The World of Darkness: Storytelling System Rulebook is a 2004 role-playing game supplement published by White Wolf Publishing for the World of Darkness.
Contents
editThe World of Darkness: Storytelling System Rulebook is the core rulebook for the World of Darkness and is necessary to run a game of Vampire: The Requiem, Werewolf: The Forsaken, Promethean: The Created, or Mage: The Awakening.[1]
Publication history
editShannon Appelcine stated that as the World of Darkness setting was published as a new rule system called the Storytelling System, that "This new setting and rule system were combined in a single game book, The World of Darkness (2004), developed by Bill Bridges and Ken Cliffe. This showed off another difference in the new game: it was centered on a single rulebook for all the old games — conquering the problems that the Classic World of Darkness had with its 5+ different rule systems. White Wolf showed how the new line would work by simultaneously releasing Vampire: The Requiem (2004), a sourcebook that supplemented The World of Darkness by offering up all the rules needed to play a Vampire in the setting. A new Vampire product line soon followed, edited by former Atlas Games employee Will Hindmarch."[2]: 41
Reception
editThe World of Darkness: Storytelling System Rulebook won a 2004 Gamers' Choice Award at the Origins Awards.[3]
The World of Darkness won the 2005 Silver ENnie Awards for Best Writing and Best Game.[4]
Reviews
editReferences
edit- ^ "The World of Darkness - RPGnet RPG Game Index". index.rpg.net.
- ^ Shannon Appelcline (2014). Designers & Dragons: The '90s. Evil Hat Productions. ISBN 978-1-61317-084-7.
- ^ "Origins Award Winners (2004)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2009-02-06. Retrieved 2007-11-01.
- ^ "2005 Noms and Winners". August 24, 2010.
- ^ "Pyramid: Pyramid Review: The World of Darkness Storytelling System Rulebook".
- ^ "Backstab #051". 2005.