Talk:Jet Grind Radio (Game Boy Advance video game)
Screenshots/Cover
editIf someone knows how to post images onto articles may it be possible to get some screen shots and a picture of the box art. — Preceding unsigned comment added by Patmancav66 (talk • contribs) 21:29, 29 January 2008 (UTC)
Merge with Jet Set Radio
editAside from the hardware limitations, there doesn't appear to be much difference between the two versions of the game so it may as well be merged with the main game article. Wonchop (talk) 01:51, 14 March 2012 (UTC)
@Wonchop: I just recreated the article. I think there is enough difference. Isometric viewpoint vs 3D polygonal game is enough. That and the 4-player option.Blue Pumpkin Pie (talk) 03:36, 9 September 2019 (UTC)
- @Blue Pumpkin Pie:Not really. If you can literally sum up what's different about it in a few sentences at most, then you may as well just put that in a subsection on the main article. It's nothing more than a port of the original game with a few unique features that can be summed up briefly. Wonchop (talk) 15:22, 10 September 2019 (UTC)
- @Wonchop: It's closer to a demake than a port. A port is the exact same game with minor reworks. For example, Legend of Zelda Ocarina of Time and Legend of Zelda: Ocarina of Time 3D have their own separate article and the differences between the two are very small, smaller than this game. They had to make the game from the ground up for both of these. And not everything carried over from the original. It has its own reception and its own development. And it might be better to spin it out into its own article too seeing as the Jet Set Radio article is going to get expanded on the gameplay, plot, and reception.Blue Pumpkin Pie (talk) 03:33, 11 September 2019 (UTC)
- @Blue Pumpkin Pie: Honestly, Ocarina 3D (along with the other standalone HD Zelda ports) really doesn't need its own article either, since the only relevant information is "it's got fancy new graphics and bunch of touch screen gimmicks". Judging from what you've got for the GBA article now, it's pretty much barebones when you remove all the filler (ie. Literally everything concerning plot and gameplay already covered in the Dreamcast version). It's common knowledge that downgraded ports are handled by different developers and have missing content, but other than that, they're just the same game, just on lesser hardware, same with other GBA ports like Space Channel 5 and Tony Hawk's. Pretty much anything unique about the GBA version (the unique features, graphic engine, etc.) can be summed up in a subsection on the main article. Wonchop (talk) 23:42, 11 September 2019 (UTC)
- I think demakes don't get spun out very often because there's usually not a lot of coverage, not because they're too similar.Blue Pumpkin Pie (talk) 09:07, 13 September 2019 (UTC)
- @Blue Pumpkin Pie: Honestly, Ocarina 3D (along with the other standalone HD Zelda ports) really doesn't need its own article either, since the only relevant information is "it's got fancy new graphics and bunch of touch screen gimmicks". Judging from what you've got for the GBA article now, it's pretty much barebones when you remove all the filler (ie. Literally everything concerning plot and gameplay already covered in the Dreamcast version). It's common knowledge that downgraded ports are handled by different developers and have missing content, but other than that, they're just the same game, just on lesser hardware, same with other GBA ports like Space Channel 5 and Tony Hawk's. Pretty much anything unique about the GBA version (the unique features, graphic engine, etc.) can be summed up in a subsection on the main article. Wonchop (talk) 23:42, 11 September 2019 (UTC)
- @Wonchop: It's closer to a demake than a port. A port is the exact same game with minor reworks. For example, Legend of Zelda Ocarina of Time and Legend of Zelda: Ocarina of Time 3D have their own separate article and the differences between the two are very small, smaller than this game. They had to make the game from the ground up for both of these. And not everything carried over from the original. It has its own reception and its own development. And it might be better to spin it out into its own article too seeing as the Jet Set Radio article is going to get expanded on the gameplay, plot, and reception.Blue Pumpkin Pie (talk) 03:33, 11 September 2019 (UTC)
Release date
editI'm noticing that Vicarious Visions' own page lists the release date as June 26, 2003 (Vicarious Visions official page (archived)) while the Wikipedia article currently uses a citation to an IGN article (Harris, Craig (June 29, 2003). "GBA Gems: Jet Grind Radio". IGN. Retrieved March 10, 2024.) that says June 23, 2003.
I'm inclined to suspect the IGN article may be mistaken. I notice on the same IGN article, it lists the release date of Advance Wars 2 as June 23, which means it may have been erroneously copy-pasted and continued to propagate from there.
I also happened to look at GameSpy, which also lists June 26, 2003: GameSpy page (archived) I found this interesting as WP:VG/S lists GameSpy as a defunct reliable source and also says IGN and GameSpy share a database, but clearly not for this game's release date.
@Venky64: You made a recent edit changing the release date, so I'd be curious about your thoughts. Retro (talk | contribs) 12:26, 18 October 2024 (UTC)
- I'm inclined to agree with you. GameZone, which was much better than keeping track of release dates than IGN in my count, has this listed as June 27, which probably makes the date on the site accurate. Venky64 (talk) 21:59, 18 October 2024 (UTC)