RENEWAL
Strength (STR) *
1 point of STR increases status physical attack power by 1 1 point of STR increases your weight limit by 30 Agility (AGI)
1 point of AGI increases flee rate by 1 5 points of AGI increases status defense by 1 Each point of AGI increases attack speed (ASPD) by a good amount Vitality (VIT)
1 point of VIT increases your Max HP by 1% 1 point of VIT increases your recovery rate by 2% 2 points of VIT increases your status defense by 1 5 points of VIT increases your status magic defense by 1 Intelligence (INT)
1 point of INT increases your status magic attack by 1.5 2 points of INT increases your status magic defense by 1 Each point of INT decreases your variable cast time by a bit (about half as much as DEX) Dexterity (DEX) *
1 point of DEX increases your hit rate by 1 5 points of DEX increases your status magic defense by 1 5 points of DEX increases your status magic attack by 1 5 points of DEX increases your status physical attack power by 1 Each pont of DEX increases attack speed (ASPD) by a very low amount Each point of DEX Decreases your cast time by a good amount Luck (LUK)
1 point of LUK increases your CRIT by 0.3 3 points of LUK increases your status physical attack power by 1 3 points of LUK increases your status magical attack power by 1 3 points of LUK increases your hit by 1 5 points of LUK increases your flee by 1 10 points of LUK increases your perfect dodge by 1
Magic Attack Formula
statusMATK = INT + [INT/2] + [DEX/5] + [LUK/3] + [BLvl/4]
statusMDEF = [INT + VIT/5 + DEX/5 + BLv/4]
armorMDEF = MDEF provided by equip (see DEF section for details)
Upgrade MATK +2 MATK per upgrade for level 1 weapons +3 MATK per upgrade for level 2 weapons +5 MATK per upgrade for level 3 weapons +7 MATK per upgrade for level 4 weapons
Cast Time While a few skills (Gravitation Field, Ganbantein, and Tracking, for example) have a fixed cast time, most skills' cast times can be reduced by upping stats and getting cast time reduction equipment/skills.
Each skill with reduceable cast time has two parts of cast times : a variable cast time and a fixed cast time.
The fixed cast time is always 20% of the original cast time and can only be reduced by special skills and special equipment; the variable cast time can be reduced by DEX, INT, Magic Strings, Suffragium and cast time-reducing equip/cards.
For Example: A skill with 10 seconds of total cast time has 2 seconds of fixed cast time and 8 seconds of variable cast time.
No matter how much INT, DEX and cast time-reduction equipment you have, you won't be able to make the cast time faster than the fixed cast time (in this case 2 seconds) with normal methods (unless you use special skills like Sacrament or Radius).
To reduce all variable casting time with stats you need a combination of DEX and INT so DEX*2 and is at least 530
(DEX*2+INT) = 530
Some examples of how you could reduce all variable casting time:
170 INT and 180 DEX
190 INT and 170 DEX
Full Cast Time Formula castTime = (1 - SQRT((Dex * 2 + Int) / 530)) * (1 - sum_castReduction/100%) * baseCast * 0.8 + (1 - max_fixedReduction/100%) * baseCast * 0.2 Basecast = base casttime of a skill sum_castReduction = Sum of reduction for variable casttime (like Suffragium, Isilla card effect or Kathryne Keyron card) max_fixedReductrion = Highest reduction modifier of fixed casttime (for example if both Sacrament (50) and Radius (20) are active only Sacrament will work
Rods Rod[4]: MATK +30 Wand[3]: MATK +45, INT +1 Staff[3]: MATK +70, INT +2 Arc Wand[2]: MATK +95, INT +3 Might Staff: MATK +100, STR +10 Wand of Occult: MATK +105, INT +3 Bone Wand: MATK +110, INT +4 Staff of Wing: MATK +115 Survivor Staff[1]: MATK +120, DEX or INT +3, HP +400 Hypnotist Staff[2]: MATK +120, INT +1 Lich's Bone Wand[2]: MATK +170, INT +1, DEX + 1, Trans Only Recovery Staff: MATK +105 Staff of Piercing: MATK +145, INT +4, Trans Only Gentleman Staff[1]: MATK +125, DEX +1 Release of Wish: MATK +125, INT +3 Holy Stick[1]: MATK +140 Thorn Staff of Darkness: MATK +160, INT +3, DEX +3, Trans Only Eraser: MATK + 170, INT +3, DEX +2 Staff of Soul: MATK +200, INT +5, AGI +2, Two Hands Wizardry Staff: MATK +200, INT +6, DEX +2, Two Hands Divine Cross: MATK +210, DEX +4, Two Hands Chronos: MATK + 240, INT +3, Two Hands, Trans Only Staff of Destruction[1]: MATK +280, INT +3, AGI +10, Two Hands, Trans Only
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