The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from different franchises. There are 82 playable characters across the series, primarily sourced from Nintendo franchises but also from a number of third-party companies. There are also other non-playable characters that take the form of enemies, bosses, and power-ups.
History
editThe original Super Smash Bros., a fighting game developed by HAL Laboratory and released for the Nintendo 64 in 1999, features a cast of 12 playable characters from various Nintendo franchises. Eight characters (Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu) are available from the start and four (Luigi, Captain Falcon, Ness, and Jigglypuff) can be unlocked by completing challenges. The game initially featured generic original characters, but director Masahiro Sakurai decided it was important to incorporate recognizable characters to establish the atmosphere. Marth, Mewtwo, Bowser, and King Dedede were intended to appear.
List of characters
editPlayable
editNon-playable
editNotes
edit- ^ Bowser Jr.'s seven alternate costumes change the character's name and appearance to be one of the Koopalings: Larry, Morton, Wendy, Iggy, Roy, Lemmy, or Ludwig.
- ^ a b c In Brawl and Ultimate, this Pokémon is listed with two others under the name "Pokémon Trainer" on the character select screen. The Pokémon Trainer appears in the background while the player takes direct control of Squirtle, Ivysaur, or Charizard, and can switch between them during the battle. In 3DS/Wii U, only Charizard is available as a standalone character.
- ^ a b c d e f g In Ultimate, this character is classified as an Echo Fighter.
- ^ a b There are slight name variations between NTSC and PAL versions. The NTSC characters "Duck Hunt" and "Mii Swordfighter" are referred to in PAL versions as "Duck Hunt Duo" and "Mii Sword Fighter."
- ^ a b c In 3DS/Wii U, Brawler, Swordfighter, and Gunner are under one character slot labeled as Mii Fighters. In Ultimate, they have been separated into their own individual slots.
- ^ In 3DS/Wii U and Ultimate, four of Olimar's alternate costumes change his name and appearance to Alph, a character from Pikmin 3.
- ^ a b In Brawl, Zero Suit Samus is an alternate form of Samus not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.
- ^ a b In Melee and Brawl, Sheik is an alternate form of Zelda not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.
- ^ Besides the two downloadable fighters listed, Nintendo plans to release four additional fighters as DLC for Ultimate through February 2020.