Warp World is a 1991 role-playing game published by Blacksburg Tactical Research Center.

Gameplay

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Warp World is a supplement in which the setting is Earth, 300 years after World War III.[1]

Reception

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Jim Foster reviewed Warp World in White Wolf #29 (Oct./Nov., 1991), rating it a 4 out of 5 and stated that "My overall impression of Warp World is that of a good framework of systems and general background material with which an enterprising GM could make an exciting campaign. It will require some work and a bit of experience, however; this game is not for beginners or anyone else expecting a sourcebook of prefab campaigns and ready-to-play adventures. What it does offer is a very playable and realistic set of systems that govern 'reality' and fantasy with equal ease."[1]

Reviews

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  • Voyages to the Worlds of SF Gaming (Issue 17 - Oct 1992)[2]
  • The Last Province (Issue 1 - Oct 1992)[3]
  • Magister (Issue 36 - Sep 1992)[4]

References

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  1. ^ a b Foster, Jim (October–November 1991). "Capsule Reviews". White Wolf Magazine. No. 29. p. 57.
  2. ^ "Reviews | Article | RPGGeek".
  3. ^ "Pandora's Box | Article | RPGGeek".
  4. ^ "Recensie - Warp World | Article | RPGGeek".