Information | No Attachments | With Silencer | With ACOG |
---|---|---|---|
Penetration Type | Medium | ||
Impact Type | Large Bullets | ||
Inventory Type | Primary | ||
Aim Assist Range | 1000 - 1500 | 1000 - 1500 | 1000 - 2000 |
Crosshair Range | 1000 | 1000 | 1000 |
Zoom Range | 50 | 50 | 50 |
Information | For All Attachments |
---|---|
Low Ammo Threshold | 0.33 (10 bullets left) |
Ammo Type | 5.56 x 45 mm NATO |
Maximum Ammo | 180 |
Starting Ammo | 90 |
Magazine Size | 30 |
Information | No Attachments | With Silencer | With ACOG |
---|---|---|---|
Base Damage | 30 - 40 | 30 - 40 | 30 - 40 |
Damage vs Juggernaut | 22.5 - 30 | 22.5 - 30 | 22.5 - 30 |
Damage with Stopping Power | 42 - 56 | 42 - 56 | 42 - 56 |
Headshot Damage | (x1.4) 42 - 56 | (x1.4) 42 - 56 | (x1.4) 42 - 56 |
Minimum Damage Range | 2000 | 2000 | 2000 |
Maximum Damage Range | 1500 | 1500 | 1500 |
Information | No Attachments | With Silencer | With ACOG |
---|---|---|---|
Rate of Fire Time | 0.065 | 0.065 | 0.065 |
Reload Time | 2 | 2 | 2 |
Reload (from empty) Time | 2.365 | 2.365 | 2.365 |
Re-chambering Time | 0.1 | 0.1 | 0.1 |
Information | No Attachments | With Silencer | With ACOG | Reflex Stats |
---|---|---|---|---|
Minimum Standing Hip Spread | 3 | 3 | 3 | 3 |
Maximum Standing Hip Spread | 7 | 7 | 7 | 7 |
Minimum Ducking Hip Spread | 2.5 | 2.5 | 2.5 | 2.5 |
Maximum Ducking Hip Spread | 6 | 6 | 6 | 6 |
Minimum Prone Hip Spread | 2 | 2 | 2 | 2 |
Maximum Prone Hip Spread | 5 | 5 | 5 | 5 |
Spread added per shot | 0.6 | 0.6 | 0.6 | 0.6 |
Spread added for Moving | 5 | 5 | 5 | 5 |
Decay Rate | 4 | 4 | 4 | 4 |
Ducking Decay Rate | 1.05 | 1.05 | 1.05 | 1.05 |
Prone Decay Rate | 1.1 | 1.1 | 1.1 | 1.1 |
Information | No Attachments | With Silencer | With ACOG |
---|---|---|---|
(Hip) Kick Pitch Minimum | 5 | 5 | 5 |
(Hip) Kick Pitch Maximum | -15 | -15 | -15 |
(Hip) Kick Yaw Minimum | 5 | 5 | 5 |
(Hip) Kick Yaw Maximum | -5 | -5 | -5 |
(Hip) Kick Acceleration | 800 | 800 | 800 |
(Hip) Maximum Kick Speed | 2000 | 2000 | 2000 |
(Hip) Kick Speed Decay | 16 | 16 | 16 |
(Hip) Kick Static Decay | 20 | 20 | 20 |
(Hip) Kick View Pitch Minimum | -30 | -30 | -30 |
(Hip) Kick View Pitch Maximum | 60 | 60 | 60 |
(Hip) Kick View Yaw Minimum | 45 | 45 | 45 |
(Hip) Kick View Yaw Maximum | -45 | -45 | -45 |
(Hip) Kick View Center Speed | 1500 | 1500 | 1500 |
(Sights) Kick Pitch Minimum | 5 | 5 | 5 |
(Sights) Kick Pitch Maximum | 15 | 15 | 15 |
(Sights) Kick Yaw Minimum | -5 | -5 | -5 |
(Sights) Kick Yaw Maximum | 10 | 10 | 10 |
(Sights) Kick Acceleration | 800 | 800 | 800 |
(Sights) Maximum Kick Speed | 2000 | 2000 | 2000 |
(Sights) Kick Speed Decay | 32 | 32 | 32 |
(Sights) Kick Static Decay | 40 | 40 | 40 |
(Sights) Kick View Pitch Minimum | -30 | -30 | -30 |
(Sights) Kick View Pitch Maximum | 60 | 60 | 60 |
(Sights) Kick View Yaw Minimum | 45 | 45 | 45 |
(Sights) Kick View Yaw Maximum | -45 | -45 | -45 |
(Sights) Kick View Center Speed | 1500 | 1500 | 1500 |