Talk:Thirty Flights of Loving

Latest comment: 7 years ago by EdwardH in topic External links modified
Featured articleThirty Flights of Loving is a featured article; it (or a previous version of it) has been identified as one of the best articles produced by the Wikipedia community. Even so, if you can update or improve it, please do so.
Main Page trophyThis article appeared on Wikipedia's Main Page as Today's featured article on August 20, 2014.
Article milestones
DateProcessResult
January 10, 2014Good article nomineeListed
February 22, 2014Featured article candidatePromoted
Did You Know
A fact from this article appeared on Wikipedia's Main Page in the "Did you know?" column on February 8, 2013.
The text of the entry was: Did you know ... that the nonlinear interactive fiction game Thirty Flights of Loving has been said to "[tell] a better story in 13 minutes than most games do in 13 hours"?
Current status: Featured article

Information I'd like to see

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What were the basic economics behind this game, particulalry the price point? Do we have any idea what total revenues were? TheGrappler (talk) 19:16, 20 August 2014 (UTC)Reply

We don't include cost information (per WP:CATALOG) unless itself a subject of discussion (which wasn't in this case), and in the video game industry today, the reporting of sales figures are near impossible to get unless willingly released by developers. So it's very difficult to talk about the game economics here. --MASEM (t) 19:26, 20 August 2014 (UTC)Reply
Thanks. Is it not even possible to state whether this is some kind of budget game, a premium game, something comparable to a mobile phone app? I mean, this is a commercial product, but the article gives no clue about what end of the market this product was operating in. For comparison, articles about cars give some clue whether it was a budget, mid-range or luxury model. Obviously I haven't done an exhaustive search of the sources, but it would surprise me if nobody mentioned whether whatever the price was represented good value for money, given the short gameplay. TheGrappler (talk)
That's a good point, this is an indie game (which I've added as a link). While there is no fixed price point for indie games they tend to be from $5 to $20, depending on the size, compared to a full AAA title which today is around $50-60. --MASEM (t) 21:55, 20 August 2014 (UTC)Reply
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Checked. EdwardH (talk) 18:11, 1 October 2017 (UTC)Reply