640 pixel * 640 pixel * 60 frames from Anatomography. As of September 2014, Nothing shown as thumbnail . Because of the file size restriction.
MediaWiki software has its size restriction on creating image thumbnails of GIF animation. So if GIF file size is too big, nothing is shown as thumbnail . Like the thumbnail at the right.
For more technical details, please see commons:COM:MAXTHUMB .
Available GIF settings
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I use following GIF resolution settings. As far as I checked, these all settings work well in Wikipedia.
320 pixel * 320 pixel * 60 frames
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This is default setting of Middle size Anatomography animation. Anatomography animations use 60 frames per rotation.
450 pixel * 450 pixel * 60 frames
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By tricky way, Anatomography can render 450*450 pixels animations. Bit finer than 320 pixels. If you want to know the method, open the box below.
Process of making 450px*450px animation at Anatomography.
You can get 450px * 450px GIF animation by this way.
1. Go Anatomography website -> http://lifesciencedb.jp/bp3d/?lng=en
2. Pick up parts and set colors, camera positions, zoom and so on. (example setting: Bones and muscle )
3. Click "Link"
4. Check "Size M"
5. Check "Elongate URL to original configuration for parsing."
6. Copy URL text in "Rotate" box.
7. Paste copied text somewhere (e.g. notepad)
8. Find "320 " in copied text, and change that to "450 " (there are two "320", height and width)
http://lifesciencedb.jp/bp3d/API/animation?%7B%22Common%22%3A%7B%22Model%22%3A%22bp3d%22%2C%22
Version%22%3A%224.3%22%2C%22AnatomogramVersion%22%3A%2209051901%22%2C%22ColorbarFlag%22%3Afalse%2C%22
ScalarColorFlag%22%3Afalse%2C%22TreeName%22%3A%22isa%22%2C%22DateTime%22%3A%2220140721193416%22%2C%22
CoordinateSystemName%22%3A%22bp3d%22%2C%22PinNumberDrawFlag%22%3Atrue%2C%22PinDescriptionDrawFlag%22%3Atrue%2C%22
PinIndicationLineDrawFlag%22%3A0%7D%2C%22Window%22%3A%7B%22ImageWidth%22%3A320 %2C%22ImageHeight%22%3A320 %2C%22
BackgroundColor%22%3A%22FFFFFF%22%2C%22BackgroundOpacity%22%3A100%2C%22GridFlag%22%3Afalse%2C%22
GridTickInterval%22%3A100%2C%22GridColor%22%3A%22FFFFFF%22%7D%2C%22Camera%22%3A%7B%22CameraMode%22%3A%22
camera%22%2C%22CameraX%22%3A0%2C%22CameraY%22%3A-991.1704%2C%22CameraZ%22%3A700.137%2C%22TargetX%22%3A0%2C%22
TargetY%22%3A-103.1144%2C%22TargetZ%22%3A700.137%2C%22CameraUpVectorX%22%3A0%2C%22CameraUpVectorY%22%3A0%2C%22
CameraUpVectorZ%22%3A1%2C%22Zoom%22%3A5%7D%2C%22Part%22%3A%5B%7B%22PartID%22%3A%22FMA7474%22%2C%22
PartColor%22%3A%22FFFFFF%22%2C%22ScalarColorFlag%22%3Afalse%2C%22PartOpacity%22%3A1%2C%22
PartRepresentation%22%3A%22S%22%2C%22UseForBoundingBoxFlag%22%3Atrue%2C%22PartDeleteFlag%22%3Afalse%7D%2C%7B%22
PartID%22%3A%22FMA7477%22%2C%22PartColor%22%3A%22FFFFFF%22%2C%22ScalarColorFlag%22%3Afalse%2C%22
PartOpacity%22%3A1%2C%22PartRepresentation%22%3A%22S%22%2C%22UseForBoundingBoxFlag%22%3Atrue%2C%22
PartDeleteFlag%22%3Afalse%7D%2C%7B%22PartID%22%3A%22FMA7476%22%2C%22PartColor%22%3A%22FFFFFF%22%2C%22
ScalarColorFlag%22%3Afalse%2C%22PartOpacity%22%3A1%2C%22PartRepresentation%22%3A%22S%22%2C%22
UseForBoundingBoxFlag%22%3Atrue%2C%22PartDeleteFlag%22%3Afalse%7D%2C%7B%22PartID%22%3A%22
FMA7475%22%2C%22PartColor%22%3A%22FFFFFF%22%2C%22ScalarColorFlag%22%3Afalse%2C%22PartOpacity%22%3A1%2C%22
PartRepresentation%22%3A%22S%22%2C%22UseForBoundingBoxFlag%22%3Atrue%2C%22PartDeleteFlag%22%3Afalse%7D%2C%7B%22
PartID%22%3A%22FMA22442%22%2C%22PartColor%22%3A%22FF3333%22%2C%22ScalarColorFlag%22%3Afalse%2C%22
PartOpacity%22%3A1%2C%22PartRepresentation%22%3A%22S%22%2C%22UseForBoundingBoxFlag%22%3Atrue%2C%22PartDeleteFlag%22%3Afalse%7D%5D%7D
Upload it to Commons.
450 pixel * 450 pixel * 72 frames
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In many cases, I use this setting for Blender. 72 frames per rotation. Bit smoother than 60 frames.
360 pixel * 360 pixel * 100 frames
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Sometimes I use this setting for Blender. 100 frames per rotation. Very smoother than 60 frames.
GIF image settings of each files can be checked at Commons description page. (see image below).
GIF settings can be checked at Commons description page.
450 pixel * 450 pixel * 60 frames from Anatomography.
360 pixel * 360 pixel * 100 frames by Blender. Smoother rotation than the other settings.