World League Soccer '98 is an association football video game developed by Silicon Dreams Studio. It was published in May 1998 by Eidos Interactive on the Sony PlayStation and PC, and by Sega on the Sega Saturn. Silicon Dreams developed two sequels: Michael Owen's World League Soccer '99 and Michael Owen's WLS 2000.
World League Soccer '98 | |
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Developer(s) | Silicon Dreams Studio |
Publisher(s) | Eidos Interactive (Playstation, PC) Sega (Sega Saturn) |
Platform(s) | Sega Saturn, PlayStation, Windows |
Release | May 28, 1998[1] |
Genre(s) | Association football |
Mode(s) | Single-player, Multiplayer |
Development
editThe game was developed in 18 months by 25 people.[2]
Reception
editPublication | Score |
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Edge | 8/10[3] |
Extreme Playstation | 94/100[1] |
Sega Saturn Magazine | 94/100[4] |
Edge gave the game a review score of 8/10, praising its "detailed" control system, arguing that "once mastered, individuals should find its passing system can be used to craft an intricate play, with one touch passes and the comprehensive heading possibilities rapidly becoming second nature".[3]
Extreme PlayStation rated the game as 94/100, writing that "it's not instantly accessible, so if you want something to just boot up and play- without using any brain-power, purchase a game with a number and an animal in the title. If you're looking for the ultimate footie simulation that taxes your reflexes, stamina, and grey matter, WLS 98, is da maan!"[1]
References
edit- ^ a b c "World League Soccer '98". Extreme Playstation. June 1998. p. 38. Retrieved August 26, 2021.
- ^ "World League Soccer Interview". Archived from the original on February 18, 1999. Retrieved September 18, 2024.
- ^ a b "World League Soccer '98". Edge. July 1998. p. 38. Retrieved May 5, 2023.
- ^ "World League Soccer '98". Sega Saturn Magazine. June 1998. pp. 58–61. Retrieved May 5, 2023.