there is now an article up that explains the new generation architecture, and has more up-to-date information about the platform (the new Tundra SDK) than this, otherwise nice (thank you someone :) article. anyhow, if someone thinks it's good to update, there is some info:

An Entity-Component Model for Extensible Virtual Worlds http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=5928309

This paper appears in: Internet Computing, IEEE Issue Date: Sept.-Oct. 2011 Volume: 15 Issue:5 On page(s): 30 - 37 ISSN: 1089-7801

Abstract

The open source realXtend project has developed a freely available open source virtual world platform that lets anyone create 3D applications. RealXtend is fully implemented in the new Tundra SDK and in an add-on for the OpenSimulator server. The framework treats fundamental elements of virtual worlds (such as support for avatars) as an add-in functionality, so the overall architecture can accommodate a wider range of virtual worlds. Attribute values are automatically synchronized among the participants in a networked environment. A core API provides basic functionality for GUIs, controller input, audio, and means for 3D scene manipulation for application code.

This blog post has the story how we ended up there: http://realxtend.blogspot.com/2010/11/tundra-project.html

-Toni Alatalo

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