Talk:Dungeons & Dragons: Dragonshard
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Making warforged
editI'm not sure if the bit about making warforged is really a continuity issue. There's a difference between the titans and regular humanoid warforged, mainly that the titans aren't living constructs like the other warforged. They're basically golems that are a bit more specialized to warfare than other varieties are. Is there anything from any of the Eberron books that says the non-living versions of the warforged were also prevented from ever being made again? I'm just not sure if their creation is necessarily tied inextricably to the same creation forges and processes that made the living warforged, making the titans impossible to create as well. Iron golems can still be built, after all. --Nerrin 03:04, 16 July 2006 (UTC)
criticism
editThat section doesn't really explain why reactions among the gaming community are mixed. I don't know too much about the criticism, all i've heard is that people think it's a woe clone or something, but there's got to be something more specific to say. (Hypersugarchild)
Full title
editThe full title of this game, according to MobyGames, is "Dungeons & Dragons: Dragonshard". Should the page be moved to reflect this? SharkD 04:54, 26 April 2007 (UTC)
lack of information on the European release date.
editi know for a fact that it was released in europe. i got the game from a shop in norway. exactly when it was released i dont remember. therefore it should say that it was released in europe but with date unknown. —Preceding unsigned comment added by 84.208.72.121 (talk) 18:28, 30 June 2010 (UTC)
the pegi rating is 12 but i cant add it because i apparently is blocked from editing articles. —Preceding unsigned comment added by 84.208.72.121 (talk) 18:40, 30 June 2010 (UTC)
- You are not blocked. Please see my comments at User talk:84.208.72.121. CT Cooper (talk) 19:10, 30 June 2010 (UTC)
it was released on a single dvd
editi know because i have the dvd release. therefore the information i added should remain because it is valid. —Preceding unsigned comment added by 84.208.72.121 (talk) 21:09, 30 June 2010 (UTC)
Clone
editDragonshard is extremely similar to The Battle for Middle-Earth (the first LOTR RTS by EA). Bases and outposts are just areas with pre-defined construction grid. Buildings are built on a socket without any worker units. Gameplay differs in 3 ways:
- New resource added - Shards
- Cavern layer (more common in turn-based games)
- Players recruit single attackers, rather than squads. — Preceding unsigned comment added by Yura87 (talk • contribs) 00:31, 26 December 2010 (UTC)
External links modified
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