Immercenary | |
---|---|
Developer(s) | Five Miles Out |
Publisher(s) | |
Producer(s) | Jim Simmons |
Designer(s) | Ken Hubbell |
Artist(s) | Christopher Stashuk Mitch Gates |
Writer(s) | Elton Pruitt |
Composer(s) | Clayton Bowles Grant Camden |
Platform(s) | 3DO |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Gameplay and premise
editThis section needs expansion. You can help by adding to it. (November 2024) |
Immercenary
Development
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Immercenary
Release
editThis section needs expansion. You can help by adding to it. (November 2024) |
Immercenary
Reception
editPublication | Score |
---|---|
Game Informer | 8/10[20] |
Game Players | 81%[21] |
GamesMaster | 92%[22] |
Joystick | 80/100[23] |
M! Games | 34%[5] |
Next Generation | 3/5[24] |
Player One | 65%[25] |
Video Games (DE) | 70%[26] |
3DO Magazine | 3/5[27] |
Electronic Games | A[28] |
Games Amusement Pleasure | 80%[29] |
Games World | 53/100[30] |
Ultimate Future Games | 74%[31] |
VideoGames | 9/10[32] |
This section needs expansion. You can help by adding to it. (November 2024) |
Electronic Games' Bill Kunkel.[28]
Game Players' Jeff Lundrigan and Mike Salmon.[21]
GamesMaster's Simon Kirrane.[22]
Joystick's Jérôme Damauder.[23]
Player One's Stéphane Buret.[25]
Video Games' Wolfgang Schaedle.[26]
3DO Magazine's Dave Westley.[27]
Games Amusement Pleasure's David Simmonds.[29]
VideoGames' Geoff Higgins.[32]
MAN!AC's Oliver Ehrle.[5]
Hardcore Gaming 101's John Szczepaniak.[9]
RPGFan's Pete Leavitt.[10]
Notes
editReferences
edit- ^ "Fact File: Immercenary". Electronic Gaming Monthly. No. 68. Sendai Publishing. March 1995. p. 126.
- ^ de La Fuente, Derek (March 1995). "Preview: Immercenary". Joystick (in French). No. 58. Hachette Disney Presse. p. 179.
- ^ a b Rana, Marco (May 1995). "Prove: Immercenary". Game Power (in Italian). No. 39. Studio Vit . pp. 68–69.
- ^ a b del Campo, Manuel (July–August 1995). "En vanguardia: Immercenary". HiTech (in Spanish). Vol. 1, no. 5. Hobby Press. pp. 62–63.
{{cite magazine}}
: CS1 maint: date format (link) - ^ a b c d Ehrle, Oliver (September 1995). "Spiele-Tests: Immercenary". MAN!AC (in German). No. 23. Cybermedia. p. 56. (Transcription Archived 2024-11-03 at archive.today).
- ^ "Software Express: パーフェクトワールド". 3DO Magazine (in Japanese). No. 11. Tokuma Shoten Intermedia. September–October 1995. p. 71.
{{cite magazine}}
: CS1 maint: date format (link) - ^ "The Guide: パーフェクトワールド". 3DO Magazine (in Japanese). No. 12. Tokuma Shoten Intermedia. November–December 1995. p. 78.
{{cite magazine}}
: CS1 maint: date format (link) - ^ Immercenary (3DO) (Manual) (North American ed.). Electronic Arts. 1995.
- ^ a b Szczepaniak, John (May 2, 2014). "Immercenary". Hardcore Gaming 101. Archived from the original on 2018-08-27. Retrieved 2024-11-03.
- ^ a b Leavitt, Pete (May 19, 2022). "Immercenary: The Neglected 3DO Cult Classic that Warned Us About Web 3". RPGFan. Emerald Shield Media LLC. Archived from the original on 2022-05-19. Retrieved 2024-11-03.
- ^ "News: Immercenary". 3 For 3DO Enthusiasts. No. 3. PiM Publications. March–April 1995. p. 17.
{{cite magazine}}
: CS1 maint: date format (link) - ^ a b Westley, Dave (April 1995). "Preview: No Mercy - Immercenary from Electronic Arts". 3DO Magazine. No. 3. Paragon Publishing. p. 33.
- ^ "Reportaje: El futuro llega de la mano de Inmercenary". HiTech (in Spanish). Vol. 1, no. 4. Hobby Press. June 1995. p. 76.
- ^ Szczepaniak, John (September 19, 2012). "Making a Prototype of the Future: The Development of Immercenary". Gamasutra. UBM Technology Group. pp. 1–3. Archived from the original on 2012-09-21. Retrieved 2024-11-03. (Transcription by Game Developer. Archived 2021-08-27 at the Wayback Machine).
- ^ "News: Snippets". 3DO Magazine. No. 2. Paragon Publishing. February 1995. p. 7.
- ^ "News - 3DO: Immercenary". Mega Fun (in German). No. 31. Computec. April 1995. p. 16.
- ^ "Preview: Immercenary". VideoGames - The Ultimate Gaming Magazine. No. 75. Larry Flynt Publications. April 1995. p. 54.
- ^ Kuramoto, Kazuhiro (October 1995). "Super Soft Hot Information: 3DO". Micom BASIC Magazine (in Japanese). No. 160. The Dempa Shimbunsha Corporation . p. 25—26.
- ^ "발매스케줄: 12월 국내 발매 스케줄". 3DO Alive (supplement) (in Korean). No. 9. Jeu Media. January 1996. p. 3.
- ^ a b McNamara, Andrew; VanDerSchaegen, Ross; Anderson, Paul (April 1995). "3DO Reviews: Immercenary". Game Informer. No. 24. Sunrise Publications. p. 34.
- ^ a b Lundrigan, Jeff; Salmon, Mike (May 1995). "Review: Immercenary". Game Players. No. 71. GP Publications. pp. 38–39.
- ^ a b Kirrane, Simon (May 1995). "Reviews: Immercenary". GamesMaster. No. 29. Future Publishing. p. 62.
- ^ a b Damauder, Jérôme (May 1995). "Vidéotest: Immercenary". Joystick (in French). No. 60. Hachette Disney Presse. p. 101.
- ^ a b "Finals: Lethal - Immercenary". Next Generation. No. 5. Imagine Media. May 1995. p. 89.
- ^ a b Buret, Stéphane (May 1995). "Vite Vu – Le Zone de Vite Vu: Immercenary". Player One (in French). No. 53. Média Système Édition . p. 102.
- ^ a b Schaedle, Wolfgang (May 1995). "Reviews: Das id-Syndrom? - Immercenary". Video Games (in German). No. 42. Magna Media. p. 84.
- ^ a b Westley, Dave (June 1995). "Review: Immercenary". 3DO Magazine. No. 4. Paragon Publishing. p. 40—41.
- ^ a b Kunkel, Bill (May 1995). "Consoles: Not In Kansas Any More — Immercenary Takes the player to a wild new world". Electronic Games. Vol. 3, no. 8. Decker Publications. p. 80.
- ^ a b Simmonds, David (June 1995). "Software Reviews: Immercenary". Games Amusement Pleasure. No. 5. Onn Lee. p. 33.
- ^ a b Perry, Dave; King, Phil; Roberts, Nick; Butt, Ryan (June 1995). "3DO Reviews: Immercenary". Games World. No. 12. Paragon Publishing. p. 76—77.
- ^ a b "Ultimate Review Sector: Immercenary". Ultimate Future Games. No. 7. Future Publishing. June 1995. p. 84—85.
- ^ a b Higgins, Geoff (June 1995). "Power Reviews: Immercenary". VideoGames - The Ultimate Gaming Magazine. No. 77. Larry Flynt Publications. p. 76.
- ^ Omar (May 1995). "3DO אזור: Immercenary". Freak (in Hebrew). No. 31. p. 28.
- ^ LaMancha, Manny (May 1995). "ProReview: Immercenary". GamePro. No. 70. IDG. p. 88.
- ^ Szczepaniak, John (August 17, 2006). "Perfect 10: 3DO - Perfect Ten Games". Retro Gamer. No. 28. Imagine Publishing. pp. 46–47. (Transcription Archived 2014-07-05 at the Wayback Machine).
- ^ McFerran, Damien (March 14, 2024). "Best 3DO Games Of All Time". Time Extension. Hookshot Media. pp. 1–2. Archived from the original on 2024-05-22. Retrieved 2024-11-02.
External links
edit
[[Category:1995 video games]]
[[Category:3DO Interactive Multiplayer games]]
[[Category:3DO Interactive Multiplayer-only games]]
[[Category:Cyberpunk video games]]
[[Category:Electronic Arts games]]
[[Category:First-person shooters]]
[[Category:Science fiction video games]]
[[Category:Single-player video games]]
[[Category:Video games developed in the United States]]
[[Category:Video games set in the future]]