Talk:Retro City Rampage
Latest comment: 8 years ago by 46.173.12.68 in topic Strictly 2D?
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"Open world" is not a genre
editIf you feel the need to include the open world game design, you should do it elsewhere 93.184.73.10 (talk) 00:49, 3 February 2013 (UTC)
Isn't the "phone booth" an outhouse?
editIf you look closely, the shape and design is remarkably that of an outhouse's. :) — Preceding unsigned comment added by BobtheVila (talk • contribs) 21:28, 29 March 2013 (UTC)
Strictly 2D?
editNot strictly 2D, the game just switches to a particularly narrow plane but otherwise remains same - i.e. the player can try shooting upwards but the shot will only travel to the nearest wall of the narrow plane.