The Great Brain Robbery is a board game designed by James Ernest and released in 2000 by Cheapass Games.
Gameplay
editIt is a wild west-themed sequel to Give Me the Brain, and the fourth in the Friedey's series of games. Players assume the role of zombies attempting to rob a speeding train full of brains.[1] The game is played on a board made up of train carriages, printed on eight double-sided boards. As the players move forward through the carriages, new ones are added and old ones fall off, giving a varied and changing game board.[1] The Great Brain Robbery was the first board game to come in a sturdy cardboard box. It includes 25 brain cards.[citation needed]
Reception
editIn 2001, The Great Brain Robbery won the Origins Award for Best Science Fiction or Fantasy Board Game 2000.[2]
References
edit- ^ a b Pook, Matthew (2000-10-27). "Pyramid Pick: The Great Brain Robbery". Pyramid (Online). Steve Jackson Games. Retrieved 2008-02-23.
- ^ "Origins Award Winners (2000)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-04-15. Retrieved 2007-10-16.
External links
edit- The Great Brain Robbery product page at Cheapass Games
- The Great Brain Robbery at BoardGameGeek