Bargrivyek
editD&D Deity|fgcolor=#fff| image=| bgcolor=#000| fgcolor=#fff| name=Bargrivyek| title=The Peacekeeper| home=Nine Hells of Baator| power=Lesser| alignment=Lawful Evil| portfolio=Co-operation, territory| domains=| alias=| super=| }}
In many campaign settings for the Dungeons & Dragons role-playing game, Bargrivyek is the goblin deity of cooperation and territory. He is known as the Peacekeeper because he tolerates no war between goblin tribes. However, he is not a gentle god and he desires to see goblins destroy their enemies, particularly orcs.
He is on good terms with the goblin's racial god, Khurgorbaeyag, because both desire the rise of goblins to domination of other races. He fears the head of the goblin pantheon, Maglubiyet, as well as the god of the hobgoblins, Nomog-Geaya.
Bargrivyek appears as a large (8 feet tall) goblin with a high domed forehead. He wears a calm expression a carries and white-tipped flail.
Shamans of Bargrivyek strive to reduce conflicts amongst the goblins and turn aggression outwards toward external foes. They also advocate the expansion of goblin territory. Their holy weapon is the flail.
Bargrivyek sends omens to his clergy in the form of falling stars, speaking in strange tongues, and speech following violent stuttering.
Bargrivyek's deceptively titled realm of The Peacable Lands can be found on the Avernus, the first layer of Baator. Here he trains his goblin armies and leads raids against the realm of Kurtulmak, god of the kobolds.
References
edit- McComb, Colin. On Hallowed Ground ([TSR, 1996).
Khurgorbaeyag
editD&D Deity|fgcolor=#fff| image=| caption=| bgcolor=#000| fgcolor=#fff| name=Khurgorbaeyag| title=The Overseer| home=Infernal Battlefield of Acheron| power=Lesser| alignment=Lawful Evil| portfolio=Slavery, oppression, morale| domains=| alias=| super=| }}
In the Dungeons & Dragons role-playing game, Khurgorbaeyag is the goblin deity of slavery, oppression, and morale. He acts as a trusted lieutenant of Maglubiyet though he secretly harbors a desire to rule the goblin pantheon himself.
Khurgorbaeyag lives in Maglubiyet's realm of Clangor on the plane of Acheron, so that Maglubiyet can better keep an eye on him. He makes his home in the largest goblin city, Shetring, where his greatest temple is located.
Khurgorbaeyag appears as a large (9 feet tall) muscular goblin with flame-red skin, speckled with orange and yellow scales. He wears scale mail and carries a whip.
At least one tribe of goblins on the Chultan peninsula in the Forgotten Realms campaign setting worship an aspect of Khurgorbaeyag that manifests as a powerful dinosaur. These goblins (known as batiri) call him Kuro and believe that he owns the jungle.
Khurgorbaeyag communicates with his priests through omens which may manifest as the cracking of a whip, glowing bars of light, or the abrupt onset of depression.
Nomog-Geaya, god of the hobgoblins, is Khurgorbaeyag's chief rival amongst the goblin gods and both try to outdo each other to win favor with Maglubiyet. Khurgorbaeyag once received aid from Hruggek, god of the bugbears, in a fight against the orcish gods and so considers him an ally. One of Khurgorbaeyag's chief proxies is a powerful goblin warrior named Lagdor Blooddrinker.
Khurgorbaeyag's shamans and priests are strictly regimented. They strive to capture foes in combat rather than kill them in order to acquire more slaves for their tribe.
Priests of Khurgorbaeyag wear red scale mail and war helmets. They carry whips, which is their god's holy symbol. The wolf is considered by Khurgorbaeyag's priests to be a holy animal and they often keep them as pets.
References
edit- Bauer, Wolfgang. Planes of Law: Acheron (TSR, 1995).
- Lowder, James, Jean Rabe. Jungles of Chult (TSR, 1993).
- McComb, Colin. On Hallowed Ground (TSR, 1996).
- Moore, Roger E. "The Humanoids: All About Kobolds, Goblins, Hobgoblins, and Gnolls" Dragon #63 (TSR, July 1982).
- Sargent, Carl. Monster Mythology (TSR, 1992).
Kikanuti
editD&D Deity|fgcolor=#fff| image=| bgcolor=#000| fgcolor=#fff| name=Kikanuti| title=Mother Deity| home=| power=Lesser| alignment=Neutral Good| portfolio=Protection, fertility| domains=Earth, Good, Magic, Protection, Plant, Summer[1]| alias=| super=| }}
Kikanuti is the goddess of the desert goblins, known as bhukas, in some campaign settings of the Dungeons & Dragons role-playing game. She is one of the rare good-aligned deities of the goblinoids. Bhukas believe that Kikanuti brought them forth from the Lower World, a great cavern that they call the Second Womb. She nurtures and protects them in the Upper World from more savage races and against the harsh desert environment.
Kikanuti appears most frequently as a bhuka woman with braids of corn, dressed in a brightly-painted tunic. She also takes many other forms. Her symbol is a clay pot painted with a stylized bird.[1]
Priestesses of the bhukas are called Grandmother. Her worshippers participate in ritual dances wearing masks.
Kikanuti and her followers are on bad terms with the head of the goblin pantheon Maglubiyet. They believe that he enslaves his people and keeps them underground, cut off from the light and the joys of life. Kilanuti's holy weapon is a mace.
References
edit- ^ a b Cordell, Bruce R., Jennifer Clarke-Wilkes, and J.D. Wiker. Sandstorm: Mastering the Perils of Fire and Sand (Wizards of the Coast, 2005).
Nomog-Geaya
editD&D Deity|fgcolor=#fff| image=| bgcolor=#000| fgcolor=#fff| name=Nomog-Geaya| title=The General| home=Infernal Battlefield of Acheron| power=Lesser| alignment=Lawful Evil| portfolio=War, authority| domains=| alias=| super=| }}
In many campaign settings for the Dungeons & Dragons role-playing game, Nomog-Geaya is the hobgoblin deity of war and authority. He is the patron deity of hobgoblins, but hobgoblins are also known to worship Maglubiyet. His symbol is a crossed longsword and handaxe.
Nomog-Geaya appears as a huge, powerful goblin with rough, ash-gray skin, cold orange eyes, and teeth like a sharkâs. He almost always has his broadsword in one hand, and his hand axe in the other. He is said to have no expressions other than a grim, tight-lipped look of domineering authority. He is quiet and only speaks when he must.
Nomog-Geaya is subservient to Maglubiyet, and detests Khurgorbaeyag, the patron deity of goblins.
Maglubiyet allows Nomog-Geaya and Khurgorbaeyag to live in his realm of Clangor on the plane of Acheron, to better keep an eye on them.
The Five Directives of the Soldiers of the Last Order are:
- Arm yourself with fire and steel.
- Rally all hobgoblin tribes under your banner.
- Hunt elves and goblins and put them to the sword.
- Burn prisoners alive in sacrifice to Nomog-Geaya. Nomog-Geaya will accept no other sacrifice.
- Honor no god above Nomog-Geaya.
Nomog-Geaya is the patron deity of hobgoblins, second only to Maglubiyet in hobgoblin religion.
The fanatic, heretical cult known as the Soldiers of the Last Order was founded by Galtai, a messianic cleric of Nomog-Geaya. This cult, active in western Oerik, seeks to follow five directives given to them by their founder. If they do these things, they believe Nomog-Geaya himself will appear on Oerth and bring about a new age. Nomog-Geaya grants members of this cult spells, but he is reluctant to support them too openly for fear that Maglubiyet may deem them a threat to his rule. In Western Oerik, Nomog-Geaya also grants the domain of Fire.
References
edit- Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]
- McComb, Colin. On Hallowed Ground (TSR, 1996).
- Moore, Roger E. "The Humanoids: All About Kobolds, Goblins, Hobgoblins, and Gnolls" Dragon #63 (TSR, July 1982).
- Pramas, Chris. "The Sundered Empire: Soldiers of the Last Order." Dragon #315. Bellevue, WA: Paizo Publishing, January 2004.
- Sargent, Carl. Monster Mythology (TSR, 1992).