Disputed
editPretty much all of the games listed here were developed by LucasArts. I know that a lot of the folks from Totally Games originally worked for LucasArts, but that does NOT make Totally Games the official developer of these games! Likewise, Totally Games was not founded in the 1980s. Reader beware: there are serious factual inaccuracies in this article. -- Mecandes (talk) 00:51, 15 July 2008 (UTC)
- It is common misconception that LucasArts developed these games, when in fact they only published them. I know this to be fact, I will dig up the appropriate references ASAP. 75.37.252.33 (talk) 02:45, 28 August 2008 (UTC)
- Read the company history here: http://www.totallygames.com/company-about.shtml. It was founded in 1984, which qualifies as the 1980's. It's also mentioned there that they developed several of the games in question.
- I'm inclined to think they are bending the facts a bit. -> see Q&A with totally games: http://www.gamasutra.com/php-bin/news_index.php?story=12561. According to the article, it was founded as "Micro-Imagery" in 1984. Of note is his very careful qualification: "While I was never an employee of LucasArts or LucasFilm Games nor was there an exclusive relationship arrangement, we worked very closely together." The name "Totally Games" wasn't even incorporated until November of 1993 (http://kepler.sos.ca.gov/corpdata/ShowAllList?QueryCorpNumber=C1877428), almost a year after X-wing was released. But of course, you'll never see the name "Micro-Imagery" associated with the X-wing game. —Preceding unsigned comment added by 68.36.195.149 (talk) 21:49, 29 January 2009 (UTC)
- The list of titles for Totally Games is correct. The company, originally a sole proprietorship named MicroImagery, renamed itself as Peregrine Software and incorporated in 1993. The Peregrine Software logo was ready to be included on TIE Fighter's packaging, however, a dispute arose from a non-game development company called Peregrine Systems and the Peregrine Software name and logo had to be abandoned. The company renamed itself Totally Games. Hence Lawrence Holland's company which was founded in 1984 underwent a series of name changes, and it was not until the release of X-Wing vs. TIE Fighter that the company's logo was featured on game packaging. —Preceding unsigned comment added by Hamburger&fries (talk • contribs) 02:35, 8 July 2010 (UTC)
- The list is correct. Observe the X-Wing vs. Tie Fighter intro, which has the Totally Games logo: http://www.youtube.com/watch?v=EvZdDqGfYmE And the Tie Fighter intro: http://www.youtube.com/watch?v=puvD_FDS_jE — Preceding unsigned comment added by 66.161.213.181 (talk) 17:44, 2 November 2012 (UTC)
- I was the person at LucasArts (at the time, Lucasfilm Games) who hired Larry Holland, originally to do the Apple II conversion of PHM Pegasus. I can confirm the accuracy of these statements - he was never actually a full time employee but throughout his employment was a consultant with his own company, that changed names several times as documented. This is not always reflected in the Lucasfilm Games/LucasArts credits of the time as it was not in LucasArts' best interest to advertise that Mr. Holland was essentially a free agent, but it is correct. - Noah Falstein --Nfalstein (talk) 21:09, 6 January 2013 (UTC)
- Even without knowing the factual accuracy of a lot of the above (and citing the company's own statements is not very solid ground to stand on), I know that it is not normal for a sub-contracting individual or company to take credit as the full developer of any software or game. Many games (if not most these days) employ sub-contractors, but they would never credit the entire game as entirely developed by the company that was sub-contracted. At the very least, references to the LucasArts games should include a note that Larry was only involved as consultant or a sub-contractor, then.
Restore
editRestored page and updated - redirected without discussion. For redirect procedures see WP:Redirect.Jonpatterns (talk) 11:16, 27 July 2017 (UTC)