Networking Fundamentals
Overview CCNA 1 - Module 2 (3.1)
- Explain the importance of bandwidth
- Identify bps, kbps, Mbps, and Gbps
- Explain the difference between bandwidth and throughput
- Calculate data transfer rates
- Why layered models
- The development of the OSI model
- The advantages of a layered approach
- The seven layers of the OSI model
- The four layers of the TCP/IP model
- Similarities and differences between the two models
- Outline the history of networking (briefly)
- Devices used in networking
- The role of protocols in networking
- Define LAN, WAN, MAN, and SAN (Lars Gunther adds: VLAN, WLAN and PAN)
- VPN
- Intranets and extranets
Networking Terminology
editData Networks
edit- Stand alone computer
- Sneakernet
- LAN (but only small ones with no connection between them)
- Inter-net-working - connecting LANs
Network History
editNetworking devices
edit- End user devices
- Network devices
Terminology
- Node (networking)
- Host (network)
- Data Terminal Equipment
- Data Communications Equipment - The Cisco definition: "provides clocking"
Physical vz. logical
- Protocol suites = collections of protocols.
- Enables network communication between hosts.
- A formal description of a set of rules and conventions
- Protocols specify
- The format of the data
- The timing
- The sequencing
- Error control
Common technologies:
- Ethernet
- Token ring - once upon a time...
- FDDI - once upon a time...
Common technologies:
"two or more LANs in a common geographic area"
A storage area network (SAN) is an architecture to attach remote computer storage devices (such as disk arrays, tape libraries and optical jukeboxes) to servers in such a way that, to the operating system, the devices appear as locally attached.
- Dedicated
- High-performance
- Scalability
- Availability
Virtual private network (VPN)
editA virtual private network (VPN) is a communications network tunneled through another network, and dedicated for a specific network.
Benefits of VPN
edit- Same policies and security as a private network
- Cost effective
Technologies
Bandwidth
edit- Finite
- Not free
- In demand!
- Critical (together with latency)
The desktop
editTwo analogies:
- Traffic
- Water
Measurement (of bandwith)
edit- bps
- kbps
- Mbps
- Gbps
- Tbps
Limitations
edit"Actual bandwidth --- is determined by a combination of the physical media and the technologies chosen"
Throughput
edit"Actual measured bandwith"
Data transfer calculation
editT=S/BW (and then add some for the overhead caused by incapsulation)
Analog bandwith = what frequencies are occupied
Networking Models
editAn Introduction To The Tcp/Ip And OSI Model
Using layers to analyze problems in a flow of materials´
edit- Source
- Destination
- Packet
- Medium
Using layers to describe data communication
editEvolved from:
- DECnet
- SNA
- TCP/IP model
- Etc.
Released in 1984. "It is considered the best tool available for teaching people about sending and receiving data on a network."
OSI layers
edit- "Please Do Not Teach Such Petty Acronyms" (1-7)
- "Please Do Not Throw sausage Pizza Away" (1-7)
- "All People Seem To Need Data Processing" (7-1)
Test yourself: Briefly describe each layer!
Peer-to-peer communications
edit- Protocol data unit (PDU)
The layer of communication on the source computer communicates with its peer layer on the destination computer, using the layer-specific PDU. Every layer provides a service to the layer above.
In detail in Module 9
Detailed encapsulation process
editHow Encapsulation Works Within the TCP/IP Model
- Build the data
- Package the data for end-to-end transport (TCP or UDP segment)
- Add the network IP header (IP packet)
- Add the data link layer header and trailer (Ethernet Frame)
- Convert to bits for transmission (physical signals)
Extra topics (in addition to CCNA)
editAdditional terminology
- Number of hosts involved
- Synchronization
- Parallelism
- Switching methods
- Connection aspects
- Connectionless (E.g. Ethernet, IP, UDP)
- Connection oriented (E.g. X.25, Frame relay, Asynchronous Transfer Mode (ATM), Multiprotocol Label Switching (MPLS), and TCP)
Standardization organizations
- Institute of Electrical and Electronics Engineers (IEEE)
- American National Standards Institute ANSI
- Telecommunications Industry Association (TIA)
- Electronic Industries Alliance (EIA)
- International Telecommunications Union (ITU), formerly known as the Comité Consultatif International Téléphonique et Télégraphique (CCITT).
- Internet Assigned Numbers Authority (IANA)
- World Wide Web Consortium (W3C)
- Ecma International (ECMA)
- International Organization for Standardization (ISO)
- Unicode Consortium
- Post- och telestyrelsen (PTS)
- Etc.