• Comment: Sources used are not reliable or at best are primary which cannot be used to establish notability. S0091 (talk) 15:07, 28 October 2024 (UTC)

Inverted Dice
Inverted Dice, with five dice and score sheet
DesignersSimon K. Jensen
PublishersOffCircle
Publication2016
Players1–5
Playing time10–30 minutes
Age range12+
Skills

Inverted Dice is a dice game invented by Simon K. Jensen in 2012.[1][2] It was first released in 2016 by OffCircle (a company that has since been liquidated).[3] The game introduces the concept of inverted dice sums, i.e., sums of the dice values that are not present in a roll.

The structure of the game resembles that of Yahtzee (and variants such as Yatzy), with five dice, and three rolls (or fewer) per turn.

Inverted dice sums

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An inverted dice sum of a roll is the sum of the values that are not present in the roll. To find the inverted sum, simply add together the values that you do not see (first method in the examples below).

However, there are two different ways to find the inverted sum of a roll, since it can also be calculated as 21 minus all unique values that are seen in the roll (second method in the examples below).

Examples

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First method: Summing up values that are not shown:

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Second method: 21 minus each unique shown value:

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  •       is 15 since  + +  is 6 (only count each shown value once), and 21 – 6 is 15.

In a five-dice roll, the lowest inverted sum is 1 (     ) and the highest is 20 (     ).

Gameplay

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There are twenty rounds in the game. In each round, players take turns rolling five dice, trying to achieve the scores in the table, i.e., one of the inverted dice sums 1 to 20. A result can be scored if it has not previously been scored (or crossed out) by the player.

After each roll, the player chooses which dice to keep, and which to reroll. A player may reroll some or all of the dice up to two times on a turn, making a maximum of three rolls per turn.

If a player achieves an available result, it is registered in the score chart. If the player fails (after three rolls), a number must be recorded as zero points. Thus, every player must put either a score or a zero into a score box each turn. Each result can only be scored once in every game.

The game ends when all score boxes are used. The player with the highest total score wins the game.

Scoring

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Each inverted dice sum that a player scores is worth the same amount of points as the inverted sum, e.g., both       (inverted sum 15) and       (also 15) can be scored as 15 points.

Bonuses

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Players can receive up to three bonuses by achieving all scores in one or more of the following bonus sections:

  • Low bonus section: The scores 1 to 5. Getting these five results gives 50 points in the upper bonus row.
  • Middle bonus section: The scores 6 to 15. Getting these ten results gives 50 points in the middle bonus row.
  • High bonus section: The scores 16 to 20. Getting these five results gives 50 points in the bottom bonus row.

Maximum score

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The highest possible score is 360, including all three bonuses.

Digital versions

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  • Board Game Arena is a free multiplayer platform where Inverted Dice can be played online with up to 5 players.[4]
  • The publisher has a website where Inverted Dice can be played online with up to 3 players.[5]

Mathematics

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Inverted dice sums can be treated mathematically. This involves problems concerning partitions and multisets.[6]

Probabilities

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Following are the probabilities of scoring inverted dice sums in the initial throw of five dice.

Inverted dice sum Probability Probability in %
1 120/7776 1.543%
2 120/7776 1.543%
3 360/7776 4.630%
4 360/7776 4.630%
5 600/7776 7.716%
6 750/7776 9.645%
7 870/7776 11.188%
8 780/7776 10.031%
9 930/7776 11.960%
10 720/7776 9.259%
11 720/7776 9.259%
12 510/7776 6.559%
13 360/7776 4.630%
14 240/7776 3.086%
15 211/7776 2.713%
16 61/7776 0.784%
17 31/7776 0.399%
18 31/7776 0.399%
19 1/7776 0.013%
20 1/7776 0.013%

The inverted sum with the highest probability is 9. It is worth noticing, that there are five pairs of inverted sums with equal probability. These probability pairs are P(1)=P(2), P(3)=P(4), P(10)=P(11), P(17)=P(18), and P(19)=P(20).

Since both 19 and 20 are equally hard to get, the first value to be crossed out is often 19, followed by 20.

References

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  1. ^ "Inverted Dice (official)". simonjensen.com.
  2. ^ "Inverted Dice (BoardGameGeek)". boardgamegeek.com.
  3. ^ "OffCircle". simonjensen.com.
  4. ^ "Play Inverted Dice (BGA)". boardgamearena.com.
  5. ^ "Inverted Dice™ – Play online". simonjensen.com.
  6. ^ "Jensen, S. K. (2023). A short introduction to the theory of inverted dice sums". researchgate.net.
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