Talk:Fez (video game)

(Redirected from Talk:Polytron Corporation)
Latest comment: 3 months ago by StewdioMACK in topic GameRankings
Featured articleFez (video game) is a featured article; it (or a previous version of it) has been identified as one of the best articles produced by the Wikipedia community. Even so, if you can update or improve it, please do so.
Good topic starFez (video game) is the main article in the Fez series, a good topic. This is identified as among the best series of articles produced by the Wikipedia community. If you can update or improve it, please do so.
Main Page trophyThis article appeared on Wikipedia's Main Page as Today's featured article on April 13, 2017.
Did You Know Article milestones
DateProcessResult
June 30, 2014Good article nomineeListed
September 25, 2014Good topic candidatePromoted
October 20, 2014Featured article candidatePromoted
Did You Know A fact from this article appeared on Wikipedia's Main Page in the "Did you know?" column on July 12, 2014.
The text of the entry was: Did you know ... that Eurogamer described their 2012 game of the year, Fez (cover art pictured), as like a surreal, Shigeru Miyamoto version of 2001: A Space Odyssey?
Current status: Featured article

File:FEZ trial gameplay HD.webm to appear as POTD soon

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Hello! This is a note to let the editors of this article know that File:FEZ trial gameplay HD.webm will be appearing as picture of the day on October 17, 2016. You can view and edit the POTD blurb at Template:POTD/2016-10-17. If this article needs any attention or maintenance, it would be preferable if that could be done before its appearance on the Main Page. — Chris Woodrich (talk) 02:05, 4 October 2016 (UTC)Reply

A video from the trial mode for Fez, an indie puzzle-platform video game developed by Polytron Corporation and published by Trapdoor in 2012. In this game, the player-character Gomez receives a fez that reveals his two-dimensional world to be one of four sides of a three-dimensional world. The player must rotate between these four 2D views to realign platforms and solve the game's puzzles.Video: Polytron Corporation

Proposed merge of Development of Fez into Fez (video game)#Development

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The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.


There doesn't really appear to be a reason why this development article, with a massive WP:OVERLAP, needs to be separate from the article on the main game. To be sure, I am a fan of FEZ, but this feels like overkill when a fairly long and detailed development and design section already exists. ᴢxᴄᴠʙɴᴍ () 12:52, 14 September 2023 (UTC)Reply

Merge, per Joebro64. I'm also not seeing much in the Development of Fez article that can't be included here or isn't already included here. Additional comment: If this article is merged, then the Fez good topic will cease to exist. Not that that matters, but it's something to note. NegativeMP1 21:52, 26 September 2023 (UTC)Reply
Merge. Having read through the article, it would not be too large to be merged into Fez, per SUMMARY as stated above. Nobody expects the UnexpectedSmoreInquisition (talk)! 13:02, 17 October 2023 (UTC)Reply
The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.

GameRankings

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Should the paragraph in the reception section about GameRankings be removed now that GameRankings was shuttered several years ago? StewdioMACK (talk) 07:30, 16 August 2024 (UTC)Reply

Sure, I think it's fair to remove that sentence now that its top games lists are no longer maintained. We only know the list "as of 2014". Alternatively, we can reorient that sentence to Metacritic's top lists. czar 12:54, 16 August 2024 (UTC)Reply
Thank you for taking a shot at that. Amazing article.
Side note but I am trying to get Ether One to good article soon and I'm frequently using this article as inspiration for things like formatting. You made some comments on the talk page a few years ago which I've tried to address along with the other GAN feedback from back then. I'm still rewriting a few sections to reduce quote farming but any feedback or edit ideas you have are welcomed. No pressure at all. StewdioMACK (talk) 14:31, 16 August 2024 (UTC)Reply