Welcome to my user page.

edit
This user is fascinated about life during WWII.
 This user thinks that the plural of userbox is userboxes. They are completely wrong.
 This user has visited 6 countries in the world.
 This user has visited Portugal.
 This user has visited Switzerland.
 This user has visited Spain.
 This user has visited Austria.
 This user has visited France.
 This user lives in Portugal.
 This editor is a Registered Editor and is entitled to display this Service Badge.
 
Registered Editor
GabrielquintasYT
BornNovember 5th
Chur, Switzerland
CitizenshipPortugal
OccupationStudent
OrganizationYAGADA Company Ltd.
Known forWorking on the YAGADA Company Ltd. business.
Notable workYAGADA
Height1.8 m (5 ft 11 in)5 ft 11 in (180 cm)
TitleFounder of YAGADA
Websitetwitter.com/@YAGADAStudio
Signature
 

Beginning

edit

Hello,

On behalf of the Wikimedia Foundation, the Wikipedia website and all sister-projects, I introduce my work on Wikipedia and as an independent Wikipedian on this page.

Any work that I do, that I did, anything online-related that I may have done is written below here. You can jump to different sections related to other videogames and other projects that I've worked on. I'll prevent personal life as much as possible.

YAGADA Company Ltd.

edit

The YAGADA business model, company and studio began back in 2022 when I was only around 13 years old. I hadn't thought of a studio name, I hadn't thought of anything yet, but I was thinking of selling video-games for actual money by this age. The whole idea of retailing video-games was growing on me and I was getting tired of the safe environment of Roblox.

By 2023, I was finally working on the first ever versions of my business idea. The first ever occurance registered related to videogame development/going independent was in April of 2023, when I asked a Discord audience the following;

[...] Hi there! We're letting you know that we're working on another big game! [...] this time I want YOU to decide what game should come next!

a silly adventure game (Roblox)

  • [...]

- Chilling Sunsets (Steam) This game is a big one[...]! Chilling Sunsets is a 2D pixel-styled platformer like Katana Zero where you are REDACTED no spoilers!, you left the crime business years ago, but now, after several years, with a bad pay, and about to be on debt, you have to resort back to crime life with your old group of criminals. This game will hopefully get released onto Steam, as I do really wish to get this game on it someday.

  • The game will take MULTIPLE years; do not expect this to be done in a year or less than a year.
  • A big story to explore, a new experience from our group.
  • Our group will be renamed to something different than "The Gabriel Group Productions".
  • Pixel art styled game.
  • Will have its' own soundtrack made by me (or someone else hopefully)

Remember, both games may still release someday (and hopefully).

I was asking my group if I should work on another Roblox game alongside another friend or work on a big project (which would turn out to be Operation Sunset). My first name idea was "Chilling Sunsets", which was supposed to be something related to a beautiful and relaxing sunset. The story was completely different from what I'm envisioning today; a man supposedly almost in debt, who needs to return to his old crew for money. It wasn't a developed story anyways, I was only 13 years old. I also envisioned a new group name, a new studio at line 11:

Our group will be renamed to something different than "The Gabriel Group Productions".

 
The first ever YAGADA logo revision, the YAGADA Draw logo.

Yes, it's the first registry. By May of 2023, I made the first ever recorded logo for YAGADA Company Ltd., the YAGADA Draw logo. While I knew that I couldn't use it for too long, it was still good enough for me. I finally had a sense of direction for the company and I finally knew what to do with my life one way or another. I was happy.

Over time, I worked on the company more and more; I wanted it to be called YAGODA over trademarking issues with another family-run liquor business, until I realized that it probably wasn't even trademarked, and it's not related to the same business model. They worked on liquor drinks and beverages and I wanted to work on video-games primarily. This all occured primarily in 2024, as I didn't do much in 2023 related to the company.

I started using the brand more and more, knowing that one day I'll use it. I started using it on promotional content for my Roblox experiences, and then expanded onto social media. I wanted to let everyone know that I'm working hard on my idea.

My Roblox experience

edit

I registered my first account on October 17, 2017 with the account name gabrielqint. I registered it after learning about Roblox through a family member. The first experience I played was Pizza Factory Tycoon, and then more and more. It was the first video game that I truly enjoyed, and one of the first experiences I had. When I no longer had access to the account, I made a new one under the name GabrielquintasYT, and ever since then it has been my primary account for everything Roblox-related. It has been my pseudo name since then, and I don't know what else to change it to nowadays.

 
Build 0.03.0 from Boss Minigames: The Sequel. It shows some bug-testing to the game aswell as a money count (Bloxies).

By 2018, I had my best friend registered on the platform as well. During this time, I was working on minor projects, too ambitious for my time as I was only 9 years old at most.

By 2020, I had worked on Animatronic Tycoon, The Platform Obby (unfinished project) and a few other unfinished projects. Another notable project was Boss Minigames, a PvP 1vX battle game where one person has to try to kill everyone else using the tools the person has. This person is called the eliminator. Animatronic Tycoon was another project that we worked on shortly, before resuming in 2021. It was a tycoon-based experience.

 
The Animatronic Tycoon map, circa April 2023. Four tycoons are visible and two roads road that leads to two tunnels. A party stage, market and parts and service area is visible. The project is now defunct and discontinued.

Then, I started working on other experiences like Gabriel's Pizza World and afterwards Boss Minigames: The Sequel, my most ambitious yet. Over time, I was getting more and more underwhelmed and bored by Roblox's features, and wanted to finally move to other platforms to make a true living. However, I haven't worked on anything outside Roblox just yet, as I wanted to work as hard as I could on Roblox. If only I'd wish I'd have worked on other platforms sooner, like Godot.

Here are some (if not all) main projects that I tried to work on, and some that have been released.



Roblox experiences (Bold titles are the most important experiences)
Date Experience name Released? Playable? Current status Description Image (if available)
2018-2018 GabrielquintasYT's Fan Game     Cancelled A game made primarily for friends to play around. The game was shortly lived as the project was too ambitious.
2018-2020 HELLO NEIGHBOR (Fan-game)     Discontinued One of my first big projects, although it wasn't exactly interesting. Consisting of free Roblox models, it was just another shovelware-type game.
2018-2018 Community Party: England Party data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued A short-lived game that was cheaply made with free models.
2019-2020 Modding With Friends data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued A project made for friends. The reason why it was made is because it consisted of using the Ultimate Trolling interface that experience owners could insert. It was also made as a way to mess around with administrative powers.
2020-2020 The Space Office data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   Cancelled A showcase-type game that was supposed to be located in space.
2020-2021 The Gabriel Hotel data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued An experience located in the midst of nowhere, with a hotel and houses surrounding it.
2020-2020 Boss Minigames data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Defunct, no longer functional The first real big project was Boss Minigames, an eliminator vs. survivor experience where the object is to kill or survive. The game was shortly lived as it was very limited and only for administrators, since normal players could not receive the tools.
2020-2024 Animatronic Tycoon data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued A tycoon-based, Five Nights at Freddy's-themed experience. It was the longest lasting experience on our group and my work as a whole, but definitely not my most impressive.
 
2021-2023 Gabriel's Pizza World data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued GPW was a project that I cared about and truly tried to support. However, over time, the roleplay game never thrived and lived a short life. It was FNaF-themed.
 
Note: The top-right warning is purely for decoration and had no practical use other than to show that it was a dev version.Caption: A player changing their role on GPW.
2022-2022 Redwood Prison: Modded data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   Discontinued due to API glitches and bugs Redwood Prison: Modded, or RPM, was a short-lived project that was supposed to encompass the primary aspects of Redwood Prison, the original game, and add more content useful to the player. The game was cancelled due to issues.
2022-2022 Yield Battle (Alpha) data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   Cancelled This game was a cancelled project that was supposed to be a crossroads-styled game, in a yield road. Only now I realize that the name doesn't make any sense.
2023-2023 Subject 07 data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   Cancelled This game was supposed to be story-based and also lore-based. The game was inspired by Portal, but was short-lived due to having no support in the project at all. I hadn't asked anyone for any help, as I wanted to do it independently.
2023-2023 This Game was Made by AI data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  data-sort-value="Yes" style="background: #DFD; color:black; vertical-align: middle; text-align: center; " class="table-yes2" |  Discontinued, not interested This experience was made entirely by artificial intelligence, excluding the building.
2022-2024 Boss Minigames: The Sequel data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="table-no2" |   Shelved until further notice My most ambitious and almost-finished experience, Boss Minigames: The Sequel, was supposed to be the next entry to the Boss Minigames "franchise". The game consisted of the same principles, simplified and modernized. The game was unfortunately shelved because of technical reasons, as the project was getting very ambitious. The upkeep of the game would be tremendous and difficult.