Pokémon | |
---|---|
Created by | Satoshi Tajiri |
Original work | Pocket Monsters Red and Green (1996) |
Owners | |
Years | 1996–present |
Print publications | |
Book(s) | Pokémon books |
Comics | Pokémon manga |
Films and television | |
Film(s) | Pokémon film series |
Short film(s) | Pikachu short films |
Television series | Pokémon anime series |
Web series | List
|
Games | |
Traditional | |
Video game(s) | Pokémon video game series |
Audio | |
Soundtrack(s) | Pokémon theme songs |
Original music | Pokémon 25: The Album |
Miscellaneous | |
Theme park attraction(s) | Poképark |
Pokémon[a] (a wasei-eigo abbreviation of pocket monsters)[b] is a Japanese media franchise.
The concept of Pokémon arose when Game Freak founder Satoshi Tajiri recalled his childhood experiences of insect collecting, and decided to develop a video game based off of those experiences for Nintendo's Game Boy system. Released in Japan in 1996, Pocket Monsters Red and Green were the first pieces of Pokémon media to be created. Shortly after, a collectible card game, an anime series, and a film series surrounding the Pokémon universe were released.
Premise
editHistory and development
edit- [5]
- https://bookshop.org/p/books/monster-kids-how-pokemon-taught-a-generation-to-catch-them-all-daniel-dockery/18255379
- [6]
1990–1996: Conception and development
editAs a child, Satoshi Tajiri—who later founded Pokémon developer Game Freak—loved to collect insects.[7] After his hometown of Machida, Tokyo began to urbanize, many of these insects were driven away. While working as a video game developer as an adult, he remembered these childhood experiences, inspiring him to create a video game based off of them. In 1990, shortly after the release of Nintendo's Game Boy system, Tajiri recalls that the idea of Pokémon "clicked", and he found it would be a good fit for the Game Boy, as the linking functionality of the system allowed for players to communicate and transfer data with each other.[8]
Originally titled "Pocket Monsters", the name "Pokémon",which combines the words "pocket" and "monsters" in a process known as wasei-eigo,[4] was suggested by Alfred Kahn, CEO of 4Kids Entertainment.[9] After Tajiri and his friend Ken Sugimori pitched the idea to Nintendo, Nintendo was initially hesitant.[7] They feared that Pokémon would not be a success, as the popularity of the Game Boy was declining, meaning less interest in new games being released on the platform.[8]
1996–1999 (Generation I): Initial release and rise to popularity
editNintendo eventually allowed the game to be published, and after six years of development, Pocket Monsters Red and Green were released in Japan on February 27, 1996, marking the first Pokémon media to be released.[7] Two versions of the game, Pocket Monsters Red and Pocket Monsters Green, released simultaneously with minor differences at the request of Nintendo's Shigeru Miyamoto.[10] In October 1996, the first set of 102 trading cards were released of the Pokémon Trading Card Game, a collectible card game based on the Pokémon franchise.[7] The character Pikachu was selected as the franchise's mascot, as the creators of the Pokémon anime felt it was relatively popular in addition to appealing to both boys and girls.[8] In April 1997, the first episode of the Pokémon anime released, titled "Pokémon, I Choose You!", which followed a boy named Satoshi—known internationally as Ash Ketchum—aiming to become a Pokémon battling master alongside his partner Pikachu.[7] One year later, the first Pokémon film, Pocket Monsters the Movie: Mewtwo Strikes Back, also known as Pokémon: The First Movie, released in Japan.[11]
On December 16, 1997, an episode of the Pokémon anime, "Dennō Senshi Porygon", aired in Japan.[12] One sequence in the episode caused a strobe light effect that induced epileptic seizures in nearly 700 children.[13] The event, known in Japan as the "Pokémon Shock", caused the episode's starring Pokémon, Porygon, as well as its evolutions Porygon2 and Porygon-Z, to not appear in the anime series afterward, and the anime as a whole went on a four-month hiatus following the incident.[14]
Before being introduced to the United States, over 12 million video game units, one million CDs, and one billion trading cards of Pokémon in Japan.[15] However, Nintendo initially feared that Pokémon was too Japanese for Western tastes,[16] though Thomas Kenney—a friend of Kahn's—was the first to note the franchise's international potential.[17] Pocket Monsters Red and Green, localized as Pokémon Red and Blue, released in the United States in 1998 and in the United Kingdom in 1999.[7] The Pokémon anime also released internationally in 1998,[7] and Mewtwo Strikes Back saw an international release in 1999.[18][19] In a 56-day promotion for Mewtwo Strikes Back, Burger King released small, circular toys.[20] After one child died of suffocation and another had a 'close call',[21] Burger King recalled the toys despite initial hesitation,[22] and offered free rewards to incentivize returns.[23] Despite this, the toys were blamed for the death of a second child one month later.[24]
After release, the Pokémon franchise quickly grew to worldwide popularity. The period following the initial release and subsequent boom in popularity was widely known as "Pokémania".[25] Though the initial popularity of Red and Green in Japan was slow, the existence of Mew, prominently showcased by CoroCoro Comic, widely boosted the game's popularity.[26][27] Shortly after the release of Red, Green, and Blue, an expanded re-release, titled Pokémon Yellow, was released for the Game Boy Color.[28] In November 1999, Mewtwo Strikes Back earned nearly US$20,000,000 in its first two days,[29] making it the only animated film to reach the top of the United States box office until Demon Slayer: Mugen Train (2021).[30] By the end of 1999, global Pokémon revenue had reached US$7,000,000,000. However, 56% of respondents to a USA Today poll predicted that the Pokémon craze would not survive into the next year.[31] In 1998, Nintendo, Game Freak, and Creatures founded The Pokémon Company in Tokyo to manage the Pokémon brand, and its international branch was established in 2001.[32] The Pokémon Company also manages creative direction and localization.[33]
1999–2002 (Generation II):
edit2002–2006 (Generation III):
edit2006–2010 (Generation IV):
edit2010–2013 (Generation V):
edit2012–2016 (Generation VI):
edit2016–2019 (Generation VII):
edit- https://www.nintendolife.com/news/2019/12/feature_a_pokemon_retrospective_generation_7_-_2016_to_2019
- Pokémon Go
- [42]
- [43]
- [44]
- https://www.foxnews.com/tech/is-pokemon-go-already-dying
- [45]
- [46]
- [47]
- [48]
- [49]
- https://www.thehindu.com/thread/technology/article8855740.ece
- https://www.thehindu.com/news/cities/mumbai/entertainment/What%E2%80%99s-the-fuss-about-Pok%C3%A9mon-GO/article60528702.ece
- https://www.cnn.com/2016/07/11/health/pokemon-go-guide-trnd/index.html
- https://www.wsj.com/articles/pokemon-go-fueled-nintendo-just-keeps-going-1468302369
- https://www.wsj.com/articles/nintendo-earnings-rise-on-sale-of-stake-in-seattle-mariners-1477467013
- https://www.wsj.com/articles/pokemon-go-ends-its-reign-at-no-1-1474484627
- https://www.wsj.com/articles/BL-MBB-51405
- https://www.telegraph.co.uk/technology/0/pokemon-go-what-is-it-how-to-play-it-and-everything-you-need-to/
- https://www.taipeitimes.com/News/editorials/archives/2016/07/25/2003651721
- https://www.taipeitimes.com/News/lang/archives/2016/07/26/2003651774
- https://www.taipeitimes.com/News/biz/archives/2016/08/22/2003653591
- https://www.wsj.com/articles/can-nintendos-pokemon-go-stick-around-1468347406
- https://www.wsj.com/articles/nintendo-looks-to-pokemon-fans-for-more-sales-of-its-switch-game-system-1527645601
- [50]
- Pokémon Let's Go
- Pokémon Quest
2019–2022 (Generation VIII):
edit- [51]
- https://www.cnn.com/2020/02/27/tech/pokemon-day-2020-trnd/index.html
- https://www.cnn.com/2020/06/17/business/pokemon-snap-nintendo-switch-trnd/index.html
- https://www.taipeitimes.com/News/world/archives/2021/02/27/2003752939
- Pokémon Sword and Shield
- https://www.cnn.com/2020/01/09/tech/pokemon-sword-shield-expansion-cost-reaction/index.html
- https://www.cnn.com/2019/11/16/tech/nintendo-pokemon-sword-shield-trnd/index.html
- https://www.washingtonpost.com/video-games/2020/01/09/pokmon-sword-shield-expansions-bring-back-over-200-existing-pokemon/
- [52]
- Detective Pikachu (film)
- Pokémon Journeys
- Pokémon Fossil Museum
- Pokémon Go
- 25th anniversary
2022–present (Generation IX):
edit- Pokémon Scarlet and Violet
- Pokémon Go
- Generation IX anime
- Pokémon Sleep
Media
editVideo games
edit- https://www.ign.com/articles/pokemon-games-in-order
- https://www.gamespot.com/articles/best-pokemon-spin-off-games/1100-6490686/
- Pokémon Scarlet and Violet
- Video game re-releases
Gameplay
editAnime
edit- https://www.thehindu.com/entertainment/movies/ash-ketchum-finally-becomes-a-pokmon-master-after-22-years/article29431787.ece
- https://mainichi.jp/english/articles/20160229/p2a/00m/0na/024000c
Films
editTrading cards
edit- Scarlet & Violet
Manga
editMusic
edit- "Electric"
- "Celestial"
Other media
editReception and legacy
editVideo games
edit- [56]
- Scarlet and Violet
- https://www.gamespot.com/articles/review-roundup-for-pokemon-scarlet-and-violet/1100-6509235/
- https://www.gamespot.com/articles/nintendo-promises-to-seriously-address-pokemon-scarlet-and-violets-performance-issues/1100-6509601/
- https://www.gamespot.com/articles/for-some-pokemon-fans-scarlet-and-violet-are-the-latest-in-a-string-of-disappointments/1100-6509446/
- https://www.gamespot.com/articles/review-roundup-for-pokemon-legends-arceus/1100-6499979/
- https://www.theguardian.com/games/2020/jan/27/what-pokemon-can-teach-us-about-storytelling-nintendo-games
Trading cards
edit- [57]
- [58]
- https://www.theguardian.com/games/2021/may/13/us-target-stores-to-stop-selling-pokemon-cards-after-rising-value-prompts-threats-to-staff
- https://www.taipeitimes.com/News/biz/archives/2021/07/11/2003760634
TV series
editMorality and religion
edit- [59]
- https://www.latimes.com/archives/la-xpm-2001-apr-24-mn-54861-story.html
- https://www.theguardian.com/uk/2000/jun/09/religion.world1
- https://www.bloomberg.com/news/articles/2016-07-22/-pok-mon-go-is-forbidden-on-religious-grounds-in-saudi-arabia
- https://www.washingtonpost.com/news/acts-of-faith/wp/2016/07/13/come-for-a-jigglypuff-stay-for-jesus-church-in-the-age-of-pokemon-go/
Animal cruelty
editDevelopmental impact
editCrime
editHealth
editWhile playing Pokémon Go, which allows players to traverse real-world locations to progress in-game, some players have entered dangerous situations, or trespassed on private property. In Japan, 76 incidents were attributed to Pokémon Go in late August 2016, just one month after the game released in the country,[64] despite the Japanese government issuing warnings to players prior to the game's release after international reports emerged that players had been hit by cars, fallen into water, or been robbed due to distractions while playing Pokémon Go.[65] The game was also criticized for allowing players to interact with the game in cemeteries or other memorial sites, as it seemingly encouraged trespassing and disruptive behavior.[66] After several reports, Niantic, the developer of Pokémon Go, issued an update preventing players from interacting with the game at certain sites, including the Hiroshima Peace Memorial Park and the United States Holocaust Memorial Museum.[67]
- [62]
- [68]
- [69]
- [70]
- https://www.thehindu.com/sci-tech/technology/gadgets/%E2%80%98Pok%C3%A9mon-Go-comes-with-short-term-health-benefits%E2%80%99/article16806288.ece
- https://www.taipeitimes.com/News/biz/archives/2016/07/10/2003650697
- https://www.taipeitimes.com/News/taiwan/archives/2016/08/12/2003652970
- https://mainichi.jp/english/articles/20161108/p2a/00m/0na/007000c
- https://www.washingtonpost.com/news/the-intersect/wp/2016/10/14/the-new-scientifically-proven-way-to-get-fit-pokemon-go-if-you-stick-with-it/
- https://www.washingtonpost.com/news/the-switch/wp/2016/09/16/how-pokemon-go-took-over-my-life-and-improved-it/
- https://www.thetimes.co.uk/article/pok-mon-go-cuts-suicide-in-real-world-tp3jtv5z8
Auction sales and value bubble
edit- https://www.cnn.com/2022/03/13/us/pokemon-charizard-auction-trnd/index.html
- https://www.cnn.com/2021/09/28/us/pokemon-oreo-resale-cec/index.html
- https://www.washingtonpost.com/nation/2021/10/24/pokemon-card-fraud-case-covid-relief/
- https://www.thetimes.co.uk/article/pokemon-collectors-strike-gold-logan-paul-apple-0p0s2r0kq
- https://mainichi.jp/english/articles/20211217/p2a/00m/0et/020000c
Cultural influence
editSimilar games
edit- Temtem
- Monster Hunter Stories 2
Pokémon gene
editManholes
editSales and revenue
editFan community
editNotes
editReferences
edit- ^ a b Stevenson, Angus; Lindberg, Christine A. (2010). "Pokemon". New Oxford American Dictionary (3 ed.). Oxford University Press. doi:10.1093/acref/9780195392883.001.0001. ISBN 9780199891535. Archived from the original on December 16, 2022. Retrieved December 26, 2022 – via Oxford Reference.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; December 26, 2022 suggested (help) - ^ "Pokémon". Dictionary.com. Rock Holdings. Archived from the original on December 14, 2022. Retrieved December 26, 2022.
- ^ DeWolf, Rose (October 25, 1999). "Where the collectors gather". Philadelphia Daily News. p. 49. Retrieved March 10, 2023 – via Newspapers.com.
- ^ a b Steinmetz, Katy (July 19, 2016). "The Surprising History Behind the Word 'Pokémon'". Time. Archived from the original on December 14, 2022. Retrieved December 26, 2022.
- ^ Coates, Jennifer (November 17, 2022). "Pokémon's Ash wins World Championship after 25 years – here's why the franchise is still capturing fans". The Conversation. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Holland, Oscar (February 26, 2021). "Pokémon at 25: How 151 fictional species took over the world". CNN. Warner Bros. Discovery. Retrieved January 18, 2023.
- ^ a b c d e f g "Pokémon at 25: A history - from Pocket Monsters, to TCG and Pokémon GO". BBC. February 27, 2021. Archived from the original on November 23, 2022. Retrieved November 25, 2022.
- ^ a b c Tajiri, Satoshi (November 22, 1999). "The Ultimate Game Freak". Time (Interview). Interviewed by Time staff. Archived from the original on February 1, 2016. Retrieved November 25, 2022.
- ^ Tsukuyama, Hayley (August 4, 2016). "Meet the man who made Pokémon an international phenomenon". The Washington Post. ISSN 0190-8286. Retrieved March 9, 2023.
- ^ Merrick, Joe (August 27, 2015). "A Pokémon Retrospective: Generation 1 - 1996 To 1999". Nintendo Life. Hookshot Media. Retrieved March 9, 2023.
- ^ Beasley, Tom (May 13, 2019). "The moral lesson of Pokémon: The First Movie turned Mewtwo into an icon". Polygon. Vox Media. Archived from the original on August 1, 2022. Retrieved November 25, 2022.
- ^ "Japanese cartoon triggers seizures in hundreds of children". CNN. Warner Bros. Discovery. December 17, 1997. Archived from the original on September 13, 2022. Retrieved November 28, 2022.
- ^ Plunkett, Luke (February 11, 2022). "The Banned Pokémon Episode That Gave Children Seizures". Kotaku. G/O Media. Archived from the original on May 15, 2013. Retrieved November 28, 2022.
- ^ Harding, Daryl (September 20, 2020). "The Pokémon Company Finally Concedes Porygon's Innocence After 23 Years". Crunchyroll. Aniplex. Archived from the original on October 21, 2020. Retrieved November 28, 2022.
- ^ King, Sharon R. (April 26, 1999). "Mania for 'Pocket Monsters' Yields Billions for Nintendo". The New York Times. Archived from the original on December 24, 2016. Retrieved November 25, 2022.
- ^ Pereira, Joseph (October 18, 2002). "Pow! Ka-Zam! Voom! 4Kids Picks Fight With Nickelodeon". The Wall Street Journal. News Corp. Archived from the original on November 26, 2022. Retrieved November 24, 2022.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; November 26, 2021 suggested (help) - ^ Lippman, John (August 16, 1999). "Creating the Craze for Pokemon: Licensing Agent Bet on U.S. Kids". The Wall Street Journal. Dow Jones & Company. Archived from the original on October 13, 2022. Retrieved November 25, 2022.
- ^ "Pokemania! Crazy for Pokemon". Time. November 22, 1999. ISSN 0040-781X. Archived from the original on November 12, 2022. Retrieved November 26, 2022.
- ^ Finkelstein, Katherine E. (November 11, 1999). "Pokemon Movie vs. School? For Young Fans, That's a No-Brainer". The New York Times. ISSN 0362-4331. Archived from the original on October 27, 2019. Retrieved January 12, 2023.
- ^ Hernandez, Greg (December 28, 1999). "Burger King Is Recalling Pokemon Balls". Los Angeles Times. Nant Capital. Archived from the original on March 9, 2021. Retrieved November 28, 2022.
- ^ Gee, Elise (May 5, 2000). "Burger King, Pokemon Toy's Maker Sued in Girl's Death". Los Angeles Times. Nant Capital. Archived from the original on October 15, 2022. Retrieved November 28, 2022.
- ^ "Burger King in Pokemon recall". BBC. December 28, 1999. Archived from the original on May 24, 2022. Retrieved November 28, 2022.
- ^ Mammoser, Gigen (July 28, 2017). "Reflecting on the Burger King Pokémon Disaster of 1999". Vice. Archived from the original on November 8, 2022. Retrieved November 28, 2022.
- ^ Schafer, Sarah (January 27, 2000). "2nd Death Blamed on Pokemon Ball". The Washington Post. Archived from the original on September 28, 2019. Retrieved November 28, 2022.
- ^ Lopez, German (July 11, 2016). "Pokémon Go, explained". Vox. Vox Media. Archived from the original on November 25, 2022. Retrieved November 27, 2022.
- ^ Morimoto, Shigeki; Ishihara, Tsunekazu. "Iwata Asks: Pokémon HeartGold Version & Pokémon SoulSilver Version: Just Making the Last Train". Iwata Asks (Interview). Interviewed by Iwata, Satoru. Nintendo. Archived from the original on November 24, 2022.
- ^ Knezevic, Kevin (May 5, 2021). "How Mew Saved Pokemon". GameSpot. Fandom. Retrieved January 18, 2023.
- ^ Thomas, Lucas M. (September 27, 2006). "Pokemon 10-Year Retrospective". IGN. Ziff Davis. Archived from the original on September 10, 2022. Retrieved November 27, 2022.
- ^ Lyman, Rick (November 13, 1999). "Pokemon Is Catching, and Keeping, Them". The New York Times. ISSN 0362-4331. Archived from the original on August 31, 2022. Retrieved November 28, 2022.
- ^ Valdez, Nick (May 4, 2021). "Demon Slayer Makes Movie History After Topping U.S. Box Office". ComicBook.com. Paramount Global. Archived from the original on October 25, 2022. Retrieved November 28, 2022.
- ^ Moore, Scott (April 25, 2000). "Pokemania". The Washington Post. Archived from the original on May 28, 2021. Retrieved November 26, 2022.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; May 18, 2021 suggested (help) - ^ Farokhmanesh, Megan (June 19, 2014). "What is The Pokémon Company?". Polygon. Vox Media. Retrieved March 9, 2023.
- ^ "Pokemon: Secrets of the world's two-decade love affair with a bunch of colorful monsters". The Mainichi. February 29, 2016. Retrieved March 13, 2023.
- ^ Merrick, Joe (October 12, 2015). "A Pokémon Retrospective: Generation 2 - 1999 To 2002". Nintendo Life. Hookshot Media. Archived from the original on June 21, 2022. Retrieved January 17, 2023.
- ^ Barnes, Julian E. (January 20, 2001). "Pokemon's House of Cards; Market Crash Holds Lessons for Young Traders". The New York Times. ISSN 0362-4331. Archived from the original on October 28, 2022. Retrieved January 12, 2023.
- ^ Barnes, Julian E. (April 24, 2001). "Hasbro Has Loss as Pokémon Wanes". The New York Times. ISSN 0362-4331. Archived from the original on November 4, 2015. Retrieved January 12, 2023.
- ^ "Geller sues Nintendo over Pokémon". BBC. November 2, 2000. Retrieved January 18, 2023.
- ^ Yarwood, Jack (August 29, 2022). "Rumour: Kadabra May Be Coming Back To Pokémon Trading Card Game After 20 Years". Time Extension. Hookshot Media. Retrieved January 18, 2023.
- ^ Merrick, Joe (November 5, 2015). "A Pokémon Retrospective: Generation 3 - 2002 To 2006". Nintendo Life. Hookshot Media. Archived from the original on June 19, 2022. Retrieved January 17, 2023.
- ^ Merrick, Joe (December 10, 2015). "A Pokémon Retrospective: Generation 4 - 2006 To 2010". Nintendo Life. Hookshot Media. Archived from the original on June 17, 2022. Retrieved January 17, 2023.
- ^ Merrick, Joe (January 8, 2016). "A Pokémon Retrospective: Generation 5 - 2010 To 2013". Nintendo Life. Hookshot Media. Retrieved January 18, 2023.
- ^ Wingfield, Nick; Isaac, Mike (July 11, 2016). "Pokémon Go Brings Augmented Reality to a Mass Audience". The New York Times. ISSN 0362-4331. Archived from the original on January 3, 2023. Retrieved January 12, 2023.
- ^ Isbister, Katherine (July 15, 2016). "Why Pokemon Go became an instant phenomenon". The Conversation. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Humphery-Jenner, Mark (October 18, 2016). "What went wrong with Pokémon Go? Three lessons from its plummeting player numbers". The Conversation. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Evans, Leighton; Saker, Michael (October 22, 2018). "Pokémon Go is not dead, it has 5m loyal players and it's changing people's lives". The Conversation. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Geraghty, Lincoln (July 5, 2017). "Pokémon Go no longer has the hype of 2016, but a loyal fanbase remains". The Conversation. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Poniewozik, James (April 1, 2020). "Pokémon, Stay". The New York Times. ISSN 0362-4331. Archived from the original on November 25, 2022. Retrieved January 12, 2023.
- ^ Soble, Jonathan (July 22, 2016). "Pokémon Go, With a Corporate Tie-in, Debuts in Japan". The New York Times. ISSN 0362-4331. Archived from the original on July 24, 2016. Retrieved January 12, 2023.
- ^ Mozur, Paul; Soble, Jonathan (July 18, 2016). "With Pokémon Go, Nintendo Seeks to Salvage Lost Opportunity". The New York Times. ISSN 0362-4331. Archived from the original on November 25, 2022. Retrieved January 12, 2023.
- ^ May, Tiffany (May 29, 2019). "Pokémon Sleep Wants to Make Snoozing a Game Too". The New York Times. ISSN 0362-4331. Archived from the original on July 5, 2019. Retrieved January 12, 2023.
- ^ Merrick, Joe (June 16, 2022). "A Pokémon Retrospective: Generation 8 – 2019 To 2022". Nintendo Life. Hookshot Media. Archived from the original on December 15, 2022. Retrieved January 17, 2023.
- ^ Park, Gene (November 21, 2019). "Pokémon Sword and Shield overcomes controversy to become the fastest-selling Switch game ever". The Washington Post. ISSN 0190-8286. Archived from the original on March 12, 2020. Retrieved January 17, 2023.
- ^ Kaur, Harmeet (September 15, 2019). "Ash Ketchum has finally become a Pokémon Master". CNN. Warner Bros. Discovery. Archived from the original on December 17, 2022. Retrieved January 17, 2023.
- ^ Fanelli, Jason; Watts, Steve (March 1, 2022). "Pokemon Scarlet and Pokemon Violet Usher In A New Generation Of Pokemon Later This Year". GameSpot. Fandom. Retrieved January 18, 2023.
- ^ Webster, Andrew (September 29, 2022). "Pikachu adds Ed Sheeran to his growing list of celebrity friends". The Verge. Vox Media. Retrieved January 18, 2023.
- ^ Castello, Jay (December 26, 2022). "Pokémon games are getting less weird". The Verge. Vox Media. Archived from the original on January 1, 2023. Retrieved January 12, 2023.
- ^ Halbfinger, David M. (September 24, 1999). "Suit Claims Pokemon Is Lottery, Not Just Fad". The New York Times. ISSN 0362-4331. Archived from the original on December 24, 2022. Retrieved January 12, 2023.
- ^ Victor, Daniel (May 14, 2021). "Target Stops Selling Pokémon Cards, Citing Safety Concerns in Stores". The New York Times. ISSN 0362-4331. Archived from the original on December 6, 2022. Retrieved January 12, 2023.
- ^ Klose, Robert (May 5, 2006). "Desperately seeking genuine Pokémon expert". The Christian Science Monitor. Christian Science Publishing Society. ISSN 0882-7729. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Darling, Lynn (November 18, 1999). "Opinion | Learning From Pokemon". The New York Times. ISSN 0362-4331. Archived from the original on September 19, 2017. Retrieved January 12, 2023.
- ^ Hanley, Robert (December 4, 1999). "Pokemon Mania Takes On Criminal Proportions". The New York Times. ISSN 0362-4331. Archived from the original on September 19, 2017. Retrieved January 12, 2023.
- ^ a b Chavez, Danette (July 11, 2016). "The Pokémon Go-related crime wave continues". The A.V. Club. G/O Media. Archived from the original on December 7, 2021. Retrieved January 12, 2023.
- ^ Chen, Angela (May 6, 2019). "Brain scans reveal a "pokémon region" in adults who played as kids". The Verge. Vox Media. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ McCormick, Rich (August 25, 2016). "Driver distracted by Pokémon Go kills woman in Japan". The Verge. Vox Media. Archived from the original on August 25, 2016. Retrieved November 29, 2022.
- ^ Ashcraft, Brian (July 21, 2016). "Japanese Government Issues Pokémon Go Safety Warnings". Kotaku. G/O Media. Archived from the original on October 19, 2021. Retrieved November 29, 2022.
- ^ Velloso, Eduardo; Carter, Marcus (July 12, 2016). "Some places should be off limits for games such as Pokémon GO". The Conversation. Archived from the original on October 15, 2022. Retrieved November 29, 2022.
- ^ "No more 'Pokemon Go' at Hiroshima atomic bomb memorial". Associated Press. August 8, 2016. Archived from the original on October 16, 2016. Retrieved November 29, 2022.
- ^ Wieselman, Jarett (July 21, 2016). "Why Pokémon Go Is So Dangerous". BuzzFeed News. BuzzFeed. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Bromwich, Jonah Engel (July 12, 2016). "Where Pokémon Should Not Go". The New York Times. ISSN 0362-4331. Archived from the original on November 25, 2022. Retrieved January 12, 2023.
- ^ Zraick, Karen (July 20, 2016). "Nations of the World Confront the Pokémon Menace". The New York Times. ISSN 0362-4331. Archived from the original on July 21, 2016. Retrieved January 12, 2023.
- ^ Marcus, Lilit (December 28, 2020). "Pokémon plane takes off in Japan". CNN. Warner Bros. Discovery. Retrieved January 18, 2023.
- ^ Healey, Nic (March 2, 2014). "Twitch defeats Pokemon Red, moves on to Pokemon Crystal". CNET. Red Ventures. Archived from the original on January 12, 2023. Retrieved January 17, 2023.
- ^ Bonos, Lisa (August 19, 2019). "Yes, people are still obsessed with Pokémon — and this is their Super Bowl". The Washington Post. ISSN 0190-8286. Retrieved January 18, 2023.
- ^ Valentine, Rebekah (January 2, 2023). "'Fakemon' Designer Explains What Makes a Pokémon a Pokémon". IGN. Ziff Davis. Retrieved January 18, 2023.
External links
edit