This is the sandbox for my English 1102 class.
For the project I think I will try and edit the fighting games section of Wikipedia. I could add "Types of fighting games" as a subsection and expand on the styles of fighting games. Games like Tekken that use the third dimension could be one, hyper fighting games like UMvC3 could be another, and classic games like killer Instinct could be a third. I could write a paragraph about how the three differ and what they have in common. This topic will go under the "Game Design" header and be a paragraph or two. I could call it types of fighting games, or subsets of fighting games.
Another Idea for content is fighting game characters archetypes. This is generally categorizing characters such as rush down, zoning, grappler, etc.