Name |
Year |
Platforms |
Description
|
A.E.
|
1982
|
AppII, ATR, MSX, PC88
|
Fixed shooter co-developed by Programmers-3[1]
|
Airheart
|
1986
|
AppIIe
|
An action game by Dan Gorlin
|
The Amazing Writing Machine
|
1995
|
Mac, Win
|
Creative writing and drawing software
|
Ancient Art of War, TheThe Ancient Art of War
|
1984
|
AppIIe, Mac, DOS
|
A real-time strategy video wargame
|
Ancient Art of War at Sea, TheThe Ancient Art of War at Sea
|
1987
|
AppII, Mac, DOS
|
A real-time strategy video wargame focussing on naval warfare
|
Ancient Art of War at Sea, TheAnimate
|
1987
|
AppII
|
Animation program similar to Dazzle Draw
|
Apple Panic
|
1981
|
AppII, ATR, DOS, VIC20
|
A platform game
|
Arcade Game Construction Kit
|
1988
|
C64
|
An arcade game construction program
|
The Arcade Machine
|
1982
|
AppII
|
An arcade game construction program. Winner of a Certificate of Merit in the category of "Most Innovative Computer Game" at the 4th annual Arkie Awards.[2]: 33
|
The Battle of Olympus
|
1988
|
NES
|
An action-adventure game set in Ancient Greece
|
Banner Mania
|
1989
|
DOS
|
Banner making program. Released by Broderbund; developed for Pixellite Group by Presage Software Development.
|
Calendar Creator, last version 12
|
1995-now
|
Win
|
Create calendars
|
Captain Goodnight and the Islands of Fear
|
1985
|
AppII
|
A side-scrolling action-adventure game where you fly a plane, drive a tank, steer a jeep, pilot a sub, and ride a tram.
|
Capitalism Plus
|
1996
|
Win9X
|
Business simulation game
|
Castles of Dr. Creep, TheThe Castles of Dr. Creep
|
1984
|
C64
|
A puzzle-platform game set in medieval castles
|
Centauri Alliance
|
1990
|
AppII, C64
|
A science fiction role-playing video game[3]
|
Championship Lode Runner
|
1983
|
AppII, C64, DOS, NES
|
A puzzle-platform game, the sequel to Lode Runner
|
Choplifter
|
1982
|
AppII, ATR, ATR52, ATR78, C64, CLV, FM7, MSX, NES, SMS, VIC20
|
An action game; player is helicopter pilot attempting to save hostages being held in prisoner of war camps
|
Darby the Dragon
|
1996
|
Win, Mac
|
An Adventure game and one of the StoryQuests series games.
|
The Dark Heart of Uukrul
|
1988
|
AppII, DOS
|
A first-person perspective, turn-based fantasy computer role-playing game with some advanced features for its time.
|
David's Midnight Magic
|
1982
|
AppII
|
A pinball video game
|
Dazzle Draw[4][5]
|
1984
|
AppIIc, AppIIe
|
Paint program to create bitmapped image files
|
Deadly Towers
|
1986
|
NES
|
Action adventure game
|
Drol
|
1983
|
AppII, ATR, C64, PC88, SG1K
|
A platform game with a cartoon robot hero
|
Fantavision
|
1985
|
Ami, AppII, AppGS, MS-DOS
|
Animation program based around "tweening" and transforming objects.
|
Galactic Empire
|
1980
|
AppII, ATR, TRS80
|
Brøderbund's first game; a science fiction strategy space conquest game
|
Genetic Drift
|
1981
|
AppII, ATR
|
A shoot 'em up video game written by Scott Schram
|
Gregory and the Hot Air Balloon
|
1996
|
Win, Mac
|
An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award.[6]
|
Guardian Legend, TheThe Guardian Legend
|
1988
|
NES
|
A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden
|
Gumball
|
1983
|
AppII, C64
|
In the 1st Degree
|
1995
|
Mac, Win3X, Win9X
|
An interactive legal drama adventure game
|
Karateka
|
1984
|
CPC, AppII, ATR, ATR78, C64, DOS, FDS, GB, ST, ZX
|
An action game with influential, pioneering animation
|
Kid Pix series
|
1991
|
DOS, Mac, Win
|
An educational environment[7]
|
Koala Lumpur: Journey to the Edge
|
1997
|
Win, Win3X
|
A comedy adventure game
|
Last Express, TheThe Last Express
|
1997
|
DOS, Mac, Win
|
An adventure game set right before the start of World War I
|
Labyrinth
|
1982
|
AppII, ATR
|
A maze shoot 'em up video game written by Scott Schram
|
Legacy of the Wizard
|
1987
|
NES
|
A sidescrolling adventure RPG in the Dragonslayer line
|
Living Books series
|
1992–1998
|
Mac, Win
|
A series of edutainment titles based on popular children's books[7]
|
Lode Runner
|
1983
|
AppII, ATR, BBC, C64, CPC, IBM PC (self-booting disk), iOS, Lynx, Mac, NES, PS1, PSN, SG1K, SNES, VIC20, Win, XBLA, ZX
|
Puzzle-platform game
|
Logical Journey of the Zoombinis
|
1996
|
Mac, Win
|
An educational puzzle computer game created by Chris Hancock and Scot Osterweil of TERC
|
The Mask of the Sun
|
1982
|
AppII, C64, ATR
|
Graphical interactive fiction game
|
Matchboxes
|
1983
|
ATR, C64
|
Memory puzzle game
|
Math Workshop
|
1996
|
Win, Mac
|
Edutainment game that teaches math
|
Mavis Beacon Teaches Typing
|
1987
|
|
|
Moebius: The Orb of Celestial Harmony
|
1985
|
Ami, AppII, ATR, C64, DOS, Mac SE, ST
|
A top-down tile-based role-playing video game with some action sequences
|
The Music Shop
|
1985
|
C64
|
A music notation program with playback capabilities
|
Myst
|
1993
|
3DO, Ami, CDI, iOS, Jag, Mac, NDS, PS1, PSP, Sat, Win
|
An adventure game with ground-breaking 3D graphics
|
Operation Whirlwind
|
1983
|
ATR, C64
|
A battalion-level turn-based strategy game set in Northern France
|
Orly's Draw-A-Story
|
1997
|
DOS, Mac, Win
|
An edutainment game where the user draws pictures for inclusion in a story
|
PlayMaker Football
|
1989
|
DOS, Mac, Palm, Win
|
An American football simulation
|
Playroom, TheThe Playroom
|
1991
|
Ami, AppII, DOS, Mac
|
An early childhood education system[7]
|
Prince of Persia
|
1989
|
Ami, AppII, CPC, DOS, GB, GBC, GG, iOS, Mac, NES, PCD, PSN, SAM, SCD, SMD, SMS, SNES, ST, X68K, X360 (XBLA), ZX
|
A platform game with breakthrough animation; started a media franchise
|
Prince of Persia 2: The Shadow and the Flame
|
1993
|
DOS, Mac, SNES, Xbox
|
A platform game, sequel to the original Prince of Persia
|
Print Shop, TheThe Print Shop
|
1984[8][7]
|
AppII, ATR, C64, DOS, Mac
|
A desktop publishing title for home users.
|
Raid on Bungeling Bay
|
1984
|
C64, MSX, NES
|
A warzone shoot 'em up; first game designed by noted designer Will Wright
|
Reading Galaxy: Alien Tales
|
1995
|
Win, Mac
|
A gameshow that teaches literature.
|
Rugrats Adventure Game
|
1997[9] or 1998[10][11][12]
|
Win, Mac
|
A point-and-click adventure game based on the Nicktoon series Rugrats
|
Science Toolkit
|
1985
|
AppII, DOS
|
Data logging software with a hardware interface that obtains real time data from sensors.[13][14]
|
Seafox
|
1982
|
AppII, ATR, C64, VIC20
|
A shoot 'em up in which the player uses a submarine to sink enemy ships
|
Serpentine
|
1982
|
AppII, ATR, C64, DOS, VIC20
|
A maze game featuring an ever-growing player-controlled snake
|
The Serpent's Star
|
1983
|
AppII, ATR, C64
|
Interactive fiction game developed by Ultrasoft
|
Shufflepuck Café
|
1989
|
Ami, ST, CPC, NES, X68K, NEC PC-9801, DOS
|
An air hockey game
|
SkyChase
|
1988
|
Ami, ST, DOS
|
A combat flight simulator
|
Spellcraft: Aspects of Valor
|
1992
|
DOS, SNES
|
A fantasy strategy video game
|
Spare Change
|
1983
|
AppII, ATR, C64
|
An action game
|
Spelunker
|
1983
|
ATR, C64, MSX, NES, PSN
|
A platform game with a cave exploration theme
|
Star Blazer
|
1982
|
AppII, ATR, MSX, VIC20
|
A space-themed shoot 'em up. Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards.[2]: 32
|
Star Wars
|
1983
|
C64, DOS, Mac
|
A sci-fi space combat video game based on the Star Wars media franchise; port of original arcade video game
|
Stealth
|
1984
|
ATR, C64
|
A pseudo 3D rail shooter.
|
Stellar Shuttle
|
1982
|
ATR
|
A Lunar Rescue clone written by Matt Rutter.
|
Stunts
|
1990
|
Ami, DOS, NEC
|
A racing game with special track areas featuring early 3D computer graphics
|
The Toy Shop
|
1986
|
AppII, C64, DOS, Mac
|
A set of computerized templates for assembling mechanical paper models[15]
|
Treehouse, TheThe Treehouse
|
1991
|
DOS, Mac, Win
|
A point-and-click edutainment title with minigames and minimal encyclopedic information[7]
|
Track Attack
|
1982
|
AppII, ATR
|
Maze game with a scrolling platform game level
|
Type!
|
1986
|
C64, DOS, Mac
|
A typing program
|
Typhoon Thompson
|
1988
|
Ami, ST
|
Enhanced remake of Airheart
|
WarBreeds
|
1998
|
Win
|
A science fiction, real-time strategy, resource management video game
|
Where in the World Is Carmen Sandiego?
|
1985
|
AppII, C64, DOS, Mac, PCD, SMS
|
A series of edutainment games that spanned over a decade and spawned a media franchise[7]
|
Where in Time Is Carmen Sandiego?
|
1989
|
Ami, AppII, C64, DOS, SMS, NES, SMD, SNES
|
A time travelling video game based on the Carmen Sandiego media franchise
|
Whistler's Brother
|
1984
|
ATR, C64
|
A platform game
|
Wings of Fury
|
1987
|
Ami, AppII, C64, CPC, DOS, GBC
|
A World War II fighter plane action game with some simulation aspects
|
Wolfpack
|
1990
|
Ami, DOS, Mac, ST
|
A World War II submarine simulator
|
Write, Camera, Action!
|
1996[16]
|
Mac, Win
|
An edutainment game where the user has to help complete a Hollywood film, and tries to solve a mystery while doing so.
|