The Meteor, the Stone and a Long Glass of Sherbet is a 1996 work of interactive fiction by Graham Nelson, distributed in z-code format as freeware. It won the 1996 Interactive Fiction Competition after being entered pseudonymously under the name "Angela M. Horns" (an anagram of "Graham Nelson").[1] The game is set in the Zork universe created by Infocom,[2] or a copy of that universe.[3] Nelson has described the connection to the Zork universe as "tenuous."[4] Sherbet uses a similarly light-hearted style to the original Zork games. The game resembles a traditional Zork-style dungeon-crawl, with some additional twists.
The Meteor, the Stone and a Long Glass of Sherbet | |
---|---|
Developer(s) | Graham Nelson |
Publisher(s) | Self published |
Designer(s) | Graham Nelson |
Engine | Z-machine |
Platform(s) | Z-machine |
Release | 1996 |
Genre(s) | Interactive Fiction, Aventure |
Mode(s) | Single player |
Notes
edit- ^ "2nd Annual Interactive Fiction Competition". Interactive Fiction Competition. 1996. Archived from the original on 2008-04-19. Retrieved 2008-04-08.
- ^ "Another of the growing pile of games set in the Zork universe (or its twin brother)...." Muckenhoupt, Carl (2000-06-30). "The Meteor, The Stone And A Long Glass Of Sherbet". Baf's Guide to the IF Archive. Carl Muckenhoupt. Archived from the original on 2008-04-22. Retrieved 2008-04-08.
- ^ "'Sherbet' is an Infocom pastiche, set in a copy of the 'Zork' universe",Olsson, Magnus (1997-02-03). "The Meteor, the Stone and a Long Glass of Sherbet - The Interactive Memoirs of a Diplomat". The Society for the Promotion of Adventure Games. No. 10. The Society for the Promotion of Adventure Games. Archived from the original on 2008-04-16.
- ^ "As the ghost of 'Zork' hangs over all cave games, 'Sherbet' can hardly avoid bringing back memories: when designing the milieu, I did have the Zork universe in mind, but as something I wanted only the most tenuous connection to." "Interviews with the Authors:The Meteor, the Stone, and a Long Glass of Sherbet, by Graham Nelson". The Society for the Promotion of Adventure Games. No. 10. The Society for the Promotion of Adventure Games. 1997-02-03. Archived from the original on 2008-04-16. Retrieved 2008-03-19.
External links
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