Talk:Will Wright (game designer)
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A fact from Will Wright (game designer) appeared on Wikipedia's Main Page in the Did you know column on 22 October 2007. A record of the entry may be seen at Wikipedia:Recent additions/2007/October. |
High school
editThe most recent edit says "After graduating from high school at 10" I changed it back to the original 16. Technitai 16:04, 1 March 2006 (UTC)
He says that he is now an agnostic
http://www.spiegel.de/netzwelt/spielzeug/0,1518,576363,00.html —Preceding unsigned comment added by 88.73.67.169 (talk) 23:26, 5 September 2008 (UTC)
SimAnt
editHis inspiration for some of the most commercially successful games in history came from SimAnt, a game which his company produced.
what does it means? Be more specific--Alexandre Van de Sande 16:10, 21 Nov 2004 (UTC)
- I think it means nothing because he designed the game himself. He didn't design many of the Sim games, most of the other notables being SimCity, SimEarth, and The Sims, but he did design SimAnt. - furrykef (Talk at me) 04:37, 23 Nov 2004 (UTC)
- I believe he was inspired more by the system behind the way ants work that he built SimAnt on. Almost all of his presentations have ants in the slides. They're an example of emergance from simple rules. --Avsa
- First off, Wright did design SimCity and The Sims. He may have not designed all the Sim- games, but he definately designed those two. Unless the statment can be clarified, since we can't agree on what the statement means, I think we should remove it. It's always confused me and is sure to confuse many other readers. — Frecklefoot | Talk 15:16, Apr 8, 2005 (UTC)
- I believe he said in several of his interviews that SimAnt was a major source of inspiration for the design of The Sims. --Funnykidrian 04:45, 16 May 2006 (UTC)
Useful?
editCoolcaesar added this bit of trivia:
- Public records indicate that by 1992, Wright was doing so well financially that he was able to move himself and his family into a upscale residence in the scenic hills of Orinda, California near the San Pablo Reservoir.
While it may be true, who cares? I just assumed that as he became more successful, his lifestyle and living arrangements would go up too. Plus the statement is POV ("doing so well financially", "upscale residence"). I didn't remove it, but do we really need it? I don't think it detracts from the article. — Frecklefoot | Talk 17:58, Apr 15, 2005 (UTC)
The reason I added it was to contrast Will Wright against the majority of game designers, who are not as wildly successful and end up working for people like him. Perhaps I should have made that underlying assumption more clear. --Coolcaesar 18:06, 15 Apr 2005 (UTC)
- I'm late to the discussion here, but I agree with Frecklefoot. I don't believe what was said is really necessary. K1Bond007 21:52, Jun 18, 2005 (UTC)
- I cut the back even further. I don't see an explicit description of the location, especially in the absence of said "public records", as contributing to the article. In theory, we could provide addresses for almost every location a notable person has been, but there's almost never a reason to do so. -- KarlHallowell (talk) 22:49, 23 October 2008 (UTC)
Speaking of usefullness, how useful is the "Games credited" section? Game designers put each other in the "thanks to" part of the credits quite a lot, sometimes even for silly or small things. I suggest that section gets cut. Technitai 14:40, 3 February 2006 (UTC)
Walnut Creek
editI'm pretty sure that Maxis started in Orinda, and moved to Walnut Creek, not the other way around. Note the Orinda theater in SimCity2000 or the Maxis wiki article. --Weyoun6 07:29, 5 Jun 2005 (UTC)
References
editWhile editing the article I noticed there were quite a few claims about what Will Wright has said and his accomplishments that are unfounded. Can anyone add any references to this article to back up some of this? I don't doubt the authenticity of it, but it would be nice to have some sources cited to further back up these claims. K1Bond007 21:52, Jun 18, 2005 (UTC)
credits
editIt looked out of order until I saw the dates were backwards. It should be earliest first. DyslexicEditor 14:32, 9 March 2006 (UTC)
new genre-combining/busting/blurring game
editWright's new genre-combining/busting/blurring game called "Spore", for the PC sometime in 2007, is why I looked up this Wikipedia entry.
Not sure who wants to do it, but this entry for Wright should link to the entry for the game:
http://en.wikipedia.org/wiki/Spore_(game) —Preceding unsigned comment added by 199.214.18.195 (talk • contribs) 21:55, 17 March 2006
- The link has been in there since March 14th 2005 Peteresch 22:40, 17 March 2006 (UTC)
In game cameos
editWould it be apropriate to add something about Wrights cameo apearances in the SNES version of Sim City, and in The Legend of Zelda: Link's Awakining?
- They probably wouldn't count; a 'cameo' is generally a live appearance by a recognizable person, and the SNES SimCity and Link's Awakening are more of a 'tribute' than a cameo. DarkMasterBob 13:17, 13 June 2006 (UTC)
Monkeys With Guns Quote
editI am not quite sure how to cite the source, but you can hear it for yourself by watching the GDC Spore Video on Google Video (link at bottom of article). The quote is at 30:20. Peteresch 21:29, 11 April 2006 (UTC)
What game did he say?
editHe mentioned some game in his Spore presentation at the 2005 GDC... I'm not sure if it was a game he made or another game that influenced him. He pronounced it something like "Kiffix", "Kid Vicks", ???. It received applause from the audience when he mentioned it. There's no game in this article that looks like it resembles that pattern of enunciation. What game did he say?
edit: lol, nevermind... it was Kid Pix, mentioned in the Spore article. It doesn't look like anything special or fancy, though. Why did it receive applause when he mentioned it? --71.130.106.121 00:58, 5 May 2006 (UTC)
- nostalgia, I'm guessing. --Krsont 18:27, 6 May 2006 (UTC)
- I remember Kid Pix. It's a very popular program used in schools (and at home I believe) to develop the creativity of children. --Funnykidrian 04:47, 16 May 2006 (UTC)
In an interview published in February 2003, Will claims that games were absorbing so much of his time, he decided that perhaps making games was the way to go. Wright's first game was the helicopter action game Raid on Bungeling Bay (1984) for the Commodore 64.
^^this doesn't make sense at all. It suggests that in 2003 he decided to start making computer games! needs to be re-written in better english.
I thought he said "kimpigs" and searched a while for that. I had no idea he said Kid Picks.--William Pembroke(talk) 19:30, 3 January 2007 (UTC)
Where does this fit in?
editDoes he have a Blog? He seems politically active
editI'm reading this: http://web.archive.org/web/20060615123709/http://www.videogamevoters.org/willwright/ Mathiastck 22:52, 7 June 2006 (UTC); modified link to Wayback version, since the old one is not working. Trbdavies (talk) 17:54, 10 April 2009 (UTC)
"the world's most important pizza party"
editWasn't pacman based on a pizza with a slice or two missing? wouldn't that make THAT the most important pizza party ever? =)
Sporewiki and Will
editSporewiki's version of the Spore article (http://www.sporewiki.com/Will_Wright) seems to have some interesting stuff in it (though most of the biography seems to have been lifted from here) - does anyone want to see if we can incorporate some of their stuff into here? --163.1.165.116 14:03, 10 October 2006 (UTC)
Sims expansions butr no sims 2 expansions.
editI am curious as to why all the sims 1 expansions have been listed while no sims 2 expansions are listed٧|Blacksmith2 01:34, 16 June 2007 (UTC)
- The article says he's credited for, but did not design most of the Sims 2. I can only assume that he probably gave a few ideas to the foundation of the Sims 2, but then left to venture into Spore. On a recent article released yesterday (google "Wright" & "too many sequels") in which Wright says there are too many sequels in the gaming industry. Supposedly Wright had little to nothing to do with Sims 2 or SimCity 4 and says he usually sticks with a game series for 5-6 years then gives it over the producer. So, I can only assume he didn't have anything to do with the Sims 2 expansions. Notice that Simcity 4's only expansion pack (Rush Hour) isn't listed either - he set the foundation for SC4 then left it up to others. PoeticXcontribs 17:07, 1 July 2007 (UTC)
Games which Wright received some credit for, but may not have exclusively designed.
editThis lists ALL of the games Will Wright has taken part in... This needs to be removed or edited... Simsarmy 15:51, 30 July 2007 (UTC)
US Express
editBack in 1980, Will Wright won an illegal cross country race. I don't really know how to edit wiki so I will just link an article and hope someone who knows better can add it. I just found it an astounding tidbit about his life, and rather unexpected. http://www.wired.com/cars/coolwheels/news/2007/10/will_wright --24.224.213.92 05:21, 16 October 2007 (UTC)
And there's a video of him discussing the subject at http://www.youtube.com/watch?v=QmYwAi6fpME
- Thank you for the tip. I actually saw the same article a day after you posted this message and thought it was worth putting into this article! --Ioeth (talk contribs friendly) 13:03, 22 October 2007 (UTC)
Fair use rationale for Image:Simcity drwright.jpg
editImage:Simcity drwright.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
Not B Class
editExplicit tags (lead, unreferenced section) and other problems (reference section format) disqualify this from B class, especially in light of quality levels asserted by Georgia editors for B class. It is inconsistent and unacceptable for this article to be rated B-class while other more comprehensive, better-referenced articles such as The B-52's are aggressively down-rated to Start. I will down-rate this article in 24 hours if another editor does not take the responsibility to do so. Rep07 (talk) 18:25, 27 May 2008 (UTC)
Image
editI don't think that there's a need to crop the image. It's not overwhelming in size and the cropped version seems to have had the colours tampered with. I'd like to know others' thoughts on the matter. Sillyfolkboy (talk) 15:18, 18 April 2009 (UTC)
- You said the previous image is clearer. That is obviously wrong as you can see the cropped image looks a lot less washed out. 84.215.17.68 (talk) 15:22, 18 April 2009 (UTC)
- The original "washed out" version looks to me like a more true to life version but obviously that's subjective. Still, why should we crop the picture if it's that small anyway? Sillyfolkboy (talk) 19:10, 18 April 2009 (UTC)
- Because displaying the desk isn't necessary. It's the upper body that is the most important part of the picture. 84.215.17.68 (talk) 19:54, 18 April 2009 (UTC)
- The computer is in the way in the cropped shot anyway. Besides, seeing him at the desk puts it in perspective that he's giving a lecture/speech at SXSW. Otherwise, the caption looks pretty odd. Speeches at such conventions are one of the many things that he does so showing the desk or lectern is merely demonstrating him "on the job" if you will. Sillyfolkboy (talk) 20:00, 18 April 2009 (UTC)
- The desk is not necessary because it's not a part of the person Will Wright. And BTW, the colours have not been tampered with; here you see the original image from Flickr. It was actually your preferred image that had been tampered with, and the one I prefer was also uploaded first to Commons. 84.215.17.68 (talk) 20:07, 18 April 2009 (UTC)
- You're right about that, colour-wise. Actually, I'd support using that whole flickr image.
- The desk is not necessary because it's not a part of the person Will Wright. And BTW, the colours have not been tampered with; here you see the original image from Flickr. It was actually your preferred image that had been tampered with, and the one I prefer was also uploaded first to Commons. 84.215.17.68 (talk) 20:07, 18 April 2009 (UTC)
- The computer is in the way in the cropped shot anyway. Besides, seeing him at the desk puts it in perspective that he's giving a lecture/speech at SXSW. Otherwise, the caption looks pretty odd. Speeches at such conventions are one of the many things that he does so showing the desk or lectern is merely demonstrating him "on the job" if you will. Sillyfolkboy (talk) 20:00, 18 April 2009 (UTC)
- Because displaying the desk isn't necessary. It's the upper body that is the most important part of the picture. 84.215.17.68 (talk) 19:54, 18 April 2009 (UTC)
- The original "washed out" version looks to me like a more true to life version but obviously that's subjective. Still, why should we crop the picture if it's that small anyway? Sillyfolkboy (talk) 19:10, 18 April 2009 (UTC)
- However, I can that see you obviously care about this much more than I do. Will Wright is nothing but a random nerd to me, albeit one who created a few decent games. My vested interest is low and this conversation is far too laborious for my liking. I'm reverting back to your previous version. Sillyfolkboy (talk) 20:24, 18 April 2009 (UTC)
Will Wright TV show
editThis was just announced today, might be worth following for this wiki. Here are a bunch of links, most of them repeat Current TV's press release (also included along with a link to the official site).
http://kotaku.com/5658240/will-wright-puts-you-in-control-of-his-television-show
http://www.variety.com/article/VR1118025342.html?categoryId=4076&cs=1
http://current.com/shows/bar-karma/
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Max Wright
editthe source cited for the factoid that Will Wright is related to actor Max Wright does not mention Will in the article at all. Did I miss something?107.77.193.235 (talk) 22:41, 2 July 2019 (UTC)
Acting categories
editWhy is he listed as being in acting categories such as "Male actors of Italian descent"? Nowhere in the article does it say he is Italian or has done any acting. — Preceding unsigned comment added by Eldr-fire (talk • contribs) 18:08, 8 October 2019 (UTC)
Best known for
editThe statement "He is best known for being the original designer of The Sims series" is highly subjective and highly debatable. As a long time gamer, to me he is best known for the SimCity series. Iaijutsu (talk) 22:07, 25 November 2023 (UTC)