Hello, I'm a student and Everett Community College. I'm currently a freshman, and my hobbies include being a huge nerd: I play video games in my spare time, I read comic books, and watch anime. I used to play piano when I was younger, but all the songs I knew were from muscle memory; nobody knew I couldn't read notes. My favorite quirk however, is how much I love anything to do with fantasy, like LOTR, Star Wars, etc. I also play Dungeons and Dragons, but I'm not that good enough to lead my own campaign yet. That's about it.

Article Review

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As someone who plays video games avidly, it would only be natural (at least to me) that I would search up the broad term itself. I visited the Player versus player and found three aspects of it worth commenting on: Its narrowed look at mostly RPGs, lack of citations, and how there's no mention on how it changed video games.

Mostly RPGs

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Most of the games listed are roleplaying games, such as World of Warcraft, Everquest, Dragon Nest, etc. What about the shooters? The MOBAs? It doesn't mention the idea of players going up against other players branching out to other genres of video games. Yes, player versus player has its roots in RPGs, but now there's games specifically meant for PVP, and that's strange for it not to be in the history section, as it just ends at a list of mostly role playing games.

Citations

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From a modest page, there's a lot of information about the games listed that isn't cited. Most of the facts about the games, such as names turning red when they had killed someone, were usually in game handbooks that came with disks. However, these are old games, so it's understandable if there's none, finding a handbook would be somewhat difficult to begin with.

Changing the Scene

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What takes me by surprise the most is the fact that there's no mention of e-sports. These events are nothing BUT pure pvp, ranging from fighting games such as Street Fighter to Super Smash Brothers, to shooters like Counter-Strike: Global Offensive and Overwatch. Not to mention the MOBA that made PVP such a big deal, in fact so much that it was shown on live television: Dota 2. (You could also count League of Legends, but DOTA's the one that made it huge first.))

Summary

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If I rated this article on a scale, I'd rate it a 7/10. It gives a good history on the start of the idea of players going up against other players, but it stops short before the big boom happened. However, in the talk section, there's mention of adding such a section, so I shouldn't be too harsh. Citations aren't exactly abundant where they'd be nice, like where they speak of rules of death and what happens when a player actually kills another player.