Here's a few things about me.

As an artist: My work addresses issues of human interaction with the technological world: the choices we make and the prices we pay. I tend to create machines and objects that bridge the virtual and physical. My work has been shown in numerous venues, among them the Kitchen in New York, Boston's Computer Museum, the List Center for Visual Arts at MIT, the Institute for Contemporary Art in Boston, Artbots and Art Interactive in Cambridge, MA. I am the co-inventor of the Virtual Reality Chair, for which I once held a patent. I attended the Studio for Interrelated Media at the Massachusetts College of Art. I was the director and lead curator of CollisionCollective, an art-technology group in the Boston area from 2009-2016. I live in a Boston suburb where I opportunistically employ robotics, VR and other technologies in ways they were never intended to be used.

My day (and night) job: Senior Product Manager - IT Service Management at Pegasystems Inc.