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Things on Wheels is a 2010 racing game developed by the indie developer Load Inc. and published by Focus Entertainment. It is the sequel to Mad Tracks (2006). The game was released on May 12, 2010, for the Xbox 360 via Xbox Live Arcade and has been met with a negative reception for its gameplay and graphics.
Things on Wheels | |
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Developer(s) | Load Inc. |
Publisher(s) | Focus Home Interactive |
Platform(s) | Xbox 360 |
Release | May 12, 2010 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Gameplay
editIn Things on Wheels, players control remote control cars in racing competitions.[1] While racing, they may choose to collect power-ups, such as shields and a freezing ability.[1] Single-player mode tasks players to race against a CPU player. Outside the game, players may use a sandbox mode to freely learn tracks.[2]
Reception
editOn Metacritic, the game has a "generally unfavorable" rating of 41 based on 11 critics.[3] Jack DeVries of IGN criticized the game's CPU players' faultiness and stated the single-player campaign was "boring" with a "poorly written" story.[1]
Multiple reviewers felt negatively towards the game's graphics.[1][2]
See also
editReferences
edit- ^ a b c d e DeVries, Jack (June 1, 2010). "Things on Wheels Review". IGN. Archived from the original on August 17, 2012. Retrieved November 10, 2024.
- ^ a b Todd, Brett (May 20, 2010). "Things on Wheels Reviews". GameSpot. Retrieved November 10, 2024.
- ^ a b "Things on Wheels". Metacritic. Retrieved November 10, 2024.
- ^ "The Greatest Games of All Time: Gran Turismo". Features. GameSpot. Archived from the original on May 28, 2010. Retrieved February 8, 2016.