to avoid this in motion design. Oicumayberight 02:19, 20 November 2006 (UTC)

Categories

I just added this to the communication design and graphic design category pages. I added it to the "related disciplines" section of the graphic design page as well. Unless motion design is primarily a technical skill, I think it should remain its own page and leave the motion graphics page for technical descriptions and applications of the graphics themselves. Oicumayberight 22:48, 20 November 2006 (UTC)

Redirect

I redirected this page to "motion graphic design" and pointed "motion graphics design" to it as well. If "motion design" is the more widely understood term, it will still redirect here until alternate usage of the term emerges. I don't expect that alternate usage will emerge, but I wouldn't put it past mechanical engineers to claim "motion design" as describing some sort of physical dynamic planning of vehicle paths and robotics. Oicumayberight 23:05, 20 November 2006 (UTC) Indeed, Mechanical Engineers do use "motion design" to plan the motion of machines where a number of tools or end-effectors are used to complete a task. For example, to wrap a bar of soap at high speed may need a number of tools, say 10 separate tools, that would handle both the soap bar and the wrapper material so that the folds and tucks can be enacted. "Motion Design" is needed to ensure there are no collisions between the tooling and their action are timed correctly. "Motion Design" in this context has been used for packaging machinery for at least 20 years already. Also, rather than just the timing of the actions, there a number of motion types that can be applied to individual mechanism so that the dynamic response of the mechansim to the imparted motion is optimised so that the behaviour of the mechanism is imporved at high speeds. "Motion Design" for packaging machinery, is a large field of study in its own right. —Preceding unsigned comment added by 92.41.87.112 (talk) 16:07, 28 December 2010 (UTC)

Motion design is NOT motion graphic design

Motion design is used in cellphones as a way of navigation through the use of motion (i.e. hands). It is a computer technology completely separate from graphic design. I'm surprised to see this term redirected here. 68.193.241.248 (talk) 10:33, 28 March 2008 (UTC)

A simple Google search shows that the term is used just as much if not more to describe motion graphic design. I linked motion design to a disambiguation page to clear any confusion over term usage. Oicumayberight (talk) 00:30, 7 April 2008 (UTC)

Motion design and digital compositing software packages

Moved to talk as unreferenced and bordering on advert: RJFJR (talk) 17:11, 17 December 2013 (UTC)

Since motion design is created using images and video sequences, a necessary tool is a software package. Such packages can generate images or video sequences with an alpha channel, which stores all the transparency information.

Motion Design applications include:

Open source motion design applications:

3D Programs used in motion graphics include:

Motion graphics plugins include:

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Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 09:11, 18 January 2022 (UTC)

Wiki Education assignment: Graphic Design History

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