Puzzle-globe

Enjoy! --tiny plastic Grey Knight 06:42, 15 July 2008 (UTC)

 

Wow, that was all done in POV ray? I'm impressed. Is that free software? -- penubag  (talk) 19:48, 15 July 2008 (UTC)

By the regular definition of the phrase, yes, but please also see the gargantuan discussion at Talk:POV-Ray#Why is this in Category:Free graphics software, when it isn't Free? for the "Free as in speech" crowd's take on your query! Personally I blame rms for not coming up with a better name (I mean, seriously, did he really think that "Free" would be completely clear and unconfusable with "free"?).
Anyway, I did cheat a little with the surface detail, which is "bump-mapped" and not "real" surface detail. Basically POV-Ray uses a "bump-map" image to get some elevation data from, and then distorts reflections from the sphere so that it looks like there are bumps in the same pattern; for instance, if you look carefully at the edges of the sphere's image, you'll see that the outline is circular, even where you might expect a "notch" where a groove is running around the side :-). I'm still working at carving a physical puzzle-globe, but I knew I wouldn't get done in time, so I drew out a bump-map and used this approach instead. It works well enough, it's just not appealing to the perfectionist in me :-) --tiny plastic Grey Knight 09:04, 16 July 2008 (UTC)
Great! I might download it. Although I'd be far less skillful than you; so I'll let you handle the modeling. Great work so far!!!-- penubag  (talk) 03:59, 19 July 2008 (UTC)
Do you have a layer file for that? If so, please email it to penubag, so he can tinker with it. (It's fun, and sometimes has unexpectedly good results). In the meantime, I'll examine this more closely, and will get back to you with comments. The Transhumanist 22:34, 17 July 2008 (UTC)
I couldn't stop staring at the full-sized image. "Wow" is right. That image is way beyond my ability. I especially like the lathed wooden legs and the ornamental brace between them. Awesome.
While admiring your work, I spotted a few ways it might be improved...
  1. Could the perspective be changed to see the back legs?
  2. The gold parts look almost like they're painted, rather than metalic. Could you fiddle with that and see if you can get them to look like shiny gold?
  3. The puzzle piece edges don't look like puzzle piece edges. That is, the globe doesn't look like it is a bunch of puzzle pieces fitted together. It looks like a globe with puzzle piece-shaped canals carved into it. If that's really hard to fix, we may be able to find another solution (image compositing). The stand is the important part - the missing component we've been desperately searching for. It's pretty cool.
  4. The globe is kind of dark. When shrunk down, you can barely see the puzzle pattern, or the continents on the bottom part of the globe.
I look forward to seeing your next version. The Transhumanist 23:05, 17 July 2008 (UTC)
I don't have anything approximating a "layer file" — the kind of work involved here is best thought of as a combination of sculpture (in a virtual space) and photography, really. :-)
  1. Perspective is trivial to change, I can just swivel the camera around to get any old angle. I'll try for an angle approximating that of Image:GIMP Globe-in-Stand.png.
  2. They're actually very shiny; look at the reflection of the globe and circumpolar band in the surface of the equatorial band to see what I mean. The problem is that they're too smooth, I think; I'll fiddle with the textures again.
  3. I think I can fiddle the bump map to get a better profile on the edges.
  4. That's to do with the world map used for the "image map" on the globe, I can probably adjust contrast and brightness on it a bit.
That little "nub" on the circumpolar band is supposed to be the axle connecting it to the equatorial one, I must have calculated the rotations the wrong way around and it's gotten dislocated. I'll also flip the bump-map around, since the puzzle pattern is currently going the wrong way compared to the Wikipedia logo! --tiny plastic Grey Knight 08:19, 18 July 2008 (UTC)

Hi. Image:Marble-wiki.png may be a good idea to use as a globe, but its copyright status is still uncertain so that needs to be fixed, and my version of Image:GIMP Globe-in-Stand.png is an approximate idea of the perspective from which we want to view it at (except that my version is a bit too blurry/jaggedy/imperfect). Thanks. ~AH1(TCU) 01:11, 18 July 2008 (UTC)

Image:Marble-wiki.png is only 477 pixels which is no where near the needed 1,280 pixels. I'd suggest making a larger version from Image:Wikipedia-logo.png. -- penubag  (talk) 04:34, 19 July 2008 (UTC)
Grey Knight, have you seen Blender (software)? Have you tried it before? How does it compare to POV? Just little questions for my little brain. :) -- penubag  (talk) 04:34, 19 July 2008 (UTC)

Gold medallion

Past discussion:

Medallion v3 done

 
v3

Although only a minor difference from v2, I actually like v3 where I disliked v2, maybe as much as v0. Some of my changes are: artifacts removed and the coordinates toned down. The lettering was fixed for realism and the map a sharper edge rather than the soft on v2. What are your thoughts? -- penubag  (talk) 19:02, 12 July 2008 (UTC)

Version 3 is awesome. I was hoping for an impressive award, and you made one even better than the one I had envisioned. Well done, man. Version 3 is our official version. Those who like version one can replace the image in the award after they receive it.
By the way, the page name is kind of awkward (especially the "v3"). Please rename it to "Image:Wikipedia World Developer Medallion". I think that can only be done by uploading under a new page name. You should find something minor to touch up to legitimize the upload.
One down, two to go.
Thank you.
The Transhumanist 01:27, 18 July 2008 (UTC)
Your very welcome! You know, it's flattery that drives us all ;). I fixed the name. -- penubag  (talk) 01:22, 19 July 2008 (UTC)

Atlas trophy

Past discussions:

Versions

      

Pedestal development

 

Which one looks the most realistic or attractive? Suggestions? I didn't remove the pedestal shadow from 3 (and the others partially), but you can imagine what it looks like. -- penubag  (talk) 02:50, 13 March 2009 (UTC)

Oooh, that globe looks nice. (It will have the puzzle pieces when finished, right?)
Pedestal #2 is the closest color match. The others are more purplish than the globe.
Lookin' good.
And thank you for the speedy reply.
The Transhumanist 03:00, 13 March 2009 (UTC)
Yeah, the puzzle pieces will be there, I hid that layer by accident when I was hiding the others. Okay, so you've picked the color, now which looks the most realistic as a stone? The shadows and light spots should be just the right shades. I need your input here since I don't notice all the things since I created them. -- penubag  (talk) 03:17, 13 March 2009 (UTC)
Number 5 looks the glassiest / most crystal-like. And it has the least blotching at the top. I didn't even notice that until you made me look close.  :) The Transhumanist 03:39, 13 March 2009 (UTC)
The blotches were supposed to be the shadow from a kneeling Atlas above. My excessive tone balancing screwed those up though it's not a problem. I half-attempted to remove the shadow from just 5 and 2 so that's why it has the least. You mention that 5 "looks the most glassiest/ crystal", and you seem to like that one. So should we stick to a crystal base or change into opaque? My original intention was to go opaque to accommodate for the new darker color, but the clearish crystal's fine (I actually prefer). But that means I should probably add Atlas' shadow back in. -- penubag  (talk) 03:55, 13 March 2009 (UTC)
Yes, clear looks best. And I think it looks better without the shadowing. I can't tell what shadows should be affecting the pedestal anyways, since it is clear and light is theoretically coming through it from the other side, so I doubt there would be any shadowing anyways. The Transhumanist 04:01, 13 March 2009 (UTC)
What I've meant was the shadow on the top of the pedestal (the faintly darker portion), but I'll just use my judgment here now that I know that we're using crystal again. -- penubag  (talk) 04:32, 13 March 2009 (UTC)

Okay, I uploaded the next version of atlas, see him above! It's a 2 and 5 hybrid. Anything else you see itching you? -- penubag  (talk) 08:56, 15 March 2009 (UTC)

Bravissimo!

 

It's done! It's awesome. I love it.
Now we need to figure out the best way to apply all these awards you have created.  :)
The Transhumanist 20:05, 15 March 2009 (UTC)


I'm thrilled that Atlas has gone live and am very glad to have undertaken this project. I have learned a tremendous amount in the process and am happy to have done so. I wish you luck with the outlining and geography development. I'll be a few clicks away if you'd need my help in the future, so don't hesitate to ask. -- penubag  (talk) 02:33, 17 March 2009 (UTC)