Talk:Capcom Super League Online
Latest comment: 2 years ago by BlueMoonset in topic Did you know nomination
This is the talk page of a redirect that targets the page: • Kakao Games Because this page is not frequently watched, present and future discussions, edit requests and requested moves should take place at: • Talk:Kakao Games |
This article was nominated for deletion on 12 July 2022. The result of the discussion was merge. |
The contents of the Capcom Super League Online page were merged into Kakao Games on 3 August 2022 and it now redirects there. For the contribution history and old versions of the merged article please see its history. |
Did you know nomination
edit- The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: rejected by BlueMoonset (talk) 03:21, 27 July 2022 (UTC)
Article is to be merged into another article per AfD and will no longer exist; DYK cannot continue and is therefore closed.
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- ... that development of Capcom Super League Online was discontinued due to an unknown business decision made by both Capcom and Kakao Games in 2019? Source: https://web.archive.org/web/20220616101758/http://www.gameabout.com/news/articleView.html?idxno=55608
- ALT1: ... that one feature of Capcom Super League Online was a gauge bar that depletes over time during Arena matches if a match is idle, leading to a lost match? Source: https://web.archive.org/web/20220626044522/https://www.gamevu.co.kr/news/articleView.html?idxno=11220
- Reviewed: Template:Did you know nominations/CIA activities in Japan
- Comment: This article has a majority of references that are not in English. Just keep that in mind since the game's development/beta testing made little waves outside of South Korea.
Also if none of the ALTs that I brainstormed are okay, feel free to suggest something else. I ran out of more ALT ideas.
Created by Ominae (talk). Self-nominated at 07:17, 26 June 2022 (UTC).
- Comment: I may take a detailed look later, just making a quick observation for now: the article might not meet notability standards: this was an unreleased game that only had a 4-day closed beta test before it got scrapped. — 2406:3003:2077:1E60:C998:20C6:8CCF:5730 (talk) 03:54, 12 July 2022 (UTC)
- I've initiated AfD for the article as a full review of the sources does not show GNG being met. Am open to picking this back up if and when it survives AfD. — 2406:3003:2077:1E60:C998:20C6:8CCF:5730 (talk) 10:45, 12 July 2022 (UTC)
- The AfD has closed with a consensus to merge, and this nomination must be closed. Sammi Brie (she/her • t • c) 00:15, 27 July 2022 (UTC)
AfD: Nominated for deletion
editWhile awaiting deletion discussion page Wikipedia:Articles for deletion/Capcom Super League Online to be created, here is the rationale:
- A cancelled mobile game, planned to be launched only in South Korea, that had only a 4-day closed beta test (CBT) of ~2,000 players. Does not meet GNG as most sourcing is routine reporting and not SIGCOV. Out of 12 sources in the reflist: 8 regarding announcement or start of CBT; one about the game being silently cancelled. One (inclusion in top-10 list) reinforces obscurity of the title. Two are reviews from Korean gaming reporters after CBT ended: one is quite superficial, the other has more substantial critique.
— 2406:3003:2077:1E60:C998:20C6:8CCF:5730 (talk) 10:41, 12 July 2022 (UTC)
- @Ominae: I have completed the nomination. --Finngall talk 17:40, 12 July 2022 (UTC)