Talk:Mount & Blade/Archive 1
This is an archive of past discussions about Mount & Blade. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 |
Crouched lance?
I'm fairly sure it's couched lance, not crouched lance. Tzarius 07:49, 9 Jun 2005 (UTC)
No problem, sire! I am sure you are right. I write all these out of my own memeories, believe or not, cause I am currently at my workplace. Anyway thanks for fixing my horrible gramma and spelling mistakes. Please continue to add more material.
It is couched lance.--PrinceScamp 04:18, 18 March 2006 (UTC)
And deals over 200 Damage when couched and properly aimed.Enough to kill a Knight and his fully-armored Charger.--CAN T 22:18, 9 May 2006 (UTC)
Heh heh, yeah. Good times. --PrinceScamp 19:43, 27 November 2006 (UTC)
Dual wielding
One very minor thing: "dual wielding" has an entry here and is revelant (RPG). I am not sure if the link should be removed. GriffinCheng 08:00, 10 Jun 2005 (UTC)
There is no dual wielding in the game. --PrinceScamp 04:11, 18 March 2006 (UTC)
There's dual wielding in the Rise of the Khergits mod.. Altough you cannot attack with both hands..
Thymo
Length?
Personally, I feel this article is a bit too long, but I'm not sure which bits are unnecessary. Any thoughts? Naar
I guess the current strength are: calvary combat, immersive combat experience, open-ended gameplay concentrated on role-playing but not gimmiks. Also, it is done by a very small team of developers with a little fan-based support. I guess the article should reflect these properties which is unique in current market and also make it worthwhile.
I have shorten some portions I find unecessary. I hope in the future, someone could rewrite "Combat" section for better highlight. Or drop "Trading" or just incorporate part of it into "Story and Background". Untill another version release, see ya! Thank you. GriffinCheng 08:00, 10 Jun 2005 (UTC)
Move to Mount&Blade
- Move. Straightforward: the game's name doesn't contain spaces. No official source has it containing spaces. For those of you not familiar with Wikiquette, you're supposed to vote yes or no on this so the administrators can see that there's a consensus to move the page. Also, sign your name by typing four tildes: ~~~~ —Simetrical (talk) 05:24, 23 Jun 2005 (UTC)
- Do Not Move. The game designer is not a native English speaker, so I don't think we should be slaves to strict literalism.Naar 10:54, Jun 23, 2005 (UTC)
- Don't you think that's a bit patronizing? Omission of spaces is certainly a valid stylistic choice in principle; that someone is a non-native speaker shouldn't invalidate their stylistic choices, surely? A name is a name . . . —Simetrical (talk) 10:07, 26 Jun 2005 (UTC)
- No, I don't see it that way. To be fair to the developer, his English is far better than my Turkish. However, you must have noticed that the game contains quite an amount of typos, odd word choices and grammatical mistakes. In my opinion, this also extends to the title. I think it's better to bring these to his attention rather than passing them off as stylistic choices. Naar June 28, 2005 09:19 (UTC)
- So then if the developer is informed that the normal format includes spaces, and he still wants the name to remain without, you'll change your vote? (It's a moot point for the time being, since he's vacationing, but for when he gets back.) —Simetrical (talk) 29 June 2005 14:52 (UTC)
- Yes, if it actually is a deliberate choice, then changing the article to Mount&Blade with Mount & Blade redirecting to it would be the right thing to do. I'll still find it rather odd, though. Naar June 29, 2005 19:40 (UTC)
- Move Again, it is the game's actual name. Robmods 18:51, 26 Jun 2005 (UTC)
- I've done the move - article names should be their 'correct' title. Talrias (t | e | c) 19:53, 9 July 2005 (UTC)
M&B
- This acronym is by no means official (nor widely accepted), so I expanded it to Mount&Blade. Also the article suggested the game run on any Microsoft Windows version, which is not true. --Cbb 07:53, 3 October 2005 (UTC)
Btw, the forum user Jaghatai Khan is ftw. --Doktor Illuminasyon 22:20, 21 December 2006 (UTC)
However, the Version 0.808 shortcut icon has the acronym "M&B" on it -- AledJames 15:12, 30 May 2007 (UTC)
Gameplay section NPOV
The gameplay section mentions "advanced AI which allows each soldier to act as a complete individual leading to extremely convincing battles". As much as I love this game, this sounds like an advert and is unprovable (many players would also beg to differ). The Distribution section also sounds like it's not from a NPOV Qoute:" it is still well below the average price of games on the market and many users feel is well above the average quality of games on the market, despite the low cost." This article isn't here to tell use ho cheap and awesome this game is. 70.23.40.97 01:28, 22 December 2006 (UTC)
Even though the game is cheap and awesome. ^_~ 200.163.72.28 19:56, 7 February 2007 (UTC)
Modification Section
Do we really need to mention specific mods?
- Simply yes, because most of these mods aren't just new addition to game but total conversions like, 1066 set in England during Norman invasion, Middle Earth mod set during War of the Ring or Onin no ran in medieval Japan. There is very little left out of original game and most of these mods contain more then original game which is still in beta. In my opinion some of these mods deserve separate pages. ;-)) --Ivan Bajlo 09:41, 27 March 2007 (UTC)
- I disagree. I think they should not be mentioned. SharkD 20:54, 23 May 2007 (UTC)
- no. the purpose of that section is to describe, in general, the use of mods in M&B and provide examples of what some of the mods have done. we should not elaborate on the features of individual mods because the title of this article is Mount&Blade not Mount&Blade Mods. if you wish to describe individual mods you should make a separate page listing the mods followed by a brief description. 216.190.185.10 18:08, 23 July 2007 (UTC)
Fair use rationale for Image:M&bJousting.PNG
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Fair use rationale for Image:M&bMainChar.PNG
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Fair use rationale for Image:Mblade10.jpg
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Fair use rationale for Image:Image24 source.jpg
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Screenshots
The screenshots are from v0.751, the game is now on v0.808 and the graphics and GUI have changed. The screenshots need to updated in order to show this.
Now the game is up to v0.903 and updated screen shots are needed. —Preceding unsigned comment added by 129.74.87.58 (talk) 02:20, 14 February 2008 (UTC)
Mods
The Expansion In Progress link really needs to be changed to something other than Forgotten Glory, especially since I've not been working on it in a very long time and am not likely to continue :( - Leprechaun. —Preceding unsigned comment added by 90.241.181.182 (talk) 21:22, 21 December 2007 (UTC)
History
As usual with every major release the entire history section is now obsolete. Bye bye accomplished history. 88.242.84.38 (talk) 16:28, 23 May 2008 (UTC)
No need for list of cities each faction has?
For the average viewer of this article, I see no need to tell them exactly which cities (Suno, Halmar etc) each faction has. It it meaningless to them. How about just mentioning the capitals or nothing at all. If the article needs shortening, perhaps this bit can go. —Preceding unsigned comment added by 80.42.40.94 (talk) 17:11, 19 August 2008 (UTC)
- But for the non-average viewer of this article, it might be helpful.. And i believe that the amount of non-average viewers is greater then the amount of average viewer of this page, because of the fact that they must almost surely have heard of this game, or played it, to know the name.. And probably just came to wikipedia to look up the names of those cities.. Who knows? I think i should stay.. ;) —Preceding unsigned comment added by Thymo (talk • contribs) 20:58, 22 August 2008 (UTC)
Serial
Please give me a serial number! PLEASE! PLEASE!
83.31.186.36 12:28, 16 May 2007 (UTC)
Edit: Just buy the damn game. -Audun.
Edit2: Seriously, buy the game now while its cheap, don't wait for the full retail game later. —Preceding unsigned comment added by 203.217.74.189 (talk) 17:45, 8 September 2008 (UTC)
deos any one kno when its coming out in australia —Preceding unsigned comment added by 118.67.222.172 (talk) 03:37, 23 September 2008 (UTC)
This is not a forum. Please talk about the article, not the game. Muranternet (talk) 17:18, 17 October 2008 (UTC)
Equivalent Nations
The respective nations the factions seem off to me. The Swadians are more Germanic in style, the Vageirs Rus, the Nords Scandinavian and I believe the consensus was that the Rhodoks were based on the Italian city states. Zenshu (talk) 11:01, 7 April 2008 (UTC)
When I looked, the Vaegir faction had included a link to the Kievan Rus, spelled wrong however. It was a dead link. I fixed it.4sher (talk) 12:41, 7 April 2008 (UTC)
- All of this is original research and opinion, as such is opinion to multiple interpretations and has its fallacies. Swadians make good Germanic knights, but where are the Germanic soldiers, the various foot soldiers and such, aside from the crossbowmen. The Rus and all Slavic groups I can think of used mounted archers, where are those, and I don't recall ever hearing of a Rus knight. And the Rhodoks, how are they Italian? Italians had a rather alot of knights and mounted troops, nor do I recall them being reknown for a specialization of the spear. I do recall the Italians making good crossbows, as an evolution to the increasingly powerful armour of the knights of rival (Italian) cities. Personally they make me think more of the Picts, as I recall the lowest member is a Rhodok Tribesman, they specialize in the use of mass spears (as the Celts, Picts and Scots did) and use crossbows (some sources say that Picts used small hand crossbows, or something similar, not very similar to the Rhodok crossbow but its what it makes me think of). The only real exceptions are the Nords and Khanate who both use words that clearly state the source of inspiration for them. It is far more accurate to state the style of warfare of the various factions that to tell people your opinions on their cultural base. The Swadians fight as knights and sergeants with powerful crossbowmen, the Vaegir fight with large axes or bardiche and powerful archers, etc. —Preceding unsigned comment added by 24.137.207.191 (talk) 05:56, 25 April 2008 (UTC)
- Also, come to think of it, theres a half dozen (at least) groups that the Khanate could be considered similar to, the Huns or Magyar, Scythians, Sarmatians, Mongols, other tribes of Mongolia, Turks (the last three of whom I understand actually used the word Khan and Khanate). Also, why was Swadia called a the equivelent to a fantasy nation, fantasy games have magic and elves and stuff, no fantasy here, not exactly historical either, I guess its best an Action RPG. Anyways, limit further comments about their supposed equivelent nation to things that you can support with facts, its a common system for someone to create something and use words and items associated with things to make people think of what the creator wants them to. For instance Conan, alot of Howard's cities and cultures are very similar to cultures we already know so he doesn't have to waste time telling use they are Greek and then describing Greek culture to us, he can just say, they're like this and we say, so they're like Greeks so they are also like this and that. Usually they are only like that in limited ways, for instance Tolkien's Rohirrim make people think of Scandianavians, but I never heard of a Viking hoard on horse, infact I remember reading that Saxons usually lost when they tried to fight from horse, or at least would blame the loss on the poor horsies. —Preceding unsigned comment added by 24.137.207.191 (talk) 06:23, 25 April 2008 (UTC)
- The Nords have similarities with the Kalmar Union? In what way, the Nords are all infantry, the Scandinavian countries started using cavalry before they became the Kalmar Union. Also, the military similariaties with the Khanate and the Mongols are thinner than their names similarities, a half dozen or so groups that come to mind use the word Khan or a similar word. Dozens of tribes and culturals fought from horse back with spears and bows, from the Sumerians to various Asian groups to Cossacks. Mongol military used nafta and captured Chinese (and others) technology and auxilaries, fought with a skill and unfified fighting style not seen in most other armies of the time, nomad or city dweller and their generals led from where our modern generals do, the rear where they can command their troops. I seem to recall the Italian states having knights, not just crossbows and spears, I think I already said that. People stop putting in your opinions please. —Preceding unsigned comment added by 24.137.207.191 (talk) 14:26, 7 May 2008 (UTC)
- Also, the Vaegir are still only superficially similar to the Rus and the Swadians superficially similar to the Empire, I seem to recall the Empire's military using spears and pikes (alot of pikes with the Landschneckts), not just uber infantry. If they are representitive of the Holy Roman Empire they are a two dimensional representation. —Preceding unsigned comment added by 24.137.207.191 (talk) 14:39, 7 May 2008 (UTC)
- The Swadians seem to be more similar to the French. --194.72.81.141 (talk) 22:18, 27 September 2008 (UTC)
- Actually, knights were extremely wide-spread in Rus. There is a number of iconic images depicting them, such as the Knight at the Crossroads by Vasnetsov. A major part of Russian folklore deals with them. They appear rather similar to Vaegir knights. Mounted archers, on the other hand, were rather rare. I suppose you're confusing the Russians with the Magyars. I can't think of a single battle where the Russians would actively use hit-and-run tactics or mounted archers. --194.72.81.141 (talk) 22:13, 27 September 2008 (UTC)
- According to literature, Russian knights have little in common with Western European knights of same period in terms of weapons and armor used in combat. In the game, Vaegir knight's style depicts it well in my opinion. Kiev, Vladimir, Novgorod nobleman warriors seemed to rely om chainmail instead of plate armour, spear instead of heavy lance, and didn't base their cavalry tactics on the high impulse of heavy-armoured horse + heavy lance charge. Mounted archery (not crossbows) was the essential part of cavalry, implying the experience gained from over 200 years spent fighting Mongolian mounted troops. By the way, sword in Rus cavalry was replaced by broadsword and sabre much earlier than in Western Europe. Considering axes... AFAIK, they were just as popular as swords among infantry up to the fifteenth century, but i naven't found sources telling much about using axes among horsemen. So, putting it all together we can say that both infantry and cavalry were well-balanced in terms of mobility and fighting capabilities. 77.37.174.108 (talk) 11:01, 15 October 2008 (UTC)
- Also, come to think of it, theres a half dozen (at least) groups that the Khanate could be considered similar to, the Huns or Magyar, Scythians, Sarmatians, Mongols, other tribes of Mongolia, Turks (the last three of whom I understand actually used the word Khan and Khanate). Also, why was Swadia called a the equivelent to a fantasy nation, fantasy games have magic and elves and stuff, no fantasy here, not exactly historical either, I guess its best an Action RPG. Anyways, limit further comments about their supposed equivelent nation to things that you can support with facts, its a common system for someone to create something and use words and items associated with things to make people think of what the creator wants them to. For instance Conan, alot of Howard's cities and cultures are very similar to cultures we already know so he doesn't have to waste time telling use they are Greek and then describing Greek culture to us, he can just say, they're like this and we say, so they're like Greeks so they are also like this and that. Usually they are only like that in limited ways, for instance Tolkien's Rohirrim make people think of Scandianavians, but I never heard of a Viking hoard on horse, infact I remember reading that Saxons usually lost when they tried to fight from horse, or at least would blame the loss on the poor horsies. —Preceding unsigned comment added by 24.137.207.191 (talk) 06:23, 25 April 2008 (UTC)
Sorry to break the party, but this discussion won't lead anywhere anyway. Even if you get to the right conclusion it still couldn't be included in the article since it's original research. Diego_pmc Talk 06:42, 17 October 2008 (UTC)
- It wouldn't be original research if we limit the article to describing what is being debated in the forums. Since M&B has a very strong community, and that the cultural background of these nations is a prominent topic in the forums, I'd say this is relavent enough to be mentioned here. The key is to refrain from making any conclusion unsupported by developer's official comments. o (talk) 17:56, 8 November 2008 (UTC)
Only if the devs said what inspired them, then it could be mentioned in the development section. Otherwise it is not enc. info. Diego_pmc Talk 20:24, 8 November 2008 (UTC)
Rewrote
I rewrote the article. It still needs a development section though. There are a few interviews that can be used for this that are already included as sources. Besides those there are two more I found:
- Yavuz, Armagan; Yavuz, Ipek (2008-05-23). "Swedish video interview" (Interview). Retrieved 2008-10-10.
{{cite interview}}
: Unknown parameter|callsign=
ignored (help); Unknown parameter|program=
ignored (help) - Yavuz, Armagan (2008-09-10). "Mount&Blade Developer Interview" (Interview). Interviewed by John McCarroll. Retrieved 2008-10-09.
{{cite interview}}
: Unknown parameter|program=
ignored (help)
If anyone else has any other interviews or any other similar source that can help write a development section, please mention it. Diego_pmc Talk 18:22, 7 November 2008 (UTC)
Balance
One ought to consider the Gamesradar review is frankly bovine refuse, what with comments of "an anorexic Oblivion set in a budget version of Tolkien’s Rohan." The commenters of the piece rightly savaged the review, and if you'd played the game you'd agree. But it's said and done, and we need balance from more positive reviews. Darth Predator (talk) 15:29, 11 November 2008 (UTC)
- Didn't notice you posted here. So, here's a copy-paste from your talk page: I understand your concerns, but please stop doing that. The article has a NPOV. If "low" is highly subjective, than what is "complexity and thoroughness" or "one of the best implementations of medieval combat ever created"? The article just says what the reviewers said, no matter if it is negative or positive, and no matter if the commenters had a positive or negative reaction on it. I also prefer not to use "dated" instead of "low", since "low quality" sounds more formal than "dated graphics". Besides that it is inappropriate—the engine is new, just that it isn't very good.
- And I did play the game (since 0.632) and GR's review is indeed one of the worst reviews I have ever read, but that is not of any importance unless some other notable and reliable publication (not blogger or commenter) criticizes the article directly, we can't do that in an article. Normally I wouldn't include that article here, but GamesRadar is quite important, so nothing fair I can do. Please also see other Reception sections of Featured articles about games and/or movies. Diego_pmc Talk 01:44, 12 November 2008 (UTC)
The point is not whether it is good or bad, the point is that it is clearly obvious that the guy didn't play the game for 5 minutes. If a Age of Empires or C&C review called the combat efficiency of various units "random" (as opposed to rock-paper-scisors) or a World of Warcraft review stated that all the classes had negligible difference it is clear that the reviewer is making it up and I am sure that not only fans of these games but also neutral editors would remove the review. This doesn't only apply to critisim, If a RuneScape (another game I like) review claimed its combat system was purely skills based, I would definitely remove it. If necessary please add another site other than gameradar as criticism. --Armanalp (talk) 17:02, 26 November 2008 (UTC)
- That is your opinion and speculation on the issue. The source is reliable (PC Zone—who occasionally put their reviews up on GamesRadar—is one of the two big gaming magazines in the UK), and in dealing with video games on Wikipedia that makes the reviewer the "expert" on the subject. You may disagree with the reviewer's review, but that does not mean it shouldn't be included because you think he may not have played the game that long; thats a breach of WP:NPOV. If there are key points in the review that would enhance a readers understanding of a topic, through either praise or criticism, serious consideration should be given to adding those points. -- Sabre (talk) 12:14, 27 November 2008 (UTC)
Development
Can the dev forums be used to source that:
- the game was going to be called Warrider, then changed thanks to a poll
- more fantasy elements like undead were originally planned
- the extent of player participation in development was such that many features first appeared in some form in mods, at least one modder became part of the official team, and a castle is named after a popular deceased forumite?
- the LOTR-esque box art drew complaints for unoriginality and being unrepresentative of the game
One just has to search there... Also it's a strong seller going by Steam and GamersGate. 120.28.132.51 (talk) 06:08, 19 December 2008 (UTC)
I have a few doubts about the last two, but the rest are perfect for inclusion as long as they are cited (yes, dev posts are good cites). Thanks for making the list BTW. Diego_pmc Talk 11:30, 19 December 2008 (UTC)
DVD or CD
The box art would leave one to believe it was released on a DVD however in the info-box it says CD or Download, as i downloaded the game, i was wondering what physical medium it was truly released on? Anyone know? —Preceding unsigned comment added by Snoozer347 (talk • contribs) 03:42, 4 January 2009 (UTC)
try and buy
I think their try before you buy model is pretty noteworthy considering how much criticism there around game DRMs. If anyone wants to add it, basically you can download the whole game and play until you reach level 7 before requiring a serial key —Preceding unsigned comment added by 69.114.133.110 (talk) 04:02, 8 February 2009 (UTC)
and the mods?
I agree that the 'try and buy' aspect is interesting, but would be more so if we had some numbers... I really wish there would be a study that would tackle whether or not significant DRM actually helps reduce piracy and increase sales or the opposite. Anyone know of one?
In any case, the modding community is a major aspect of M&B... if anyone has any time they might want to put something in about it. I think PC Gamer ran a short article about it. 198.138.209.25 (talk) 21:17, 28 February 2009 (UTC)
Copyright License…(?)
The type of copyright license should be specified in the infobox, as is now common/standard practice on Wikipedia for much software. I suspect it is proprietary. Lee Carré (talk) 14:02, 21 December 2010 (UTC)
Title Wrong
The title of the game is written "Mount & Blade" with normal spacing. The game manual makes this very clear. The erroneous weird version with no spaces between the characters used here apparently is based on misunderstanding the stylized logo on the box. — Preceding unsigned comment added by 71.234.44.10 (talk) 06:59, 22 April 2012 (UTC)
CD projekt
It says under sequels and spin offs for mount & blade with fire and sword that cd projekt had to do with the game, i don't believe this to be true and if it is this is the only place i've found that says so. — Preceding unsigned comment added by 81.155.107.52 (talk) 12:48, 1 August 2012 (UTC)
- Good catch. I fixed it. Thanks. —Torchiest talkedits 16:37, 1 August 2012 (UTC)
Low graphics quality
I've corrected the system requirements, because on one of my computers I had 512 MB of memory, Intel Celeron 1.80 GHz, and 64 mb video card. In most cases, the game insanely lagged. Also, in Warband, the highest graphic settings are equal to medium graphic settings in The Elder Scrolls IV Oblivion. But I now have 2 GB memory, 2 GHz Pentium 4, 512 mb video card. I can play Skyrim, Oblivion, but Mount&Blade continues to lag. Why? — Preceding unsigned comment added by Darthipedist Obvious (talk • contribs) 09:37, 3 November 2012 (UTC)
Why does citation 32 point to the teaser rather than the Turkish article as described in the sentence? — Preceding unsigned comment added by 68.144.211.131 (talk) 04:35, 30 July 2013 (UTC)
Cultures/Cities section
What's the point of just listing all the in-game culture and city names without any further information? How is that helpful to anyone? — Preceding unsigned comment added by 79.250.31.19 (talk) 11:20, 24 August 2013 (UTC)
Of course that's not so plain and null as u said, you can get the exact location on the map using the list which makes it easier in quests. Also you can get some brief information about the city or village there, however more than that won't be so helpful but just filling the space with some words... Hesam MadMan (talk) 21:43, 12 August 2015 (UTC)
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