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Maplestrip/Template:Video game elements
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Video game elements
Attributes
Basics
Health
Magic
Experience
Other
foo
bar
Graphic design
Palette swap
Pre-rendering
Sprite
Lightmap
Skybox
Mechanics
Item
Power-up
HUD
Warp zone
Fog of War
Invisible wall
Cutscene
Mini-map
Paper doll
destructible environment
Loading screen
Replay value
Scrolling
Scripted sequence
Context-sensitive user interface
Password
Line of sight
Critical hit
Permanent death
Status effect
Techniques
Strafing (gaming)
Trickjump
Modes
Play modes
multiplayer
Hotseat
Career mode
Survival mode
Battle modes
Capture the flag
Deathmatch
Last man standing
Book:Mario titles
Mario portal